Player Matchup

Heimdallr
Heimdallr
HÜRMÜS88
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RaidenTamemon123
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Shr0kS
Merlin
Level 20
God Stats
7W - 17L
1,102 SR
Queue Stats
20W - 42L
1,157 Elo+
Party 1
Ganesha
Ganesha
Wivit
Ganesha
Level 17
God Stats
1W - 1L
1,251 SR
Queue Stats
4W - 11L
1,165 Elo+
Solo
Camazotz
Camazotz
huymamonta
Camazotz
Level 10
God Stats
4W - 13L
1,033 SR
Queue Stats
11W - 27L
1,019 Elo+
Party 1
Team Averages
Level 10
1,277 SR
1,268 Elo+

VS

Team Averages
Level 10
1,443 SR
1,396 Elo+
The Morrigan
The Morrigan
ARTZSA
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 61L
1,072 Elo+
Solo
Nemesis
Nemesis
Fcbdif
Nemesis
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
IIIGADIII
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Para5aur
Tiamat
Level 27
God Stats
53W - 59L
1,465 SR
Queue Stats
170W - 180L
1,408 Elo+
Solo
Thanatos
Thanatos
RedNeux
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HÜRMÜS88
Heimdallr
14
2 / 14 / 5
9,114
414
7,758
18,777
7,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 1 / 4
10,986
499
13,550
14,674
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Shr0kS
Merlin
16
8 / 1 / 6
10,630
483
15,162
10,439
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Wivit
Ganesha
15
1 / 2 / 11
10,290
468
9,089
18,386
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
huymamonta
Camazotz
16
4 / 3 / 7
10,030
456
7,831
18,707
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ARTZSA
The Morrigan
13
3 / 6 / 3
8,836
402
5,583
11,118
3,192
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Fcbdif
Nemesis
17
2 / 3 / 1
10,448
475
7,712
11,074
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
IIIGADIII
Khepri
12
3 / 9 / 4
8,670
394
6,590
22,652
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Para5aur
Tiamat
17
7 / 3 / 4
10,821
492
21,678
14,306
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RedNeux
Thanatos
14
4 / 7 / 2
9,534
433
9,040
16,314
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
25
Kills
19
21
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ARTZSA
The Morrigan
3
6
3
0.75
L
Nemesis
Fcbdif
Nemesis
2
3
1
0.83
W
Heimdallr
HÜRMÜS88
Heimdallr
2
14
5
0.32
L
Khepri
IIIGADIII
Khepri
3
9
4
0.56
L
Tiamat
Para5aur
Tiamat
7
3
4
3
W
10
1
4
12
L
Thanatos
RedNeux
Thanatos
4
7
2
0.71
W
Merlin
Shr0kS
Merlin
8
1
6
11
W
Ganesha
Wivit
Ganesha
1
2
11
3.25
W
Camazotz
huymamonta
Camazotz
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,390
Damage
50,603
80,983
Taken
75,464
48,750
Mitigated
42,257
26,152
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ARTZSA
The Morrigan
5,583
1,178
351
948
11,118
3,192
432
5,401
5,575
26,240
1,652
L
Nemesis
Fcbdif
Nemesis
7,712
5,092
0
3,363
11,074
3,784
3,064
2,406
8,258
146
60,563
W
Heimdallr
HÜRMÜS88
Heimdallr
7,758
7,553
0
1,912
18,777
7,919
1,599
10,061
8,290
0
42,793
L
Khepri
IIIGADIII
Khepri
6,590
2,227
0
535
22,652
22,976
476
7,502
14,882
19,563
0
L
Tiamat
Para5aur
Tiamat
21,678
3,304
0
6,380
14,306
7,126
1,100
4,639
9,318
77,269
0
W
13,550
1,354
4,643
6,949
14,674
16,820
866
4,962
9,292
0
62,304
L
Thanatos
RedNeux
Thanatos
9,040
3,565
0
10,681
16,314
5,179
378
3,591
12,353
0
47,080
W
Merlin
Shr0kS
Merlin
15,162
1,313
0
2,425
10,439
3,477
876
4,885
5,294
47,932
0
W
Ganesha
Wivit
Ganesha
9,089
912
0
1,510
18,386
14,379
1,275
7,431
10,347
47,779
0
W
Camazotz
huymamonta
Camazotz
7,831
3,074
0
8,713
18,707
6,155
424
4,126
14,237
0
55,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
48,309
429
Minions Killed
428
0
Camps Cleared
0
1,905,773
Distance Traveled
1,796,861
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,836
402
47
2
0
295,230
0
L
Nemesis
10,448
475
123
6
0
420,748
2
W
Heimdallr
9,114
414
90
4
0
244,483
3
L
Khepri
8,670
394
34
2
0
351,824
2
L
Tiamat
10,821
492
137
6
0
371,253
0
W
Guan Yu
10,986
499
101
5
0
430,300
2
L
Thanatos
9,534
433
87
4
0
357,806
3
W
Merlin
10,630
483
82
4
0
435,493
0
W
Ganesha
10,290
468
27
1
0
391,331
5
W
Camazotz
10,030
456
129
6
0
404,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role