Player Matchup

Hercules
Hercules
MCSxAllstar
Hercules
Level 65
God Stats
1W - 3L
1,503 SR
Queue Stats
60W - 76L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
ReiiiGun
Cthulhu
Level 74
God Stats
3W - 3L
1,532 SR
Queue Stats
81W - 119L
1,436 Elo+
Party 1
Scylla
Scylla
WakeNBakeum
Scylla
Level 19
God Stats
1W - 2L
1,378 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 1
Team Averages
Level 53
1,471 SR
1,406 Elo+

VS

Team Averages
Level 20
1,466 SR
1,336 Elo+
Kali
Kali
Frxsty KNG
Kali
Level 4
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Ymir
Ymir
RUN-wiso200246
Ymir
Level 49
God Stats
12W - 8L
1,562 SR
Queue Stats
108W - 105L
1,380 Elo+
Party 2
Ra
Ra
luis12ldj
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MCSxAllstar
Hercules
17
2 / 6 / 9
13,219
601
17,031
28,565
28,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
ReiiiGun
Cthulhu
18
5 / 2 / 6
15,171
690
16,133
23,021
29,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
18
5 / 7 / 5
14,049
639
16,515
13,346
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
10,155
462
0
2,428
816
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
4 / 4 / 10
13,761
626
12,045
28,195
33,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 5 / 3
15,220
692
31,934
29,639
16,517
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
15
15
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hercules
MCSxAllstar
Hercules
2
6
9
1.08
L
4
4
10
2.25
W
Cthulhu
ReiiiGun
Cthulhu
5
2
6
4
W
Scylla
5
7
5
1.07
L
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,679
Damage
43,979
64,932
Taken
60,262
63,212
Mitigated
50,451
12,701
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,428
816
0
1,175
1,197
0
96
W
Hercules
MCSxAllstar
Hercules
17,031
7,297
0
6,816
28,565
28,491
310
19,395
8,538
0
49,601
L
12,045
2,061
0
410
28,195
33,118
210
16,745
10,267
38,681
0
W
Cthulhu
ReiiiGun
Cthulhu
16,133
1,440
2,141
2,104
23,021
29,520
684
14,136
8,237
77,099
0
W
Scylla
16,515
1,932
404
1,236
13,346
5,201
992
9,152
4,017
49,140
0
L
31,934
5,057
3,155
16,182
29,639
16,517
837
13,771
15,065
124,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
39,136
236
Minions Killed
223
0
Camps Cleared
0
1,098,811
Distance Traveled
789,388
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,155
462
0
0
0
25,865
0
W
Hercules
13,219
601
54
2
0
368,337
2
L
Ymir
13,761
626
30
1
0
376,399
0
W
Cthulhu
15,171
690
108
5
0
403,083
0
W
Scylla
14,049
639
74
3
0
327,391
1
L
Ra
15,220
692
193
9
0
387,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role