Player Matchup

Arachne
Arachne
K Pox 5
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,439 Elo+
Solo
Anhur
Anhur
Kaiflamemonarch
Anhur
Level 66
God Stats
1W - 6L
1,623 SR
Queue Stats
97W - 105L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
LvCavDieCAv44
Danzaburou
Level 25
God Stats
29W - 32L
1,462 SR
Queue Stats
116W - 114L
1,398 Elo+
Solo
Pele
Pele
Sirclumsy259
Pele
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Medusa
Medusa
VI Mamba
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 29
1,517 SR
1,459 Elo+

VS

Team Averages
Level 30
1,354 SR
1,400 Elo+
Baba Yaga
Baba Yaga
Green_FromDeep
Baba Yaga
Level 25
God Stats
8W - 8L
1,280 SR
Queue Stats
220W - 215L
1,384 Elo+
Solo
Ymir
Ymir
KaijuRichard
Ymir
Level 3
God Stats
5W - 4L
1,486 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
RaptorTN
Baron Samedi
Level 29
God Stats
6W - 3L
1,514 SR
Queue Stats
85W - 98L
1,402 Elo+
Solo
Thanatos
Thanatos
bhavana3878
Thanatos
Level 26
God Stats
1W - 0L
1,104 SR
Queue Stats
96W - 133L
1,307 Elo+
Solo
Hachiman
Hachiman
ΩY0uΩ
Hachiman
Level 68
God Stats
7W - 7L
1,383 SR
Queue Stats
59W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K Pox 5
Arachne
18
3 / 16 / 4
12,122
932
16,013
34,382
15,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 5
13,195
1,015
12,167
25,103
9,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LvCavDieCAv44
Danzaburou
17
4 / 14 / 5
12,465
959
20,436
27,986
11,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 1 / 0
10,422
802
1,573
1,801
641
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
VI Mamba
Medusa
19
0 / 7 / 6
12,300
946
5,929
18,705
7,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Green_FromDeep
Baba Yaga
20
11 / 1 / 23
14,337
1,103
17,163
6,935
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 30
13,537
1,041
13,432
18,462
24,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
RaptorTN
Baron Samedi
20
16 / 5 / 17
14,281
1,099
25,788
16,148
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
bhavana3878
Thanatos
20
3 / 1 / 30
12,783
983
18,197
10,817
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
ΩY0uΩ
Hachiman
20
7 / 2 / 24
13,786
1,060
26,770
12,713
5,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
166
13
Kills
42
42
Deaths
13
20
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Green_FromDeep
Baba Yaga
11
1
23
22.5
L
Arachne
K Pox 5
Arachne
3
16
4
0.31
L
4
4
5
1.63
W
5
4
30
5
L
Danzaburou
LvCavDieCAv44
Danzaburou
4
14
5
0.46
W
Baron Samedi
RaptorTN
Baron Samedi
16
5
17
4.9
L
2
1
0
2
L
Medusa
VI Mamba
Medusa
0
7
6
0.43
W
Thanatos
bhavana3878
Thanatos
3
1
30
18
W
Hachiman
ΩY0uΩ
Hachiman
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,118
Damage
101,350
107,977
Taken
65,075
45,934
Mitigated
47,454
10,308
Healing
25,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Green_FromDeep
Baba Yaga
17,163
544
32
3,750
6,935
3,583
0
0
6,935
29,806
0
L
Arachne
K Pox 5
Arachne
16,013
9,834
0
3,941
34,382
15,950
0
16,429
17,953
0
27,954
L
12,167
6,692
0
3,646
25,103
9,729
0
13,853
11,250
0
40,889
W
13,432
4,007
0
0
18,462
24,755
0
0
18,462
23,033
0
L
Danzaburou
LvCavDieCAv44
Danzaburou
20,436
10,958
0
2,357
27,986
11,703
0
15,046
12,940
0
33,614
W
Baron Samedi
RaptorTN
Baron Samedi
25,788
3,413
5,556
4,890
16,148
8,250
0
0
16,148
41,698
0
L
1,573
283
0
88
1,801
641
0
1,304
497
0
2,307
L
Medusa
VI Mamba
Medusa
5,929
3,504
0
276
18,705
7,911
0
9,751
8,954
0
29,071
W
Thanatos
bhavana3878
Thanatos
18,197
2,943
0
6,329
10,817
5,437
0
0
10,711
0
29,583
W
Hachiman
ΩY0uΩ
Hachiman
26,770
19,386
0
4,930
12,713
5,429
0
0
12,713
0
65,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,504
Gold Earned
68,724
167
Minions Killed
223
5
Camps Cleared
5
923,470
Distance Traveled
1,163,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,337
1,103
33
3
2
230,888
0
L
Arachne
12,122
932
22
2
3
220,975
1
L
Anhur
13,195
1,015
66
5
2
242,257
0
W
Ymir
13,537
1,041
33
3
0
217,827
0
L
Danzaburou
12,465
959
23
2
0
213,382
0
W
Baron Samedi
14,281
1,099
41
3
1
188,748
0
L
Pele
10,422
802
0
0
0
49,506
0
L
Medusa
12,300
946
56
4
0
197,350
0
W
Thanatos
12,783
983
28
2
1
294,669
0
W
Hachiman
13,786
1,060
88
7
1
231,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role