Player Matchup

Osiris
Osiris
Chadchito
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,653 Elo+
Solo
Zeus
Zeus
Danstg9
Zeus
Level 29
God Stats
6W - 2L
1,934 SR
Queue Stats
79W - 64L
1,739 Elo+
Solo
Loki
Loki
MayhemGoingHam
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zeehaca
Baron Samedi
Level 9
God Stats
1W - 4L
1,385 SR
Queue Stats
54W - 45L
1,584 Elo+
Solo
Persephone
Persephone
jpramirez63
Persephone
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
52W - 41L
1,611 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,617 Elo+

VS

Team Averages
Level 27
1,605 SR
1,572 Elo+
Khepri
Khepri
FriendshipisDead
Khepri
Level 24
God Stats
15W - 7L
1,687 SR
Queue Stats
34W - 31L
1,509 Elo+
Party 1
Hades
Hades
JunkStar42069
Hades
Level 38
God Stats
3W - 2L
1,575 SR
Queue Stats
106W - 100L
1,521 Elo+
Party 1
Loki
Loki
Rangolin
Loki
Level 14
God Stats
6W - 4L
1,738 SR
Queue Stats
48W - 33L
1,750 Elo+
Solo
Gilgamesh
Gilgamesh
hahaimNero
Gilgamesh
Level 27
God Stats
9W - 2L
1,641 SR
Queue Stats
61W - 47L
1,560 Elo+
Party 1
Chernobog
Chernobog
s0ldierofortune
Chernobog
Level 33
God Stats
4W - 4L
1,382 SR
Queue Stats
107W - 100L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chadchito
Osiris
12
0 / 3 / 3
8,274
414
4,709
9,244
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Danstg9
Zeus
16
2 / 6 / 3
10,108
505
12,107
10,477
8,011
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 4
9,179
459
5,888
13,418
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Zeehaca
Baron Samedi
16
5 / 5 / 5
10,158
508
14,099
20,927
10,808
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
jpramirez63
Persephone
18
6 / 6 / 4
11,684
584
11,574
10,130
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
9,634
482
4,909
14,409
10,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 7
9,970
499
6,589
10,989
7,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
20
11 / 4 / 6
12,638
632
16,951
17,908
6,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
hahaimNero
Gilgamesh
16
5 / 2 / 5
10,269
513
9,863
12,766
9,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
s0ldierofortune
Chernobog
17
3 / 3 / 5
10,705
535
8,716
12,841
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
15
Kills
23
23
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chadchito
Osiris
0
3
3
0.5
L
Zeus
Danstg9
Zeus
2
6
3
0.58
W
1
3
8
1.67
W
3
3
7
2.17
L
2
3
4
1.33
W
Loki
11
4
6
3.5
L
Baron Samedi
Zeehaca
Baron Samedi
5
5
5
1.5
W
Gilgamesh
hahaimNero
Gilgamesh
5
2
5
3.75
L
Persephone
jpramirez63
Persephone
6
6
4
1.33
W
Chernobog
s0ldierofortune
Chernobog
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
47,028
64,196
Taken
68,913
34,340
Mitigated
39,619
20,812
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chadchito
Osiris
4,709
2,655
0
3,342
9,244
4,655
698
1,839
7,405
0
45,674
L
Zeus
Danstg9
Zeus
12,107
1,108
0
2,278
10,477
8,011
56
200
10,277
66,159
0
W
4,909
579
0
2,582
14,409
10,594
566
10,530
3,879
19,080
0
W
6,589
2,004
598
3,715
10,989
7,758
352
6,955
4,034
51,151
0
L
5,888
1,107
0
3,609
13,418
7,309
0
1,642
11,776
0
50,146
W
Loki
16,951
5,175
0
6,844
17,908
6,965
2,470
10,583
7,325
0
93,267
L
Baron Samedi
Zeehaca
Baron Samedi
14,099
1,182
862
8,563
20,927
10,808
35
5,423
15,504
53,760
0
W
Gilgamesh
hahaimNero
Gilgamesh
9,863
2,734
0
4,080
12,766
9,804
576
4,865
7,901
0
62,270
L
Persephone
jpramirez63
Persephone
11,574
536
0
2,158
10,130
3,557
0
2,570
7,554
70,179
0
W
Chernobog
s0ldierofortune
Chernobog
8,716
5,934
0
3,398
12,841
4,498
467
4,847
7,994
0
70,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
53,216
527
Minions Killed
491
0
Camps Cleared
0
1,606,833
Distance Traveled
1,869,718
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,274
414
80
4
0
249,687
0
L
Zeus
10,108
505
135
7
0
311,511
5
W
Khepri
9,634
482
29
1
0
370,641
9
W
Hades
9,970
499
104
5
0
349,116
7
L
Loki
9,179
459
97
5
0
366,616
4
W
Loki
12,638
632
150
8
0
395,411
0
L
Baron Samedi
10,158
508
98
5
0
323,186
3
W
Gilgamesh
10,269
513
93
5
0
382,632
2
L
Persephone
11,684
584
117
6
0
355,833
3
W
Chernobog
10,705
535
115
6
0
371,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role