Player Matchup

Cthulhu
Cthulhu
BBFire123
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,475 Elo+
Party 2
Neith
Neith
D4T1CHICK
Neith
Level 15
God Stats
3W - 2L
1,357 SR
Queue Stats
7W - 6L
1,184 Elo+
Solo
Fenrir
Fenrir
EJ22baseball
Fenrir
Level 6
God Stats
3W - 6L
1,259 SR
Queue Stats
5W - 15L
1,116 Elo+
Party 3
Agni
Agni
Happys87
Agni
Level 23
God Stats
2W - 0L
1,309 SR
Queue Stats
40W - 68L
1,274 Elo+
Party 3
Bakasura
Bakasura
MxziGxtDrxp
Bakasura
Level 4
God Stats
8W - 6L
1,676 SR
Queue Stats
11W - 9L
1,532 Elo+
Party 2
Team Averages
Level 14
1,420 SR
1,316 Elo+

VS

Team Averages
Level 17
1,487 SR
1,240 Elo+
Hades
Hades
Dragonking9294
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,027 Elo+
Party 1
Arachne
Arachne
JoeBuck6811
Arachne
Level 22
God Stats
23W - 39L
1,431 SR
Queue Stats
64W - 127L
1,285 Elo+
Solo
Cerberus
Cerberus
Jozhua8905
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,074 Elo+
Party 1
Ymir
Ymir
oto_alejo
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,361 Elo+
Solo
Sol
Sol
slimdursty
Sol
Level 27
God Stats
145W - 190L
1,506 SR
Queue Stats
292W - 372L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBFire123
Cthulhu
20
8 / 7 / 21
16,180
1,079
24,704
39,535
22,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
D4T1CHICK
Neith
20
7 / 5 / 17
15,864
1,058
21,922
16,117
5,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
19
1 / 9 / 9
12,721
848
4,048
14,846
5,315
Agni
20
11 / 10 / 17
16,918
1,128
32,477
20,169
6,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
MxziGxtDrxp
Bakasura
20
13 / 11 / 11
17,824
1,188
29,296
29,557
10,994
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 17
15,352
1,023
31,110
30,443
17,001
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
JoeBuck6811
Arachne
20
2 / 9 / 16
13,652
910
13,269
23,897
18,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Jozhua8905
Cerberus
20
4 / 7 / 21
15,298
1,020
12,856
26,258
29,653
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
2 / 10 / 20
14,697
980
11,601
27,056
14,046
20
25 / 2 / 8
20,485
1,366
42,666
13,612
5,558
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
123
40
Kills
41
42
Deaths
40
75
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BBFire123
Cthulhu
8
7
21
2.64
W
Neith
D4T1CHICK
Neith
7
5
17
3.1
L
8
12
17
1.38
W
Fenrir
1
9
9
0.61
W
Agni
11
10
17
1.95
L
Arachne
JoeBuck6811
Arachne
2
9
16
1.11
L
Cerberus
Jozhua8905
Cerberus
4
7
21
2.07
W
Bakasura
MxziGxtDrxp
Bakasura
13
11
11
1.68
L
Ymir
2
10
20
1.2
L
25
2
8
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,447
Damage
111,502
120,224
Taken
121,266
51,558
Mitigated
84,277
14,763
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BBFire123
Cthulhu
24,704
3,489
244
6,483
39,535
22,437
0
30,915
8,620
44,375
0
W
Neith
D4T1CHICK
Neith
21,922
14,466
0
3,901
16,117
5,841
0
12,884
3,233
0
42,340
L
31,110
5,447
281
3,242
30,443
17,001
0
15,535
14,488
42,211
0
W
Fenrir
4,048
1,229
391
643
14,846
5,315
0
10,687
3,545
0
7,093
W
Agni
32,477
3,034
0
0
20,169
6,971
0
18,042
2,127
58,796
0
L
Arachne
JoeBuck6811
Arachne
13,269
7,795
0
837
23,897
18,019
0
12,706
10,585
0
19,423
L
Cerberus
Jozhua8905
Cerberus
12,856
2,974
0
2,857
26,258
29,653
0
11,077
14,537
30,492
0
W
Bakasura
MxziGxtDrxp
Bakasura
29,296
22,826
0
3,101
29,557
10,994
0
25,705
3,852
0
65,577
L
Ymir
11,601
1,424
0
0
27,056
14,046
0
13,326
13,660
34,319
0
L
42,666
22,657
0
2,072
13,612
5,558
0
4,537
9,075
86,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,507
Gold Earned
79,484
259
Minions Killed
231
7
Camps Cleared
5
1,237,011
Distance Traveled
1,141,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,180
1,079
52
3
0
270,465
0
W
Neith
15,864
1,058
32
2
4
241,725
0
L
Hades
15,352
1,023
24
2
0
216,761
0
W
Fenrir
12,721
848
6
0
0
193,191
0
W
Agni
16,918
1,128
68
5
1
267,164
0
L
Arachne
13,652
910
15
1
0
230,273
0
L
Cerberus
15,298
1,020
40
3
1
237,620
0
W
Bakasura
17,824
1,188
101
7
2
264,466
0
L
Ymir
14,697
980
47
3
1
207,020
0
L
Sol
20,485
1,366
105
7
3
249,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role