Player Matchup

Arachne
Arachne
CP Pixel
Arachne
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 136L
1,312 Elo+
Solo
Danzaburou
Danzaburou
JadenJ0924
Danzaburou
Level 25
God Stats
30W - 35L
1,428 SR
Queue Stats
57W - 76L
1,357 Elo+
Party 1
Chaac
Chaac
NexxtGoBrazzyy
Chaac
Level 19
God Stats
7W - 10L
1,373 SR
Queue Stats
53W - 62L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
PT-Local-SD
Jing Wei
Level 26
God Stats
3W - 0L
1,794 SR
Queue Stats
85W - 118L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
xXJiggleJiggleXx
Cabrakan
Level 60
God Stats
24W - 16L
1,434 SR
Queue Stats
208W - 280L
1,328 Elo+
Party 1
Team Averages
Level 32
1,506 SR
1,340 Elo+

VS

Team Averages
Level 22
1,572 SR
1,325 Elo+
Scylla
Scylla
Gamapc0723
Scylla
Level 26
God Stats
15W - 16L
1,498 SR
Queue Stats
194W - 221L
1,392 Elo+
Solo
King Arthur
King Arthur
LaPamparaaa
King Arthur
Level 27
God Stats
167W - 152L
1,520 SR
Queue Stats
460W - 448L
1,359 Elo+
Solo
Skadi
Skadi
Tiny_Chewbacca
Skadi
Level 22
God Stats
21W - 11L
1,616 SR
Queue Stats
175W - 165L
1,438 Elo+
Solo
Artio
Artio
WaywardBerzerker
Artio
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 59L
1,060 Elo+
Solo
Pele
Pele
mznxbcw
Pele
Level 4
God Stats
2W - 4L
1,729 SR
Queue Stats
19W - 20L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CP Pixel
Arachne
20
14 / 4 / 17
16,407
513
20,150
23,674
10,551
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
JadenJ0924
Danzaburou
18
5 / 13 / 16
13,616
426
26,614
29,668
9,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 24
14,638
457
18,581
22,810
17,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
PT-Local-SD
Jing Wei
20
8 / 8 / 14
14,607
456
22,245
25,712
8,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 5 / 13
17,361
543
52,672
45,323
34,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gamapc0723
Scylla
20
22 / 7 / 6
17,599
550
52,166
32,160
13,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LaPamparaaa
King Arthur
20
2 / 10 / 8
15,313
479
17,816
42,236
47,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 1 / 1
6,629
207
0
702
6
18
5 / 15 / 15
13,625
426
21,900
58,803
48,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
mznxbcw
Pele
18
1 / 21 / 8
12,447
389
15,723
31,333
11,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
68
53
Kills
30
33
Deaths
54
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
CP Pixel
Arachne
14
4
17
5.63
L
Scylla
Gamapc0723
Scylla
22
7
6
3.57
W
Danzaburou
JadenJ0924
Danzaburou
5
13
16
1
L
King Arthur
LaPamparaaa
King Arthur
2
10
8
0.6
W
7
3
24
6.33
W
Jing Wei
PT-Local-SD
Jing Wei
8
8
14
1.88
L
0
1
1
0.5
L
5
15
15
0.83
L
Pele
mznxbcw
Pele
1
21
8
0.24
W
19
5
13
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,262
Damage
107,605
147,187
Taken
165,234
79,981
Mitigated
120,822
54,399
Healing
47,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CP Pixel
Arachne
20,150
11,886
0
7,332
23,674
10,551
0
8,699
13,615
0
89,820
L
Scylla
Gamapc0723
Scylla
52,166
4,252
160
11,153
32,160
13,562
851
6,506
25,654
120,274
0
W
Danzaburou
JadenJ0924
Danzaburou
26,614
16,997
1,709
8,752
29,668
9,455
2,136
17,892
11,296
0
61,718
L
King Arthur
LaPamparaaa
King Arthur
17,816
1,057
0
10,153
42,236
47,128
1,257
18,959
23,277
0
120,572
W
18,581
3,076
1,297
4,482
22,810
17,601
1,737
11,916
10,344
0
55,532
W
Jing Wei
PT-Local-SD
Jing Wei
22,245
18,676
879
5,688
25,712
8,370
4,631
13,916
11,324
0
97,433
L
0
0
0
0
702
6
0
0
702
0
0
L
21,900
1,963
3,409
20,684
58,803
48,351
96
21,783
37,020
52,914
0
L
Pele
mznxbcw
Pele
15,723
3,324
0
1,462
31,333
11,775
3,119
5,424
25,909
0
64,936
W
52,672
6,287
1,360
22,900
45,323
34,004
689
19,670
25,350
156,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,629
Gold Earned
65,613
562
Minions Killed
488
0
Camps Cleared
0
2,679,102
Distance Traveled
2,058,855
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,407
513
119
4
0
625,204
2
L
Scylla
17,599
550
140
4
0
538,218
0
W
Danzaburou
13,616
426
55
2
0
428,927
1
L
King Arthur
15,313
479
208
7
0
497,937
3
W
Chaac
14,638
457
78
2
0
635,351
0
W
Jing Wei
14,607
456
130
4
0
538,573
1
L
Skadi
6,629
207
0
0
0
0
0
L
Artio
13,625
426
36
1
0
517,332
1
L
Pele
12,447
389
104
3
0
505,368
0
W
Cabrakan
17,361
543
180
6
0
451,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role