Player Matchup

Merlin
Merlin
C00KI3L
Merlin
Level 7
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Neith
Neith
CrazyLand123
Neith
Level 16
God Stats
1W - 2L
1,677 SR
Queue Stats
19W - 21L
1,383 Elo+
Solo
Heimdallr
Heimdallr
DeathMemory
Heimdallr
Level 14
God Stats
2W - 2L
1,257 SR
Queue Stats
170W - 190L
1,334 Elo+
Solo
Bellona
Bellona
JãoCCT
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SopaDoKong
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,246 Elo+
Solo
Team Averages
Level 10
1,437 SR
1,343 Elo+

VS

Team Averages
Level 19
1,456 SR
1,360 Elo+
Loki
Loki
JokerOliver
Loki
Level 18
God Stats
6W - 5L
1,444 SR
Queue Stats
25W - 28L
1,435 Elo+
Party 1
Medusa
Medusa
Laudan
Medusa
Level 27
God Stats
2W - 3L
1,371 SR
Queue Stats
15W - 25L
1,420 Elo+
Party 1
Hades
Hades
calaverasurf666
Hades
Level 17
God Stats
7W - 8L
1,551 SR
Queue Stats
30W - 34L
1,419 Elo+
Party 2
Sobek
Sobek
inksanez43
Sobek
Level 6
God Stats
2W - 2L
1,387 SR
Queue Stats
19W - 22L
1,162 Elo+
Solo
Anubis
Anubis
matupc
Anubis
Level 26
God Stats
8W - 5L
1,525 SR
Queue Stats
24W - 33L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C00KI3L
Merlin
10
1 / 8 / 0
5,992
399
3,481
7,513
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 2
7,364
491
3,841
10,682
2,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DeathMemory
Heimdallr
10
0 / 8 / 2
6,341
423
5,626
10,850
3,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
JãoCCT
Bellona
1
0 / 0 / 0
2,850
190
0
0
0
Kuzenbo
SopaDoKong
Kuzenbo
10
2 / 5 / 0
6,481
432
2,632
11,532
10,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,233
549
7,859
7,990
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Laudan
Medusa
13
6 / 1 / 5
8,200
547
7,593
6,102
1,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 1
7,708
514
3,290
4,937
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
11
3 / 0 / 7
7,590
506
3,411
8,234
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
matupc
Anubis
15
12 / 2 / 0
8,964
598
7,424
6,121
2,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
26
26
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
C00KI3L
Merlin
1
8
0
0.13
L
0
5
2
0.2
L
Heimdallr
DeathMemory
Heimdallr
0
8
2
0.13
W
3
0
8
7
L
Bellona
JãoCCT
Bellona
0
0
0
0
W
Medusa
Laudan
Medusa
6
1
5
8.5
L
Kuzenbo
SopaDoKong
Kuzenbo
2
5
0
0.4
W
2
1
1
2.5
W
Sobek
3
0
7
6.5
W
Anubis
matupc
Anubis
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
29,577
40,577
Taken
33,384
18,642
Mitigated
15,990
2,451
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
C00KI3L
Merlin
3,481
489
0
0
7,513
1,130
138
4,642
2,871
19,398
0
L
3,841
1,315
0
1,719
10,682
2,957
622
4,274
6,408
0
50,585
L
Heimdallr
DeathMemory
Heimdallr
5,626
2,077
0
132
10,850
3,967
1,371
2,046
8,804
0
35,994
W
7,859
2,222
0
4,774
7,990
2,779
588
1,137
6,758
0
56,945
L
Bellona
JãoCCT
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Laudan
Medusa
7,593
4,183
0
880
6,102
1,939
2,727
917
4,995
0
40,667
L
Kuzenbo
SopaDoKong
Kuzenbo
2,632
946
0
600
11,532
10,588
504
3,163
8,369
15,019
0
W
3,290
28
0
808
4,937
2,864
1,768
51
4,886
31,581
0
W
Sobek
3,411
406
0
3,957
8,234
5,841
733
1,010
7,126
15,992
0
W
Anubis
matupc
Anubis
7,424
394
0
2,533
6,121
2,567
1,221
2,077
3,506
42,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
40,695
237
Minions Killed
361
0
Camps Cleared
0
922,266
Distance Traveled
1,486,575
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,992
399
40
3
0
193,572
1
L
Neith
7,364
491
100
7
0
209,387
1
L
Heimdallr
6,341
423
68
5
0
249,134
0
W
Loki
8,233
549
102
7
0
320,190
1
L
Bellona
2,850
190
0
0
0
0
0
W
Medusa
8,200
547
85
6
0
304,706
0
L
Kuzenbo
6,481
432
29
2
0
270,173
5
W
Hades
7,708
514
76
5
0
250,562
2
W
Sobek
7,590
506
21
1
0
315,229
1
W
Anubis
8,964
598
77
5
0
295,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role