Player Matchup

Zeus
Zeus
ChuckLee1108
Zeus
Level 21
God Stats
73W - 60L
1,541 SR
Queue Stats
154W - 166L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkSatan K
Kumbhakarna
Level 23
God Stats
13W - 11L
1,500 SR
Queue Stats
65W - 67L
1,449 Elo+
Party 1
Neith
Neith
DarkYisus Q
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,517 Elo+
Party 1
Bakasura
Bakasura
WiderCarton60
Bakasura
Level 28
God Stats
9W - 6L
1,600 SR
Queue Stats
193W - 210L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
WorldQuotient0
Gilgamesh
Level 44
God Stats
5W - 2L
1,679 SR
Queue Stats
143W - 131L
1,474 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,479 Elo+

VS

Team Averages
Level 20
1,538 SR
1,462 Elo+
Ravana
Ravana
Barnd00r5
Ravana
Level 26
God Stats
8W - 10L
1,494 SR
Queue Stats
195W - 181L
1,400 Elo+
Solo
Nemesis
Nemesis
Hanyae
Nemesis
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
85W - 85L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Maxo_Cream_187
Sun Wukong
Level 14
God Stats
6W - 4L
1,602 SR
Queue Stats
21W - 20L
1,402 Elo+
Solo
Thor
Thor
ogskunk_100
Thor
Level 29
God Stats
22W - 17L
1,566 SR
Queue Stats
22W - 17L
1,504 Elo+
Solo
Merlin
Merlin
zahzah13
Merlin
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
16W - 11L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
10,770
979
22,051
12,308
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
DarkSatan K
Kumbhakarna
18
2 / 1 / 24
11,091
1,008
7,070
12,769
11,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 0 / 16
11,146
1,013
14,088
5,416
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bakasura
WiderCarton60
Bakasura
17
2 / 2 / 12
10,249
932
10,483
12,994
6,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
WorldQuotient0
Gilgamesh
19
18 / 1 / 7
12,858
1,169
21,936
11,634
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Barnd00r5
Ravana
16
1 / 8 / 4
9,994
909
8,486
18,814
9,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Hanyae
Nemesis
15
0 / 8 / 2
9,134
830
10,548
18,879
7,486
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Maxo_Cream_187
Sun Wukong
16
1 / 1 / 6
10,034
912
9,649
17,952
14,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 4 / 0
10,455
950
12,010
13,908
6,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
zahzah13
Merlin
15
1 / 11 / 4
9,425
857
9,558
15,288
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
32
Kills
9
9
Deaths
32
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
Barnd00r5
Ravana
1
8
4
0.38
W
5
5
10
2
W
Kumbhakarna
DarkSatan K
Kumbhakarna
2
1
24
14
W
5
0
16
13
L
Nemesis
Hanyae
Nemesis
0
8
2
0.13
L
Sun Wukong
Maxo_Cream_187
Sun Wukong
1
1
6
4
W
Bakasura
WiderCarton60
Bakasura
2
2
12
4
W
Gilgamesh
WorldQuotient0
Gilgamesh
18
1
7
21.5
L
6
4
0
1.5
L
Merlin
zahzah13
Merlin
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,628
Damage
50,251
55,121
Taken
84,841
32,206
Mitigated
43,931
10,743
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Barnd00r5
Ravana
8,486
3,211
0
815
18,814
9,480
0
6,156
12,200
0
40,784
W
22,051
3,776
172
2,127
12,308
3,659
0
1,772
10,536
38,036
0
W
Kumbhakarna
DarkSatan K
Kumbhakarna
7,070
816
0
78
12,769
11,906
0
2,273
10,496
12,454
0
W
14,088
5,154
0
1,908
5,416
2,000
0
1,647
3,769
0
31,363
L
Nemesis
Hanyae
Nemesis
10,548
4,568
0
1,930
18,879
7,486
0
7,867
10,570
0
25,483
L
Sun Wukong
Maxo_Cream_187
Sun Wukong
9,649
1,934
0
444
17,952
14,630
0
5,663
11,953
182
38,625
W
Bakasura
WiderCarton60
Bakasura
10,483
8,834
823
3,543
12,994
6,908
0
2,157
10,837
0
18,959
W
Gilgamesh
WorldQuotient0
Gilgamesh
21,936
8,650
0
2,092
11,634
7,733
0
1,891
9,743
0
40,312
L
12,010
2,766
0
0
13,908
6,002
0
4,737
8,918
0
17,790
L
Merlin
zahzah13
Merlin
9,558
1,703
0
191
15,288
6,333
0
3,793
11,241
20,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,114
Gold Earned
49,042
174
Minions Killed
187
8
Camps Cleared
4
1,000,387
Distance Traveled
934,996
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,994
909
63
6
0
193,515
0
W
Zeus
10,770
979
60
5
1
151,432
0
W
Kumbhakarna
11,091
1,008
14
1
0
215,347
0
W
Neith
11,146
1,013
40
4
1
192,743
1
L
Nemesis
9,134
830
24
2
1
183,400
0
L
Sun Wukong
10,034
912
58
5
3
209,844
2
W
Bakasura
10,249
932
37
3
3
217,346
1
W
Gilgamesh
12,858
1,169
23
2
3
223,519
0
L
Thor
10,455
950
14
1
0
189,968
0
L
Merlin
9,425
857
28
3
0
158,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role