Player Matchup

Yemoja
Yemoja
DistinctComet11
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,646 Elo+
Solo
Persephone
Persephone
Itoka31
Persephone
Level 17
God Stats
20W - 21L
1,255 SR
Queue Stats
49W - 37L
1,448 Elo+
Party 1
Nemesis
Nemesis
Kurby_666
Nemesis
Level 17
God Stats
2W - 1L
1,315 SR
Queue Stats
28W - 28L
1,445 Elo+
Party 1
Bacchus
Bacchus
LambShanks42
Bacchus
Level 27
God Stats
56W - 43L
1,737 SR
Queue Stats
290W - 272L
1,568 Elo+
Solo
Anhur
Anhur
S-sr17
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,474 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,516 Elo+

VS

Team Averages
Level 23
1,650 SR
1,437 Elo+
Tyr
Tyr
BlessedCactus
Tyr
Level 16
God Stats
1W - 2L
1,808 SR
Queue Stats
38W - 33L
1,511 Elo+
Party 2
Sol
Sol
HiRezISToxic
Sol
Level 24
God Stats
5W - 9L
1,658 SR
Queue Stats
116W - 102L
1,535 Elo+
Solo
Chaac
Chaac
MrGoaForever
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Anhur
Anhur
Xfnir
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
tornanvago
Tsukuyomi
Level 29
God Stats
1W - 1L
1,786 SR
Queue Stats
10W - 10L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 3
7,218
344
1,000
16,424
5,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Itoka31
Persephone
16
5 / 8 / 9
10,727
511
13,690
14,168
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kurby_666
Nemesis
13
0 / 5 / 6
8,579
409
5,276
16,721
6,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LambShanks42
Bacchus
17
10 / 4 / 12
12,732
606
9,537
18,341
21,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
S-sr17
Anhur
19
8 / 6 / 9
12,547
597
13,581
17,003
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 9
10,950
521
9,815
18,967
10,686
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
12 / 8 / 8
11,803
562
20,325
18,283
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 3 / 4
7,521
358
2,420
5,629
2,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Xfnir
Anhur
16
7 / 4 / 5
10,332
492
11,228
11,994
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
tornanvago
Tsukuyomi
18
11 / 5 / 5
12,063
574
17,445
15,485
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
23
Kills
39
39
Deaths
25
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
5
9
2.3
W
0
16
3
0.09
L
12
8
8
2
W
Persephone
Itoka31
Persephone
5
8
9
1.19
W
Nemesis
Kurby_666
Nemesis
0
5
6
0.6
W
Bacchus
LambShanks42
Bacchus
10
4
12
4
L
2
3
4
1.33
W
Anhur
S-sr17
Anhur
8
6
9
2.08
L
Anhur
Xfnir
Anhur
7
4
5
2.38
L
Tsukuyomi
tornanvago
Tsukuyomi
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
61,233
82,657
Taken
70,358
44,408
Mitigated
29,849
14,008
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,815
1,827
0
4,204
18,967
10,686
760
5,090
13,662
0
60,398
W
1,000
539
965
103
16,424
5,355
0
5,667
10,757
14,198
0
L
20,325
7,656
0
5,983
18,283
7,170
2,047
8,615
9,255
71,606
4,177
W
Persephone
Itoka31
Persephone
13,690
731
0
2,073
14,168
4,923
720
4,434
9,726
47,051
0
W
Nemesis
Kurby_666
Nemesis
5,276
1,855
0
1,005
16,721
6,221
0
3,563
13,158
0
44,001
W
Bacchus
LambShanks42
Bacchus
9,537
1,057
628
4,670
18,341
21,608
306
4,441
13,900
28,295
0
L
2,420
330
0
1,078
5,629
2,070
727
751
4,860
0
14,409
W
Anhur
S-sr17
Anhur
13,581
8,857
0
4,564
17,003
6,301
868
1,506
15,497
0
80,120
L
Anhur
Xfnir
Anhur
11,228
5,316
0
1,548
11,994
3,695
1,214
4,100
7,773
0
52,230
L
Tsukuyomi
tornanvago
Tsukuyomi
17,445
4,028
0
2,921
15,485
6,228
779
4,756
10,581
0
81,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,803
Gold Earned
52,669
348
Minions Killed
470
0
Camps Cleared
0
1,712,607
Distance Traveled
1,690,742
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,950
521
89
4
0
424,400
1
W
Yemoja
7,218
344
24
1
0
268,547
3
L
Sol
11,803
562
122
6
0
299,971
2
W
Persephone
10,727
511
77
4
0
360,556
0
W
Nemesis
8,579
409
86
4
0
397,970
0
W
Bacchus
12,732
606
34
2
0
349,381
1
L
Chaac
7,521
358
29
1
0
179,274
1
W
Anhur
12,547
597
127
6
0
336,153
2
L
Anhur
10,332
492
94
4
0
369,442
4
L
Tsukuyomi
12,063
574
136
6
0
417,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role