Player Matchup

Danzaburou
Danzaburou
AtoriG69
Danzaburou
Level 30
God Stats
11W - 8L
1,599 SR
Queue Stats
158W - 204L
1,325 Elo+
Party 3
Nemesis
Nemesis
CrazyBoyLT
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DidelisWeedas
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Nani33rus
Anubis
Level 15
God Stats
12W - 24L
1,285 SR
Queue Stats
46W - 85L
1,219 Elo+
Party 3
Guan Yu
Guan Yu
PersilMagic
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,477 SR
1,409 Elo+

VS

Team Averages
Level 24
1,555 SR
1,561 Elo+
Nemesis
Nemesis
Dangoloid
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Party 1
Ra
Ra
FaireePlatinum
Ra
Level 18
God Stats
7W - 5L
1,490 SR
Queue Stats
50W - 45L
1,298 Elo+
Solo
Tyr
Tyr
Muyol
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Party 1
Artemis
Artemis
bingobongocongo
Artemis
Level 5
God Stats
1W - 0L
1,787 SR
Queue Stats
2W - 0L
1,627 Elo+
Party 1
Ganesha
Ganesha
mickasdfghjkl
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AtoriG69
Danzaburou
8
0 / 4 / 0
4,865
442
2,210
4,470
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
CrazyBoyLT
Nemesis
8
1 / 3 / 0
5,176
471
1,629
7,394
1,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
DidelisWeedas
Heimdallr
11
4 / 2 / 1
6,619
602
3,513
4,256
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Nani33rus
Anubis
9
0 / 4 / 0
5,052
459
1,470
5,815
2,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
PersilMagic
Guan Yu
6
0 / 4 / 0
4,322
393
585
4,663
1,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dangoloid
Nemesis
11
5 / 1 / 1
6,298
573
3,206
5,570
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 2
6,733
612
4,407
3,822
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Muyol
Tyr
10
1 / 4 / 1
5,765
524
2,072
7,207
3,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

10
6 / 0 / 1
6,055
550
3,317
3,098
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
10
0 / 0 / 8
6,401
582
2,591
3,832
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
16
17
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AtoriG69
Danzaburou
0
4
0
0
L
Nemesis
CrazyBoyLT
Nemesis
1
3
0
0.33
W
Nemesis
Dangoloid
Nemesis
5
1
1
5.5
L
Heimdallr
DidelisWeedas
Heimdallr
4
2
1
2.25
W
4
0
2
5
W
Tyr
Muyol
Tyr
1
4
1
0.38
L
Anubis
Nani33rus
Anubis
0
4
0
0
L
Guan Yu
PersilMagic
Guan Yu
0
4
0
0
W
6
0
1
6.5
W
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,407
Damage
15,593
26,598
Taken
23,529
8,569
Mitigated
9,830
4,225
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AtoriG69
Danzaburou
2,210
696
0
262
4,470
1,159
256
2,001
2,237
0
18,266
L
Nemesis
CrazyBoyLT
Nemesis
1,629
852
0
2,246
7,394
1,521
0
99
7,295
0
24,067
W
Nemesis
Dangoloid
Nemesis
3,206
1,648
0
3,256
5,570
1,680
0
0
5,570
0
31,472
L
Heimdallr
DidelisWeedas
Heimdallr
3,513
2,601
0
0
4,256
2,147
616
0
4,256
0
23,998
W
4,407
219
13
2,388
3,822
1,693
478
1,397
2,425
38,176
0
W
Tyr
Muyol
Tyr
2,072
415
0
913
7,207
3,778
397
0
7,207
0
20,772
L
Anubis
Nani33rus
Anubis
1,470
100
0
1,153
5,815
2,573
0
3,070
2,445
20,485
0
L
Guan Yu
PersilMagic
Guan Yu
585
0
230
334
4,663
1,169
466
1,408
3,212
0
11,383
W
3,317
1,710
0
556
3,098
1,066
1,024
0
3,098
0
31,854
W
Ganesha
2,591
411
0
839
3,832
1,613
332
73
3,759
16,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
31,252
203
Minions Killed
262
0
Camps Cleared
0
996,663
Distance Traveled
1,088,550
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,865
442
42
4
0
186,691
0
L
Nemesis
5,176
471
51
5
0
241,183
0
W
Nemesis
6,298
573
70
6
0
228,168
0
L
Heimdallr
6,619
602
52
5
0
179,764
1
W
Ra
6,733
612
66
6
0
189,003
3
W
Tyr
5,765
524
43
4
0
231,021
3
L
Anubis
5,052
459
41
4
0
181,396
0
L
Guan Yu
4,322
393
17
2
0
207,629
0
W
Artemis
6,055
550
83
8
0
213,020
3
W
Ganesha
6,401
582
0
0
0
227,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role