Player Matchup

Set
Set
GarrusPidor
Set
Level 14
God Stats
5W - 5L
1,614 SR
Queue Stats
28W - 29L
1,344 Elo+
Party 1
Hera
Hera
Izoti
Hera
Level 17
God Stats
1W - 0L
1,364 SR
Queue Stats
32W - 30L
1,425 Elo+
Party 1
Medusa
Medusa
StyBun
Medusa
Level 13
God Stats
2W - 3L
1,362 SR
Queue Stats
27W - 29L
1,344 Elo+
Party 1
Chaac
Chaac
UROS1601
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,192 Elo+
Solo
Cthulhu
Cthulhu
UmizukaPidr
Cthulhu
Level 13
God Stats
6W - 2L
1,019 SR
Queue Stats
21W - 22L
1,298 Elo+
Party 1
Team Averages
Level 14
1,372 SR
1,320 Elo+

VS

Team Averages
Level 18
1,468 SR
1,368 Elo+
Anubis
Anubis
AdzS5
Anubis
Level 21
God Stats
33W - 20L
1,457 SR
Queue Stats
389W - 383L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
AiiChan
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 2
Guan Yu
Guan Yu
DatBoiFrogYT
Guan Yu
Level 28
God Stats
37W - 35L
1,499 SR
Queue Stats
59W - 56L
1,379 Elo+
Party 3
Yemoja
Yemoja
kantiluv
Yemoja
Level 7
God Stats
38W - 35L
1,370 SR
Queue Stats
342W - 334L
1,307 Elo+
Solo
Fenrir
Fenrir
razgu15
Fenrir
Level 29
God Stats
24W - 23L
1,515 SR
Queue Stats
59W - 54L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 13
16,841
495
33,017
30,834
9,095
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Izoti
Hera
20
5 / 4 / 11
15,662
461
44,151
22,757
6,789
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
StyBun
Medusa
18
1 / 14 / 6
13,197
388
12,576
26,147
8,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
UROS1601
Chaac
20
4 / 9 / 9
14,109
415
10,815
31,140
31,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
UmizukaPidr
Cthulhu
20
12 / 7 / 13
16,682
491
25,295
51,711
46,133
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdzS5
Anubis
20
16 / 8 / 8
18,048
531
48,706
37,646
18,459
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
AiiChan
Hou Yi
20
14 / 12 / 10
16,719
492
39,054
35,202
12,471
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
DatBoiFrogYT
Guan Yu
20
5 / 4 / 18
15,319
451
19,074
34,563
43,954
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
kantiluv
Yemoja
13
0 / 5 / 7
11,867
349
4,584
10,737
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
razgu15
Fenrir
20
9 / 5 / 7
15,776
464
15,503
38,710
24,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
94
34
Kills
44
44
Deaths
34
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdzS5
Anubis
16
8
8
2.5
L
Hou Yi
AiiChan
Hou Yi
14
12
10
1.58
L
Guan Yu
DatBoiFrogYT
Guan Yu
5
4
18
3.5
W
12
10
13
1.85
W
Hera
Izoti
Hera
5
4
11
2.63
W
Medusa
StyBun
Medusa
1
14
6
0.29
W
Chaac
UROS1601
Chaac
4
9
9
0.94
W
Cthulhu
UmizukaPidr
Cthulhu
12
7
13
2.64
L
Yemoja
kantiluv
Yemoja
0
5
7
0.7
L
Fenrir
razgu15
Fenrir
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,854
Damage
126,921
162,589
Taken
156,858
102,144
Mitigated
103,700
33,466
Healing
57,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdzS5
Anubis
48,706
2,066
0
18,820
37,646
18,459
0
14,028
22,696
161,777
0
L
Hou Yi
AiiChan
Hou Yi
39,054
15,266
0
5,311
35,202
12,471
3,674
13,151
21,273
0
124,211
L
Guan Yu
DatBoiFrogYT
Guan Yu
19,074
1,940
5,028
15,415
34,563
43,954
430
17,116
15,983
0
65,366
W
33,017
12,733
0
7,205
30,834
9,095
3,420
13,157
16,664
0
102,129
W
Hera
Izoti
Hera
44,151
9,896
461
3,367
22,757
6,789
2,157
9,859
11,578
128,558
0
W
Medusa
StyBun
Medusa
12,576
5,715
0
0
26,147
8,617
4,135
7,197
18,731
0
70,546
W
Chaac
UROS1601
Chaac
10,815
2,162
0
7,712
31,140
31,510
348
6,732
23,312
0
37,940
W
Cthulhu
UmizukaPidr
Cthulhu
25,295
1,736
2,075
12,646
51,711
46,133
1,090
14,898
33,218
59,738
0
L
Yemoja
kantiluv
Yemoja
4,584
1,500
2,794
2,570
10,737
4,373
1,098
4,418
6,093
33,661
0
L
Fenrir
razgu15
Fenrir
15,503
5,528
0
7,359
38,710
24,443
352
16,891
20,967
0
106,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,491
Gold Earned
77,729
520
Minions Killed
643
0
Camps Cleared
0
2,927,915
Distance Traveled
2,625,740
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
18,048
531
218
6
0
483,216
8
L
Hou Yi
16,719
492
153
5
0
489,392
2
L
Guan Yu
15,319
451
98
3
0
712,183
13
W
Set
16,841
495
124
4
0
612,329
0
W
Hera
15,662
461
180
5
0
635,463
2
W
Medusa
13,197
388
107
3
0
500,282
4
W
Chaac
14,109
415
55
2
0
545,346
1
W
Cthulhu
16,682
491
54
2
0
634,495
0
L
Yemoja
11,867
349
42
1
0
207,726
0
L
Fenrir
15,776
464
132
4
0
733,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role