Player Matchup

Hel
Hel
CacatulDeAur
Hel
Level 123
God Stats
2W - 2L
1,567 SR
Queue Stats
83W - 79L
1,524 Elo+
Party 1
King Arthur
King Arthur
Durtram
King Arthur
Level 81
God Stats
2W - 5L
1,429 SR
Queue Stats
204W - 209L
1,514 Elo+
Solo
Aphrodite
Aphrodite
MadalinPS
Aphrodite
Level 93
God Stats
45W - 30L
1,600 SR
Queue Stats
477W - 499L
1,482 Elo+
Party 1
Rama
Rama
TopPlayer231
Rama
Level 133
God Stats
3W - 3L
1,667 SR
Queue Stats
74W - 62L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
oakymaster1
Gilgamesh
Level 147
God Stats
18W - 25L
1,536 SR
Queue Stats
594W - 614L
1,539 Elo+
Solo
Team Averages
Level 115
1,560 SR
1,530 Elo+

VS

Team Averages
Level 118
1,640 SR
1,553 Elo+
Cerberus
Cerberus
ArmorCrow
Cerberus
Level 143
God Stats
17W - 5L
1,628 SR
Queue Stats
74W - 58L
1,554 Elo+
Party 2
Ra
Ra
GlacialWraith
Ra
Level 131
God Stats
6W - 3L
1,746 SR
Queue Stats
28W - 18L
1,599 Elo+
Party 2
Medusa
Medusa
MrNiklauss
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Outzide
Loki
Level 128
God Stats
22W - 7L
1,825 SR
Queue Stats
99W - 73L
1,613 Elo+
Solo
Bacchus
Bacchus
Ruperrrt
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
9,316
490
12,338
17,024
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Durtram
King Arthur
18
4 / 1 / 1
10,952
576
11,515
10,629
7,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
MadalinPS
Aphrodite
12
0 / 11 / 5
7,529
396
6,480
17,086
7,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 0
10,026
528
4,162
11,774
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
oakymaster1
Gilgamesh
17
5 / 5 / 2
10,102
532
11,859
18,350
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmorCrow
Cerberus
16
4 / 2 / 14
10,914
574
9,768
22,281
15,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
7 / 3 / 6
12,413
653
12,619
9,831
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MrNiklauss
Medusa
19
8 / 6 / 5
11,977
630
14,947
13,255
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Outzide
Loki
18
0 / 6 / 2
10,642
560
5,063
12,185
4,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Ruperrrt
Bacchus
18
9 / 0 / 7
11,206
590
12,326
10,096
10,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
17
Kills
28
28
Deaths
17
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArmorCrow
Cerberus
4
2
14
5.5
L
5
7
3
0.93
L
King Arthur
Durtram
King Arthur
4
1
1
4.5
W
7
3
6
3.33
L
Aphrodite
MadalinPS
Aphrodite
0
11
5
0.23
W
Medusa
MrNiklauss
Medusa
8
6
5
1.75
W
Loki
Outzide
Loki
0
6
2
0.17
W
Bacchus
Ruperrrt
Bacchus
9
0
7
12.5
L
3
4
0
0.75
L
Gilgamesh
oakymaster1
Gilgamesh
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
54,723
74,863
Taken
67,648
32,043
Mitigated
39,708
23,081
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArmorCrow
Cerberus
9,768
449
0
7,106
22,281
15,973
0
8,807
13,388
23,970
0
L
12,338
1,714
2,238
6,988
17,024
6,718
311
5,972
11,052
59,948
0
L
King Arthur
Durtram
King Arthur
11,515
1,942
0
3,417
10,629
7,063
152
3,533
7,096
0
75,377
W
12,619
2,024
3,216
4,721
9,831
4,272
167
1,670
8,161
111,977
0
L
Aphrodite
MadalinPS
Aphrodite
6,480
486
2,165
3,780
17,086
7,796
0
6,867
10,219
31,034
0
W
Medusa
MrNiklauss
Medusa
14,947
7,580
0
2,591
13,255
4,811
0
7,751
5,504
0
97,158
W
Loki
Outzide
Loki
5,063
812
0
500
12,185
4,170
0
0
12,113
0
79,415
W
Bacchus
Ruperrrt
Bacchus
12,326
2,237
0
1,667
10,096
10,482
79
590
9,506
74,526
0
L
4,162
2,597
0
2,777
11,774
3,754
1,114
8,715
3,059
0
60,253
L
Gilgamesh
oakymaster1
Gilgamesh
11,859
3,352
0
1,716
18,350
6,712
0
9,626
8,724
0
79,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,925
Gold Earned
57,152
573
Minions Killed
643
0
Camps Cleared
0
1,703,273
Distance Traveled
1,879,826
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,914
574
26
1
0
378,800
5
L
Hel
9,316
490
105
6
0
321,207
3
L
King Arthur
10,952
576
170
9
0
418,141
4
W
Ra
12,413
653
201
11
0
409,450
11
L
Aphrodite
7,529
396
37
2
0
315,119
4
W
Medusa
11,977
630
152
8
0
348,158
2
W
Loki
10,642
560
153
8
0
356,521
4
W
Bacchus
11,206
590
111
6
0
386,897
11
L
Rama
10,026
528
140
7
0
284,875
2
L
Gilgamesh
10,102
532
121
6
0
363,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role