Player Matchup

Neith
Neith
Bolke
Neith
Level 125
God Stats
58W - 49L
1,620 SR
Queue Stats
101W - 85L
1,552 Elo+
Party 3
Sol
Sol
Bolvergh
Sol
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
257W - 251L
1,558 Elo+
Solo
Izanami
Izanami
Lil Ginger5139
Izanami
Level 107
God Stats
17W - 7L
1,706 SR
Queue Stats
91W - 76L
1,546 Elo+
Party 3
Cthulhu
Cthulhu
cronos018
Cthulhu
Level 54
God Stats
33W - 20L
1,591 SR
Queue Stats
168W - 159L
1,479 Elo+
Party 2
Thanatos
Thanatos
pedromoratt
Thanatos
Level 106
God Stats
13W - 12L
1,390 SR
Queue Stats
387W - 376L
1,471 Elo+
Party 2
Team Averages
Level 92
1,561 SR
1,521 Elo+

VS

Team Averages
Level 103
1,528 SR
1,502 Elo+
Fenrir
Fenrir
GreySeeker
Fenrir
Level 115
God Stats
3W - 2L
1,661 SR
Queue Stats
268W - 289L
1,518 Elo+
Party 1
Baba Yaga
Baba Yaga
Misssdragoon
Baba Yaga
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 214L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Psych1c1
Cu Chulainn
Level 85
God Stats
6W - 5L
1,618 SR
Queue Stats
182W - 183L
1,488 Elo+
Solo
Xing Tian
Xing Tian
RipleyLives
Xing Tian
Level 81
God Stats
3W - 6L
1,281 SR
Queue Stats
342W - 378L
1,472 Elo+
Party 1
Rama
Rama
TheAdviceDog
Rama
Level 88
God Stats
14W - 14L
1,579 SR
Queue Stats
161W - 152L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bolke
Neith
9
3 / 1 / 5
5,680
568
5,752
4,467
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 3
6,450
645
4,218
4,287
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,604
560
3,063
5,785
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
cronos018
Cthulhu
9
2 / 1 / 3
5,677
568
3,266
7,857
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
pedromoratt
Thanatos
11
7 / 1 / 4
6,625
663
7,930
7,173
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GreySeeker
Fenrir
7
0 / 5 / 1
4,635
464
2,723
8,383
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Misssdragoon
Baba Yaga
9
1 / 3 / 0
5,274
527
1,656
4,637
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Psych1c1
Cu Chulainn
11
1 / 1 / 0
5,835
584
3,799
6,604
2,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
RipleyLives
Xing Tian
7
0 / 4 / 3
5,122
512
3,383
10,196
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 0
5,626
563
5,804
5,592
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Bolke
Neith
3
1
5
5.5
W
4
1
3
5.5
L
Fenrir
GreySeeker
Fenrir
0
5
1
0.1
W
0
1
1
0.5
L
Baba Yaga
Misssdragoon
Baba Yaga
1
3
0
0.33
L
Cu Chulainn
Psych1c1
Cu Chulainn
1
1
0
1
L
Xing Tian
RipleyLives
Xing Tian
0
4
3
0.38
L
3
3
0
1
W
Cthulhu
cronos018
Cthulhu
2
1
3
3.5
W
Thanatos
pedromoratt
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
17,365
29,569
Taken
35,412
9,540
Mitigated
12,274
12,162
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bolke
Neith
5,752
3,075
0
1,709
4,467
1,205
245
476
3,991
0
24,221
W
4,218
1,488
0
1,063
4,287
1,245
0
1,170
3,021
32,454
0
L
Fenrir
GreySeeker
Fenrir
2,723
816
0
2,622
8,383
2,508
0
3,158
5,225
0
20,371
W
3,063
2,238
0
2,783
5,785
1,653
914
294
5,491
0
33,865
L
Baba Yaga
Misssdragoon
Baba Yaga
1,656
313
0
1,168
4,637
1,335
0
1,376
3,261
27,223
0
L
Cu Chulainn
Psych1c1
Cu Chulainn
3,799
1,003
0
2,258
6,604
2,739
0
0
6,604
0
31,041
L
Xing Tian
RipleyLives
Xing Tian
3,383
704
0
1,394
10,196
3,735
50
2,160
8,036
8,287
0
L
5,804
4,203
0
1,060
5,592
1,957
44
790
4,802
0
27,523
W
Cthulhu
cronos018
Cthulhu
3,266
156
75
1,000
7,857
3,065
0
1,462
6,395
12,873
0
W
Thanatos
pedromoratt
Thanatos
7,930
3,096
0
5,532
7,173
2,372
0
1,483
5,632
0
33,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
26,492
266
Minions Killed
215
0
Camps Cleared
0
916,795
Distance Traveled
947,053
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,680
568
43
4
0
167,605
0
W
Sol
6,450
645
66
7
0
178,459
3
L
Fenrir
4,635
464
46
5
0
189,693
5
W
Izanami
5,604
560
80
8
0
161,195
3
L
Baba Yaga
5,274
527
51
5
0
182,726
5
L
Cu Chulainn
5,835
584
59
6
0
176,573
4
L
Xing Tian
5,122
512
5
1
0
213,887
4
L
Rama
5,626
563
54
5
0
184,174
1
W
Cthulhu
5,677
568
15
2
0
196,900
3
W
Thanatos
6,625
663
62
6
0
212,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role