Player Matchup

Ymir
Ymir
BuckeyeB3ck
Ymir
Level 24
God Stats
4W - 4L
1,620 SR
Queue Stats
50W - 51L
1,420 Elo+
Party 2
Chaac
Chaac
EasyMac17
Chaac
Level 24
God Stats
9W - 9L
1,438 SR
Queue Stats
55W - 71L
1,398 Elo+
Party 2
Pele
Pele
PantieTheif6969
Pele
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Artemis
Artemis
RiskyRitzen
Artemis
Level 48
God Stats
1W - 2L
1,200 SR
Queue Stats
76W - 92L
1,394 Elo+
Party 2
Persephone
Persephone
iiSlime
Persephone
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
67W - 94L
1,404 Elo+
Party 2
Team Averages
Level 27
1,452 SR
1,423 Elo+

VS

Team Averages
Level 40
1,494 SR
1,407 Elo+
Tiamat
Tiamat
DeezTesties
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,107 Elo+
Party 1
Scylla
Scylla
DownTownBandit
Scylla
Level 47
God Stats
1W - 2L
1,385 SR
Queue Stats
100W - 110L
1,553 Elo+
Party 1
Ymir
Ymir
S0ulKeyper
Ymir
Level 27
God Stats
11W - 15L
1,434 SR
Queue Stats
99W - 103L
1,387 Elo+
Solo
Loki
Loki
ShadowRevenant1
Loki
Level 105
God Stats
5W - 6L
1,671 SR
Queue Stats
117W - 101L
1,507 Elo+
Party 1
Anhur
Anhur
SignorTorch
Anhur
Level 14
God Stats
2W - 3L
1,478 SR
Queue Stats
15W - 20L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,882
520
5,452
14,061
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
EasyMac17
Chaac
16
13 / 1 / 9
10,882
573
14,284
15,525
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
16 / 3 / 8
12,053
634
13,271
15,220
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
RiskyRitzen
Artemis
16
10 / 2 / 12
10,465
551
15,355
11,130
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
iiSlime
Persephone
13
1 / 8 / 10
8,775
462
5,724
8,518
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 14 / 1
7,302
384
6,839
14,230
7,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 5 / 1
10,655
561
10,474
10,425
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 8 / 2
7,466
393
5,422
17,926
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 9 / 1
9,094
479
11,461
16,053
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,839
413
4,612
13,429
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
42
Kills
15
15
Deaths
42
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Tiamat
0
14
1
0.04
L
7
5
1
1.5
W
Chaac
EasyMac17
Chaac
13
1
9
17.5
W
16
3
8
6.67
W
Artemis
RiskyRitzen
Artemis
10
2
12
8
L
2
8
2
0.38
L
6
9
1
0.72
L
0
6
1
0.08
W
Persephone
iiSlime
Persephone
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,086
Damage
38,808
64,454
Taken
72,063
40,142
Mitigated
32,348
14,543
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,452
1,009
0
1,476
14,061
14,438
982
3,778
10,163
40,435
0
L
Tiamat
6,839
1,649
0
1,150
14,230
7,073
148
270
13,487
25,510
0
L
10,474
635
0
1,360
10,425
3,557
492
1,074
9,321
51,046
0
W
Chaac
EasyMac17
Chaac
14,284
2,884
0
6,947
15,525
13,038
1,407
7,844
7,605
0
52,339
W
13,271
3,075
0
2,320
15,220
6,457
430
3,497
11,593
0
74,336
W
Artemis
RiskyRitzen
Artemis
15,355
8,914
0
2,942
11,130
3,935
3,888
4,691
6,353
0
57,212
L
5,422
958
0
1,173
17,926
12,217
0
4,202
13,639
20,698
0
L
11,461
3,216
0
902
16,053
5,236
287
2,200
13,677
0
48,728
L
4,612
3,052
0
2,278
13,429
4,265
0
3,430
9,999
0
35,271
W
Persephone
iiSlime
Persephone
5,724
831
0
858
8,518
2,274
586
2,433
6,003
29,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
42,356
406
Minions Killed
328
0
Camps Cleared
0
1,766,849
Distance Traveled
1,622,134
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,882
520
70
4
0
318,786
4
L
Tiamat
7,302
384
56
3
0
333,699
0
L
Scylla
10,655
561
115
6
0
322,983
2
W
Chaac
10,882
573
88
5
0
355,218
4
W
Pele
12,053
634
114
6
0
413,347
0
W
Artemis
10,465
551
88
5
0
329,234
3
L
Ymir
7,466
393
23
1
0
318,264
6
L
Loki
9,094
479
77
4
0
346,273
3
L
Anhur
7,839
413
57
3
0
300,915
3
W
Persephone
8,775
462
46
2
0
350,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role