Player Matchup

Chaac
Chaac
FuzzyLake964329
Chaac
Level 17
God Stats
2W - 2L
1,329 SR
Queue Stats
32W - 30L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
InstantRamenDude
Baron Samedi
Level 29
God Stats
0W - 5L
1,211 SR
Queue Stats
22W - 29L
876 Elo+
Solo
Neith
Neith
SAKISxTs
Neith
Level 13
God Stats
0W - 2L
1,125 SR
Queue Stats
51W - 49L
1,247 Elo+
Solo
Bellona
Bellona
shininglion409
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
yorel33
Danzaburou
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 52L
1,266 Elo+
Solo
Team Averages
Level 15
1,333 SR
1,250 Elo+

VS

Team Averages
Level 18
1,437 SR
1,286 Elo+
Izanami
Izanami
Glizzy Raw1792
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,398 Elo+
Solo
Bakasura
Bakasura
IClapCheeks7932
Bakasura
Level 27
God Stats
1W - 1L
1,224 SR
Queue Stats
33W - 26L
1,464 Elo+
Solo
Nu Wa
Nu Wa
NightWolf1609
Nu Wa
Level 24
God Stats
1W - 0L
1,459 SR
Queue Stats
74W - 67L
1,313 Elo+
Solo
Set
Set
ViitaIzs
Set
Level 7
God Stats
11W - 13L
1,191 SR
Queue Stats
64W - 69L
1,073 Elo+
Party 1
Heimdallr
Heimdallr
impxrfict
Heimdallr
Level 8
God Stats
3W - 0L
1,812 SR
Queue Stats
59W - 57L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 2
7,485
394
5,820
14,014
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
InstantRamenDude
Baron Samedi
10
0 / 5 / 4
6,708
353
5,002
9,675
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
SAKISxTs
Neith
15
7 / 6 / 1
9,174
483
6,787
16,609
6,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 13 / 3
7,946
418
4,907
17,003
11,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
yorel33
Danzaburou
12
5 / 5 / 4
8,331
438
6,172
11,168
6,880
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
12,029
633
15,545
13,696
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
17
5 / 6 / 5
10,637
560
7,269
15,684
6,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 2 / 6
10,768
567
10,567
6,549
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 3 / 7
10,826
570
11,391
13,483
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
impxrfict
Heimdallr
14
3 / 7 / 7
9,866
519
8,796
12,224
10,044
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
19
Kills
33
34
Deaths
23
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
7
5
7
2.1
W
Bakasura
5
6
5
1.25
L
Baron Samedi
InstantRamenDude
Baron Samedi
0
5
4
0.4
W
8
2
6
5.5
L
Neith
SAKISxTs
Neith
7
6
1
1.25
W
10
3
7
4.5
W
Heimdallr
impxrfict
Heimdallr
3
7
7
0.93
L
3
13
3
0.35
L
Danzaburou
yorel33
Danzaburou
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
53,568
68,469
Taken
61,636
35,089
Mitigated
28,761
12,253
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
2,024
0
3,176
14,014
7,427
42
1,665
12,131
0
28,901
W
15,545
12,501
0
2,444
13,696
5,086
2,918
1,176
11,611
0
83,029
W
Bakasura
7,269
5,843
219
6,144
15,684
6,459
633
1,418
14,114
0
61,550
L
Baron Samedi
InstantRamenDude
Baron Samedi
5,002
659
691
1,299
9,675
3,101
69
2,236
7,072
20,808
0
W
10,567
1,218
0
358
6,549
2,212
4,516
901
5,466
45,007
0
L
Neith
SAKISxTs
Neith
6,787
2,734
0
5,291
16,609
6,450
424
895
15,512
0
45,835
W
11,391
3,625
0
352
13,483
4,960
3,049
978
12,418
0
34,722
W
Heimdallr
impxrfict
Heimdallr
8,796
4,670
0
0
12,224
10,044
2,436
0
12,224
0
40,617
L
4,907
1,954
0
764
17,003
11,231
295
2,902
13,416
0
25,212
L
Danzaburou
yorel33
Danzaburou
6,172
2,754
0
1,032
11,168
6,880
406
1,771
9,233
0
25,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
54,126
227
Minions Killed
454
0
Camps Cleared
0
1,495,389
Distance Traveled
1,647,876
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,485
394
46
2
0
255,459
2
W
Izanami
12,029
633
155
8
0
303,796
3
W
Bakasura
10,637
560
106
6
0
370,633
0
L
Baron Samedi
6,708
353
30
2
0
245,207
0
W
Nu Wa
10,768
567
82
4
0
308,307
0
L
Neith
9,174
483
76
4
0
279,708
0
W
Set
10,826
570
51
3
0
392,443
0
W
Heimdallr
9,866
519
60
3
0
272,697
0
L
Bellona
7,946
418
42
2
0
348,712
3
L
Danzaburou
8,331
438
33
2
0
366,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role