Player Matchup

Nemesis
Nemesis
BukuChigama
Nemesis
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Amaterasu
Amaterasu
Eupholium
Amaterasu
Level 7
God Stats
3W - 4L
1,533 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 1
Pele
Pele
FaTaLix06
Pele
Level 26
God Stats
5W - 6L
1,610 SR
Queue Stats
20W - 14L
1,483 Elo+
Party 1
Olorun
Olorun
RICHY4747
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Neith
Neith
VanoGraf
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,575 SR
1,463 Elo+

VS

Team Averages
Level 26
1,595 SR
1,464 Elo+
Tiamat
Tiamat
Araenugeth
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,432 Elo+
Party 4
Yemoja
Yemoja
ChairmanTough
Yemoja
Level 20
God Stats
4W - 0L
1,820 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 3
Izanami
Izanami
GoudaPower
Izanami
Level 30
God Stats
18W - 15L
1,580 SR
Queue Stats
101W - 113L
1,519 Elo+
Solo
Hercules
Hercules
Grandenko1
Hercules
Level 26
God Stats
3W - 3L
1,493 SR
Queue Stats
57W - 55L
1,391 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SchokiMuffin
Tsukuyomi
Level 27
God Stats
3W - 2L
1,580 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BukuChigama
Nemesis
15
2 / 12 / 3
10,093
421
5,516
16,245
5,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Eupholium
Amaterasu
17
5 / 7 / 9
11,503
479
13,705
21,528
14,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
20
22 / 7 / 3
15,489
645
36,553
26,686
13,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
RICHY4747
Olorun
3
0 / 1 / 0
6,366
265
166
694
172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
VanoGraf
Neith
14
0 / 12 / 5
8,594
358
9,807
16,682
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Araenugeth
Tiamat
19
4 / 6 / 8
13,211
550
8,818
15,851
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 9
13,612
567
9,052
16,368
16,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GoudaPower
Izanami
20
13 / 5 / 3
14,420
601
15,321
17,727
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Grandenko1
Hercules
16
5 / 5 / 16
12,935
539
12,087
25,644
34,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SchokiMuffin
Tsukuyomi
20
13 / 8 / 3
15,054
627
18,725
20,040
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
29
Kills
39
39
Deaths
30
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Araenugeth
Tiamat
4
6
8
1.33
L
Nemesis
BukuChigama
Nemesis
2
12
3
0.29
W
4
6
9
1.42
L
Amaterasu
Eupholium
Amaterasu
5
7
9
1.36
L
Pele
22
7
3
3.36
W
Izanami
GoudaPower
Izanami
13
5
3
2.9
W
Hercules
Grandenko1
Hercules
5
5
16
2.6
L
Olorun
RICHY4747
Olorun
0
1
0
0
W
Tsukuyomi
SchokiMuffin
Tsukuyomi
13
8
3
1.81
L
Neith
VanoGraf
Neith
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,747
Damage
64,003
81,835
Taken
95,630
38,655
Mitigated
74,230
13,770
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Araenugeth
Tiamat
8,818
1,786
0
3,084
15,851
8,645
3,409
166
15,685
62,258
0
L
Nemesis
BukuChigama
Nemesis
5,516
2,370
0
1,620
16,245
5,828
1,544
813
15,432
0
51,605
W
9,052
1,394
1,812
1,339
16,368
16,262
1,184
0
16,368
60,261
0
L
Amaterasu
Eupholium
Amaterasu
13,705
6,859
0
5,704
21,528
14,730
0
7,086
14,442
0
48,026
L
Pele
36,553
14,709
0
4,838
26,686
13,003
364
4,911
21,624
0
115,804
W
Izanami
GoudaPower
Izanami
15,321
10,070
0
7,425
17,727
6,709
6,659
0
17,727
0
135,959
W
Hercules
Grandenko1
Hercules
12,087
4,700
0
7,448
25,644
34,287
2,692
0
25,644
0
25,651
L
Olorun
RICHY4747
Olorun
166
74
0
0
694
172
0
384
310
3,554
0
W
Tsukuyomi
SchokiMuffin
Tsukuyomi
18,725
4,853
0
4,771
20,040
8,327
2,481
0
20,040
0
99,215
L
Neith
VanoGraf
Neith
9,807
4,939
0
1,608
16,682
4,922
1,554
4,676
12,006
0
36,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
69,232
399
Minions Killed
639
0
Camps Cleared
0
1,574,693
Distance Traveled
2,106,701
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,211
550
106
4
0
402,177
2
L
Nemesis
10,093
421
79
3
0
378,362
1
W
Yemoja
13,612
567
122
5
0
434,935
2
L
Amaterasu
11,503
479
92
4
0
408,184
0
L
Pele
15,489
645
162
7
0
444,245
0
W
Izanami
14,420
601
206
9
0
382,279
2
W
Hercules
12,935
539
22
1
0
424,380
4
L
Olorun
6,366
265
6
0
0
23,459
0
W
Tsukuyomi
15,054
627
183
8
0
462,930
0
L
Neith
8,594
358
60
3
0
320,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role