Player Matchup

Chronos
Chronos
Deckedhyperion
Chronos
Level 29
God Stats
2W - 1L
1,848 SR
Queue Stats
13W - 4L
1,897 Elo+
Solo
Artemis
Artemis
LordDon595
Artemis
Level 29
God Stats
5W - 6L
1,724 SR
Queue Stats
190W - 185L
1,658 Elo+
Solo
Bellona
Bellona
RGF-Jugg
Bellona
Level 16
God Stats
13W - 7L
1,492 SR
Queue Stats
79W - 63L
1,705 Elo+
Solo
Chiron
Chiron
Sandston3
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
sonicty839
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,721 Elo+
Solo
Team Averages
Level 22
1,613 SR
1,696 Elo+

VS

Team Averages
Level 22
1,673 SR
1,697 Elo+
Anubis
Anubis
ITalkVERDI
Anubis
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 191L
1,763 Elo+
Solo
Pele
Pele
MrsSwolsen
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,970 Elo+
Party 1
Achilles
Achilles
Seanixe
Achilles
Level 29
God Stats
11W - 7L
1,935 SR
Queue Stats
70W - 58L
1,657 Elo+
Solo
Neith
Neith
xXxPandinhaxXx
Neith
Level 8
God Stats
2W - 1L
1,747 SR
Queue Stats
6W - 21L
1,362 Elo+
Solo
Ymir
Ymir
xooci
Ymir
Level 28
God Stats
52W - 14L
1,684 SR
Queue Stats
97W - 45L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,297
482
2,101
3,637
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
LordDon595
Artemis
9
2 / 5 / 3
5,863
533
2,253
7,295
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
RGF-Jugg
Bellona
9
1 / 5 / 3
5,559
505
2,554
8,796
3,684
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Sandston3
Chiron
11
4 / 2 / 1
6,705
610
5,633
7,259
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,592
417
995
6,843
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ITalkVERDI
Anubis
11
5 / 2 / 3
6,570
597
6,792
5,148
2,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
8 / 2 / 3
7,351
668
7,599
6,861
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Seanixe
Achilles
11
5 / 1 / 1
6,859
624
6,003
6,823
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 2 / 2
5,437
494
823
5,605
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
xooci
Ymir
8
1 / 1 / 6
5,640
513
3,946
5,495
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
19
19
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Anubis
ITalkVERDI
Anubis
5
2
3
3.25
L
Artemis
LordDon595
Artemis
2
5
3
0.7
W
8
2
3
4.75
L
Bellona
RGF-Jugg
Bellona
1
5
3
0.5
L
Chiron
Sandston3
Chiron
4
2
1
2.25
W
Achilles
Seanixe
Achilles
5
1
1
5.5
L
0
4
0
0
W
0
2
2
0.5
W
Ymir
xooci
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,536
Damage
25,163
33,830
Taken
29,932
11,667
Mitigated
13,509
6,656
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,101
415
0
578
3,637
1,310
0
787
2,850
21,422
2,618
W
Anubis
ITalkVERDI
Anubis
6,792
384
0
2,295
5,148
2,575
132
353
4,795
29,886
0
L
Artemis
LordDon595
Artemis
2,253
631
0
1,015
7,295
1,983
0
870
6,425
0
22,110
W
7,599
2,178
0
1,078
6,861
2,274
598
1,393
5,468
0
41,270
L
Bellona
RGF-Jugg
Bellona
2,554
763
0
1,485
8,796
3,684
0
3,262
5,534
0
15,044
L
Chiron
Sandston3
Chiron
5,633
2,272
390
2,256
7,259
1,907
0
2,518
4,741
0
35,443
W
Achilles
Seanixe
Achilles
6,003
1,765
0
1,059
6,823
3,691
108
18
6,805
0
33,847
L
995
90
0
932
6,843
2,783
0
3,301
3,542
8,413
0
W
823
186
0
2,588
5,605
1,415
375
0
5,605
0
22,365
W
Ymir
xooci
Ymir
3,946
799
0
1,362
5,495
3,554
312
1,274
4,221
15,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
31,857
207
Minions Killed
282
0
Camps Cleared
0
987,683
Distance Traveled
999,445
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,297
482
46
4
0
197,305
3
W
Anubis
6,570
597
64
6
0
185,727
2
L
Artemis
5,863
533
56
5
0
184,605
2
W
Pele
7,351
668
86
8
0
208,682
2
L
Bellona
5,559
505
21
2
0
201,897
1
L
Chiron
6,705
610
69
6
0
200,953
4
W
Achilles
6,859
624
64
6
0
210,794
0
L
Ares
4,592
417
15
1
0
202,923
1
W
Neith
5,437
494
53
5
0
182,477
0
W
Ymir
5,640
513
15
1
0
211,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role