Player Matchup

Bacchus
Bacchus
CelineCedd
Bacchus
Level 110
God Stats
0W - 1L
1,298 SR
Queue Stats
69W - 82L
1,428 Elo+
Party 1
Mercury
Mercury
HabiB6996
Mercury
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
142W - 183L
1,393 Elo+
Party 1
Sol
Sol
SacredArrows224
Sol
Level 75
God Stats
7W - 6L
1,722 SR
Queue Stats
221W - 240L
1,426 Elo+
Party 1
Bellona
Bellona
SenpaisWolf
Bellona
Level 8
God Stats
0W - 3L
1,212 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
frenzziyttt
Ne Zha
Level 103
God Stats
1W - 3L
1,393 SR
Queue Stats
157W - 163L
1,452 Elo+
Party 1
Team Averages
Level 63
1,425 SR
1,435 Elo+

VS

Team Averages
Level 56
1,560 SR
1,491 Elo+
Chiron
Chiron
AceyDeucey
Chiron
Level 108
God Stats
7W - 3L
1,320 SR
Queue Stats
93W - 77L
1,522 Elo+
Solo
Mercury
Mercury
Fordranger0
Mercury
Level 46
God Stats
238W - 115L
1,737 SR
Queue Stats
262W - 141L
1,649 Elo+
Solo
Janus
Janus
Soulja_Boyd
Janus
Level 60
God Stats
5W - 4L
1,492 SR
Queue Stats
12W - 14L
1,435 Elo+
Solo
Geb
Geb
kahkennedy
Geb
Level 43
God Stats
5W - 3L
1,736 SR
Queue Stats
264W - 273L
1,433 Elo+
Party 2
Merlin
Merlin
mmfdemais
Merlin
Level 25
God Stats
6W - 3L
1,512 SR
Queue Stats
32W - 34L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CelineCedd
Bacchus
18
5 / 8 / 6
12,468
1,039
16,133
20,508
29,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
HabiB6996
Mercury
16
1 / 9 / 5
10,616
885
7,073
14,960
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 6 / 4
12,226
1,019
13,695
17,832
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
SenpaisWolf
Bellona
16
0 / 7 / 3
10,109
842
4,504
19,783
15,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
17
2 / 6 / 7
11,345
945
10,868
17,546
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

9

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AceyDeucey
Chiron
20
7 / 2 / 15
13,506
1,126
17,257
12,380
5,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Fordranger0
Mercury
20
15 / 5 / 8
14,101
1,175
24,141
14,878
6,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 1 / 15
13,179
1,098
16,263
6,738
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 1 / 25
12,518
1,043
11,593
10,952
11,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
mmfdemais
Merlin
19
4 / 3 / 14
11,774
981
14,232
12,106
5,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
12
Kills
36
36
Deaths
12
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chiron
AceyDeucey
Chiron
7
2
15
7.25
L
Bacchus
CelineCedd
Bacchus
5
8
6
1
W
Mercury
Fordranger0
Mercury
15
5
8
3.8
L
Mercury
HabiB6996
Mercury
1
9
5
0.39
L
4
6
4
1
L
Bellona
SenpaisWolf
Bellona
0
7
3
0.21
W
8
1
15
15.5
L
Ne Zha
2
6
7
0.92
W
2
1
25
14.5
W
Merlin
mmfdemais
Merlin
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,273
Damage
83,486
90,629
Taken
57,054
64,470
Mitigated
31,773
6,205
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AceyDeucey
Chiron
17,257
7,403
1,408
2,630
12,380
5,353
0
5,517
6,863
0
49,940
L
Bacchus
CelineCedd
Bacchus
16,133
1,258
354
303
20,508
29,400
0
7,043
13,180
40,679
0
W
Mercury
Fordranger0
Mercury
24,141
18,261
0
744
14,878
6,574
0
7,249
7,629
0
38,027
L
Mercury
HabiB6996
Mercury
7,073
4,223
0
0
14,960
6,460
0
3,338
11,596
0
13,727
L
13,695
3,758
0
3,299
17,832
6,854
0
10,373
7,263
35,715
1,294
L
Bellona
SenpaisWolf
Bellona
4,504
1,242
0
1,516
19,783
15,849
0
10,918
8,647
290
15,948
W
16,263
786
0
460
6,738
2,681
0
3,887
2,851
28,327
0
L
Ne Zha
10,868
3,966
0
733
17,546
5,907
0
9,483
7,855
0
22,506
W
11,593
1,078
0
0
10,952
11,929
0
6,836
4,116
23,139
0
W
Merlin
mmfdemais
Merlin
14,232
1,123
0
242
12,106
5,236
0
6,282
5,824
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
65,078
177
Minions Killed
224
3
Camps Cleared
9
1,225,837
Distance Traveled
1,259,210
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,506
1,126
75
6
5
240,958
0
L
Bacchus
12,468
1,039
46
4
1
266,286
1
W
Mercury
14,101
1,175
34
3
1
269,602
0
L
Mercury
10,616
885
17
1
1
291,453
0
L
Sol
12,226
1,019
72
6
1
231,626
0
L
Bellona
10,109
842
21
2
0
179,737
3
W
Janus
13,179
1,098
32
3
2
252,289
0
L
Ne Zha
11,345
945
21
2
0
256,735
0
W
Geb
12,518
1,043
21
2
1
278,185
4
W
Merlin
11,774
981
62
5
0
218,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role