Player Matchup

Gilgamesh
Gilgamesh
AsianCowboyLuigi
Gilgamesh
Level 15
God Stats
11W - 13L
1,602 SR
Queue Stats
55W - 69L
1,401 Elo+
Party 2
Thor
Thor
ProjectCrunch
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,211 Elo+
Party 2
Bacchus
Bacchus
oofiee
Bacchus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 20L
1,407 Elo+
Party 2
Team Averages
Level 10
1,534 SR
1,340 Elo+

VS

Team Averages
Level 21
1,354 SR
1,298 Elo+
Bacchus
Bacchus
HazelMinotaur19
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,299 Elo+
Party 1
Sol
Sol
Sucrón
Sol
Level 17
God Stats
3W - 2L
1,267 SR
Queue Stats
12W - 26L
1,294 Elo+
Solo
Janus
Janus
criks00009
Janus
Level 18
God Stats
0W - 3L
1,294 SR
Queue Stats
7W - 12L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
8 / 0 / 10
10,542
753
14,477
10,034
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 13
9,694
692
6,818
9,526
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
oofiee
Bacchus
13
6 / 0 / 12
10,631
759
5,828
10,549
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
7,568
541
4,981
10,377
8,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
12
0 / 4 / 0
8,238
588
9,329
10,303
3,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
10
0 / 9 / 0
7,875
563
4,192
10,347
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
19
Kills
0
0
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
8
0
10
13
L
0
6
0
0
W
5
0
13
11.5
L
Sol
0
4
0
0
L
Janus
0
9
0
0
W
Bacchus
oofiee
Bacchus
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
18,502
30,109
Taken
31,027
22,929
Mitigated
14,615
9,109
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
14,477
2,808
0
2,215
10,034
5,462
234
5,938
4,096
0
36,240
L
4,981
312
968
800
10,377
8,842
0
1,872
7,938
15,823
0
W
6,818
1,438
0
3,308
9,526
6,808
692
5,431
4,095
0
30,940
L
Sol
9,329
2,305
0
3,599
10,303
3,003
156
2,578
7,395
43,912
0
L
Janus
4,192
186
625
693
10,347
2,770
622
1,428
8,661
26,502
0
W
Bacchus
oofiee
Bacchus
5,828
657
0
3,586
10,549
10,659
279
7,312
3,237
16,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
23,681
112
Minions Killed
129
0
Camps Cleared
0
767,694
Distance Traveled
641,162
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,542
753
47
3
0
265,946
0
L
Bacchus
7,568
541
12
1
0
224,416
4
W
Thor
9,694
692
38
3
0
245,144
2
L
Sol
8,238
588
72
5
0
214,781
2
L
Janus
7,875
563
45
3
0
201,965
0
W
Bacchus
10,631
759
27
2
0
256,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role