Player Matchup

Cthulhu
Cthulhu
Dirt DaFetus
Cthulhu
Level 24
God Stats
20W - 26L
1,471 SR
Queue Stats
32W - 35L
1,495 Elo+
Solo
Anubis
Anubis
SmoothMangoo
Anubis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 25L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToedXxowarxX
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,457 SR
Queue Stats
37W - 65L
1,511 Elo+
Solo
Bastet
Bastet
llamsppru
Bastet
Level 28
God Stats
2W - 2L
1,637 SR
Queue Stats
88W - 85L
1,604 Elo+
Solo
Cerberus
Cerberus
maharveysmeme
Cerberus
Level 6
God Stats
4W - 5L
1,731 SR
Queue Stats
11W - 9L
1,527 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,564 Elo+

VS

Team Averages
Level 15
1,570 SR
1,526 Elo+
Nike
Nike
Charlie-Lambo14
Nike
Level 6
God Stats
4W - 1L
1,708 SR
Queue Stats
9W - 4L
1,597 Elo+
Solo
Arachne
Arachne
Dankcon
Arachne
Level 27
God Stats
12W - 6L
1,573 SR
Queue Stats
20W - 17L
1,498 Elo+
Solo
Ymir
Ymir
MajinCroku
Ymir
Level 28
God Stats
1W - 0L
1,415 SR
Queue Stats
12W - 22L
1,464 Elo+
Solo
Artemis
Artemis
iProfessorLoki
Artemis
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 18L
1,578 Elo+
Solo
Heimdallr
Heimdallr
piratachino7
Heimdallr
Level 4
God Stats
4W - 4L
1,441 SR
Queue Stats
80W - 97L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dirt DaFetus
Cthulhu
10
0 / 0 / 0
4,913
491
2,144
3,914
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Anubis
10
0 / 4 / 0
5,299
530
1,805
6,250
3,066
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
ToedXxowarxX
Ah Muzen Cab
7
1 / 2 / 1
4,469
447
2,763
4,138
979
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
llamsppru
Bastet
2
0 / 1 / 0
3,586
359
239
1,208
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
maharveysmeme
Cerberus
6
1 / 4 / 0
4,273
427
1,482
5,403
1,827
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,046
605
1,565
4,618
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Dankcon
Arachne
10
4 / 0 / 1
6,203
620
3,065
4,837
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 2
5,295
530
1,193
3,674
1,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 0
6,865
687
3,951
3,391
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
piratachino7
Heimdallr
7
1 / 1 / 3
4,713
471
2,252
2,812
1,489
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Arachne
Dankcon
Arachne
4
0
1
4.5
L
Cthulhu
Dirt DaFetus
Cthulhu
0
0
0
0
W
2
1
2
3
L
Anubis
0
4
0
0
L
Ah Muzen Cab
ToedXxowarxX
Ah Muzen Cab
1
2
1
0.75
W
4
0
0
4
L
Bastet
llamsppru
Bastet
0
1
0
0
L
Cerberus
maharveysmeme
Cerberus
1
4
0
0.25
W
Heimdallr
piratachino7
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,433
Damage
12,026
20,913
Taken
19,332
7,793
Mitigated
7,572
5,158
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,565
154
0
1,440
4,618
2,214
0
2,144
2,474
0
35,275
W
Arachne
Dankcon
Arachne
3,065
1,950
0
2,125
4,837
1,502
0
1,225
3,612
0
30,893
L
Cthulhu
Dirt DaFetus
Cthulhu
2,144
88
0
1,286
3,914
1,720
0
0
3,716
19,887
0
W
1,193
364
0
440
3,674
1,390
600
425
3,249
7,770
0
L
Anubis
1,805
180
0
1,856
6,250
3,066
0
0
6,250
29,800
0
L
Ah Muzen Cab
ToedXxowarxX
Ah Muzen Cab
2,763
575
0
1,039
4,138
979
733
133
4,005
0
15,961
W
3,951
1,945
0
2,242
3,391
977
0
809
2,582
0
48,343
L
Bastet
llamsppru
Bastet
239
143
0
464
1,208
201
0
0
1,148
0
2,772
L
Cerberus
maharveysmeme
Cerberus
1,482
151
0
513
5,403
1,827
0
1,108
4,295
9,253
0
W
Heimdallr
piratachino7
Heimdallr
2,252
980
0
16
2,812
1,489
418
828
1,984
360
11,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,540
Gold Earned
29,122
182
Minions Killed
281
0
Camps Cleared
0
747,042
Distance Traveled
875,792
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,046
605
79
8
0
169,737
4
W
Arachne
6,203
620
68
7
0
196,406
0
L
Cthulhu
4,913
491
45
5
0
173,526
3
W
Ymir
5,295
530
12
1
0
168,352
1
L
Anubis
5,299
530
73
7
0
136,863
0
L
Ah Muzen Cab
4,469
447
26
3
0
199,781
1
W
Artemis
6,865
687
104
10
0
163,294
2
L
Bastet
3,586
359
13
1
0
31,605
0
L
Cerberus
4,273
427
25
3
0
205,267
0
W
Heimdallr
4,713
471
18
2
0
178,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role