Player Matchup

Bakasura
Bakasura
GrizzlyHax
Bakasura
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 174L
1,530 Elo+
Party 2
Cerberus
Cerberus
LightKorene
Cerberus
Level 53
God Stats
2W - 6L
1,426 SR
Queue Stats
118W - 137L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Morty8419
Guan Yu
Level 76
God Stats
38W - 31L
1,592 SR
Queue Stats
484W - 513L
1,468 Elo+
Solo
Hachiman
Hachiman
SasukeDreams
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,432 Elo+
Party 2
Sol
Sol
Zima34
Sol
Level 57
God Stats
4W - 8L
1,500 SR
Queue Stats
164W - 195L
1,424 Elo+
Solo
Team Averages
Level 60
1,504 SR
1,462 Elo+

VS

Team Averages
Level 82
1,597 SR
1,422 Elo+
Khepri
Khepri
Anxmvly
Khepri
Level 83
God Stats
25W - 23L
1,703 SR
Queue Stats
309W - 315L
1,420 Elo+
Party 1
Susano
Susano
GodOfLosers18000
Susano
Level 112
God Stats
5W - 5L
1,376 SR
Queue Stats
480W - 477L
1,444 Elo+
Party 1
Hades
Hades
Markuroneko
Hades
Level 79
God Stats
2W - 0L
1,736 SR
Queue Stats
338W - 443L
1,421 Elo+
Party 3
Eset
Eset
Milesthumbs
Eset
Level 109
God Stats
9W - 6L
1,642 SR
Queue Stats
152W - 156L
1,469 Elo+
Solo
Danzaburou
Danzaburou
edwinm22
Danzaburou
Level 26
God Stats
21W - 32L
1,529 SR
Queue Stats
92W - 158L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GrizzlyHax
Bakasura
17
5 / 3 / 4
10,185
485
10,090
16,463
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
LightKorene
Cerberus
13
3 / 5 / 6
9,341
445
9,048
22,715
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Morty8419
Guan Yu
14
1 / 5 / 3
8,838
421
10,651
17,571
17,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
SasukeDreams
Hachiman
14
4 / 6 / 2
9,006
429
9,210
10,863
3,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Zima34
Sol
16
1 / 4 / 4
9,744
464
16,516
20,727
7,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anxmvly
Khepri
14
2 / 0 / 12
10,044
478
7,312
17,992
18,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 9
10,011
477
11,668
15,483
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
3 / 4 / 9
10,108
481
10,776
13,288
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 6
10,875
518
25,706
16,451
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
edwinm22
Danzaburou
17
7 / 4 / 3
11,311
539
8,438
10,967
3,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
14
Kills
23
23
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
Anxmvly
Khepri
2
0
12
8
W
3
3
9
2.5
L
Bakasura
GrizzlyHax
Bakasura
5
3
4
2.33
L
Cerberus
LightKorene
Cerberus
3
5
6
1.2
W
3
4
9
1.88
W
8
3
6
3.67
L
Guan Yu
Morty8419
Guan Yu
1
5
3
0.5
L
Hachiman
SasukeDreams
Hachiman
4
6
2
0.83
L
Sol
Zima34
Sol
1
4
4
0.75
W
Danzaburou
edwinm22
Danzaburou
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,515
Damage
63,900
88,339
Taken
74,181
52,296
Mitigated
41,172
26,586
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Anxmvly
Khepri
7,312
1,045
0
4,092
17,992
18,093
0
7,578
10,239
27,686
0
W
11,668
1,175
0
5,726
15,483
6,206
892
3,625
11,773
0
74,370
L
Bakasura
GrizzlyHax
Bakasura
10,090
6,142
0
3,603
16,463
7,315
663
6,230
10,041
0
72,610
L
Cerberus
LightKorene
Cerberus
9,048
800
0
4,892
22,715
16,446
90
12,184
10,011
28,391
0
W
10,776
1,035
328
4,281
13,288
6,603
1,138
3,213
9,725
45,762
0
W
25,706
2,234
498
4,084
16,451
6,676
704
8,665
7,624
75,674
0
L
Guan Yu
Morty8419
Guan Yu
10,651
1,255
992
4,580
17,571
17,076
429
8,696
8,277
0
46,584
L
Hachiman
SasukeDreams
Hachiman
9,210
6,810
0
6
10,863
3,530
0
3,681
7,066
0
41,123
L
Sol
Zima34
Sol
16,516
5,059
679
11,834
20,727
7,929
615
11,110
9,150
77,592
0
W
Danzaburou
edwinm22
Danzaburou
8,438
3,618
111
1,781
10,967
3,594
2,138
2,633
8,302
0
62,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
52,349
453
Minions Killed
507
0
Camps Cleared
0
1,910,842
Distance Traveled
1,915,223
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,044
478
31
1
0
433,270
6
W
Susano
10,011
477
119
6
0
430,590
2
L
Bakasura
10,185
485
137
7
0
460,234
2
L
Cerberus
9,341
445
48
2
0
387,758
1
W
Hades
10,108
481
98
5
0
322,758
5
W
Eset
10,875
518
156
7
0
390,154
4
L
Guan Yu
8,838
421
76
4
0
366,130
0
L
Hachiman
9,006
429
67
3
0
324,485
4
L
Sol
9,744
464
125
6
0
372,235
8
W
Danzaburou
11,311
539
103
5
0
338,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role