Player Matchup

Zeus
Zeus
EmeraldMinun
Zeus
Level 138
God Stats
7W - 3L
1,478 SR
Queue Stats
295W - 275L
1,512 Elo+
Solo
Izanami
Izanami
Smite4Switch
Izanami
Level 96
God Stats
42W - 44L
1,467 SR
Queue Stats
729W - 694L
1,533 Elo+
Solo
Ne Zha
Ne Zha
The WuTang Wolf
Ne Zha
Level 82
God Stats
36W - 29L
1,456 SR
Queue Stats
534W - 482L
1,497 Elo+
Solo
Hades
Hades
VlaamsBelang4eve
Hades
Level 73
God Stats
97W - 62L
1,666 SR
Queue Stats
506W - 554L
1,465 Elo+
Solo
Ganesha
Ganesha
aburamestorm
Ganesha
Level 148
God Stats
7W - 5L
1,501 SR
Queue Stats
655W - 630L
1,488 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,499 Elo+

VS

Team Averages
Level 102
1,544 SR
1,558 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Basura5000
Zeus
Level 45
God Stats
16W - 26L
1,671 SR
Queue Stats
33W - 54L
1,614 Elo+
Solo
Artemis
Artemis
R_cardo
Artemis
Level 27
God Stats
0W - 1L
1,652 SR
Queue Stats
7W - 7L
1,607 Elo+
Party 1
Mercury
Mercury
SYov
Mercury
Level 133
God Stats
9W - 9L
1,471 SR
Queue Stats
727W - 736L
1,497 Elo+
Solo
Tyr
Tyr
XTheRogueEliteX
Tyr
Level 160
God Stats
5W - 7L
1,427 SR
Queue Stats
336W - 301L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 4
9,371
625
9,590
8,117
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Smite4Switch
Izanami
16
4 / 2 / 1
9,595
640
8,604
9,934
4,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 7
9,162
611
6,891
8,527
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 4
9,268
618
9,230
10,558
7,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
aburamestorm
Ganesha
13
0 / 1 / 16
8,595
573
5,131
11,008
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 7 / 0
7,031
469
2,795
11,658
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 1
7,176
478
9,483
11,144
3,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
R_cardo
Artemis
12
2 / 4 / 1
7,270
485
5,512
10,489
2,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
SYov
Mercury
14
1 / 3 / 2
7,654
510
2,737
11,485
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 1
8,912
594
9,435
13,263
10,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
8
8
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
0
0.14
L
1
7
1
0.21
W
10
2
4
6
L
Artemis
R_cardo
Artemis
2
4
1
0.63
L
Mercury
SYov
Mercury
1
3
2
0.67
W
Izanami
Smite4Switch
Izanami
4
2
1
2.25
W
7
1
7
10.5
W
1
2
4
1.5
L
3
1
1
3.5
W
Ganesha
aburamestorm
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
29,962
48,144
Taken
58,039
25,687
Mitigated
28,662
17,019
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,795
797
0
2,357
11,658
8,280
0
6,313
5,184
0
17,292
L
9,483
1,151
195
3,756
11,144
3,497
0
4,941
6,011
46,491
0
W
9,590
2,379
0
2,063
8,117
2,934
368
2,848
5,269
48,997
0
L
Artemis
R_cardo
Artemis
5,512
2,657
0
2,837
10,489
2,759
98
257
10,232
0
34,265
L
Mercury
SYov
Mercury
2,737
1,164
0
625
11,485
3,687
0
4,301
7,028
0
57,698
W
Izanami
Smite4Switch
Izanami
8,604
5,565
0
2,913
9,934
4,215
504
0
9,934
0
75,288
W
6,891
2,662
0
1,089
8,527
3,368
0
2,651
5,876
0
62,961
W
9,230
1,013
614
6,130
10,558
7,794
118
306
10,252
65,048
0
L
9,435
1,770
0
6,508
13,263
10,439
0
7,582
5,633
0
64,944
W
Ganesha
aburamestorm
Ganesha
5,131
724
0
4,210
11,008
7,376
216
3,678
7,330
21,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
38,043
531
Minions Killed
396
0
Camps Cleared
0
1,431,949
Distance Traveled
1,393,720
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,031
469
33
2
0
267,281
3
L
Zeus
7,176
478
82
5
0
253,744
3
W
Zeus
9,371
625
90
6
0
270,804
8
L
Artemis
7,270
485
56
4
0
239,819
0
L
Mercury
7,654
510
95
6
0
315,597
3
W
Izanami
9,595
640
145
10
0
259,507
3
W
Ne Zha
9,162
611
122
8
0
344,397
1
W
Hades
9,268
618
157
10
0
263,896
4
L
Tyr
8,912
594
130
9
0
317,279
0
W
Ganesha
8,595
573
17
1
0
293,345
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role