Player Matchup

Athena
Athena
AtomAmeise
Athena
Level 26
God Stats
22W - 20L
1,586 SR
Queue Stats
43W - 43L
1,421 Elo+
Party 3
Da Ji
Da Ji
GamingVoltenso
Da Ji
Level 22
God Stats
1W - 0L
1,232 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jacky1901
Izanami
Level 18
God Stats
39W - 19L
1,728 SR
Queue Stats
99W - 78L
1,438 Elo+
Party 3
Ra
Ra
RedNeux
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,121 Elo+
Solo
Ganesha
Ganesha
hoezawa
Ganesha
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,499 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,396 Elo+

VS

Team Averages
Level 8
1,434 SR
1,328 Elo+
Ra
Ra
Loyaute
Ra
Level 3
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 2
Set
Set
WeedWizardx
Set
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 5L
1,415 Elo+
Solo
Bellona
Bellona
Zuluag
Bellona
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
140W - 167L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
porgomcapierogow
Kumbhakarna
Level 24
God Stats
28W - 29L
1,489 SR
Queue Stats
42W - 43L
1,444 Elo+
Solo
Heimdallr
Heimdallr
vesth1
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AtomAmeise
Athena
11
4 / 2 / 10
6,999
583
4,136
9,543
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
9 / 2 / 3
7,208
601
4,617
8,547
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Jacky1901
Izanami
12
7 / 0 / 8
7,611
634
7,711
4,559
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 3 / 2
5,968
497
3,304
4,537
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
hoezawa
Ganesha
10
0 / 0 / 7
5,780
482
1,594
4,286
4,160
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,886
491
2,426
6,136
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 3 / 0
6,490
541
6,140
8,340
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Zuluag
Bellona
9
0 / 3 / 0
5,582
465
2,195
5,900
2,627
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
porgomcapierogow
Kumbhakarna
9
1 / 4 / 3
6,318
527
2,865
6,661
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
vesth1
Heimdallr
7
0 / 5 / 2
4,941
412
2,587
6,009
1,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
7
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
AtomAmeise
Athena
4
2
10
4.5
W
9
2
3
5.25
W
Izanami
Jacky1901
Izanami
7
0
8
11
L
1
7
1
0.21
W
2
3
2
1
L
4
3
0
1.33
L
Bellona
Zuluag
Bellona
0
3
0
0
W
Ganesha
hoezawa
Ganesha
0
0
7
3.5
L
Kumbhakarna
porgomcapierogow
Kumbhakarna
1
4
3
0.63
L
Heimdallr
vesth1
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
16,213
31,472
Taken
33,046
14,474
Mitigated
11,981
8,449
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AtomAmeise
Athena
4,136
1,675
0
1,652
9,543
4,558
238
1,445
8,098
19,384
0
W
4,617
1,884
0
3,609
8,547
2,904
42
627
7,882
0
32,103
W
Izanami
Jacky1901
Izanami
7,711
4,954
420
2,050
4,559
1,458
1,917
1,261
3,298
0
45,215
L
2,426
1,114
126
252
6,136
1,718
638
2,117
3,783
25,941
0
W
3,304
974
0
489
4,537
1,394
747
1,461
2,940
23,249
0
L
6,140
2,491
0
1,314
8,340
2,635
0
1,797
6,527
0
34,384
L
Bellona
Zuluag
Bellona
2,195
902
0
175
5,900
2,627
65
1,535
4,365
0
17,274
W
Ganesha
hoezawa
Ganesha
1,594
409
0
229
4,286
4,160
0
301
3,963
15,397
0
L
Kumbhakarna
porgomcapierogow
Kumbhakarna
2,865
619
0
840
6,661
3,200
0
1,815
4,846
20,332
0
L
Heimdallr
vesth1
Heimdallr
2,587
1,745
0
652
6,009
1,801
0
1,472
4,491
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
29,217
265
Minions Killed
200
0
Camps Cleared
0
1,083,524
Distance Traveled
1,126,694
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,999
583
37
3
0
274,388
3
W
Da Ji
7,208
601
62
5
0
223,356
1
W
Izanami
7,611
634
97
8
0
244,217
2
L
Ra
5,886
491
44
4
0
195,449
0
W
Ra
5,968
497
46
4
0
145,105
1
L
Set
6,490
541
64
5
0
239,662
3
L
Bellona
5,582
465
34
3
0
253,300
2
W
Ganesha
5,780
482
23
2
0
196,458
3
L
Kumbhakarna
6,318
527
25
2
0
234,743
3
L
Heimdallr
4,941
412
33
3
0
203,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role