Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
D11_Troop
Fenrir
Level 147
God Stats
32W - 38L
1,478 SR
Queue Stats
588W - 723L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Escudero_Joe
Heimdallr
Level 160
God Stats
71W - 61L
1,538 SR
Queue Stats
1,303W - 1,415L
1,395 Elo+
Party 1
Fafnir
Fafnir
Shishish
Fafnir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,453 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,455 Elo+

VS

Team Averages
Level 120
1,458 SR
1,467 Elo+
Ullr
Ullr
Aether_lZombie
Ullr
Level 83
God Stats
3W - 4L
1,392 SR
Queue Stats
61W - 65L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
DRAGONLEADER557
Gilgamesh
Level 108
God Stats
11W - 14L
1,617 SR
Queue Stats
427W - 425L
1,444 Elo+
Solo
Cthulhu
Cthulhu
HikikomoriWaifu
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JorgeCorcha
Janus
Level 144
God Stats
0W - 2L
1,336 SR
Queue Stats
31W - 30L
1,475 Elo+
Solo
Loki
Loki
arthustheblack
Loki
Level 127
God Stats
21W - 24L
1,447 SR
Queue Stats
361W - 333L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 1
5,609
701
2,273
2,567
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
9
0 / 1 / 0
4,666
583
1,401
5,883
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Boots

Boots

+6%
Movement Speed

Fenrir
D11_Troop
Fenrir
8
2 / 2 / 2
4,913
614
3,804
5,001
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Heimdallr
Escudero_Joe
Heimdallr
9
2 / 1 / 1
4,922
615
3,239
4,957
1,437
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Shishish
Fafnir
7
1 / 2 / 2
4,471
559
1,118
5,825
2,540
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,821
603
2,174
5,482
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DRAGONLEADER557
Gilgamesh
4
0 / 1 / 1
3,986
498
1,023
1,768
337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 1
4,941
618
3,741
3,670
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 1
5,128
641
1,425
3,679
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 1 / 1
5,327
666
3,208
4,387
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
1
2.5
W
Achilles
 
Achilles
0
1
0
0
L
1
3
1
0.5
W
Fenrir
D11_Troop
Fenrir
2
2
2
1.5
L
Gilgamesh
DRAGONLEADER557
Gilgamesh
0
1
1
0.5
W
Heimdallr
Escudero_Joe
Heimdallr
2
1
1
2.5
L
0
0
1
0.5
L
3
2
1
1.75
W
Fafnir
Shishish
Fafnir
1
2
2
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
11,571
24,233
Taken
18,986
9,732
Mitigated
6,114
9,308
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,273
158
0
1,020
2,567
659
460
555
1,966
30,517
0
W
Achilles
 
Achilles
1,401
0
0
2,641
5,883
3,567
0
2,910
2,403
0
20,711
L
2,174
1,002
0
1,747
5,482
1,312
0
649
4,833
0
19,916
W
Fenrir
D11_Troop
Fenrir
3,804
1,134
0
1,630
5,001
1,529
0
1,001
3,916
0
23,569
L
Gilgamesh
DRAGONLEADER557
Gilgamesh
1,023
348
99
474
1,768
337
0
322
1,446
0
4,875
W
Heimdallr
Escudero_Joe
Heimdallr
3,239
1,554
0
1,897
4,957
1,437
526
0
4,957
0
24,145
L
3,741
60
0
2,280
3,670
2,399
0
0
3,328
28,564
0
L
1,425
224
0
974
3,679
1,079
0
1,807
1,872
21,764
0
W
Fafnir
Shishish
Fafnir
1,118
386
99
2,021
5,825
2,540
323
0
5,825
9,243
0
L
3,208
1,082
0
375
4,387
987
0
613
3,774
0
27,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
24,203
216
Minions Killed
191
0
Camps Cleared
0
741,862
Distance Traveled
719,375
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,609
701
72
9
0
156,507
4
W
Achilles
4,666
583
44
6
0
142,298
1
L
Ullr
4,821
603
34
4
0
179,667
0
W
Fenrir
4,913
614
45
6
0
150,758
3
L
Gilgamesh
3,986
498
5
1
0
50,053
0
W
Heimdallr
4,922
615
44
6
0
141,362
1
L
Cthulhu
4,941
618
52
7
0
170,140
4
L
Janus
5,128
641
42
5
0
147,534
2
W
Fafnir
4,471
559
11
1
0
150,937
2
L
Loki
5,327
666
58
7
0
171,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role