Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DntCryBbyy
Ra
Level 17
God Stats
7W - 7L
1,511 SR
Queue Stats
33W - 47L
1,386 Elo+
Solo
Heimdallr
Heimdallr
knackige_Schelle
Heimdallr
Level 22
God Stats
4W - 2L
1,582 SR
Queue Stats
68W - 58L
1,550 Elo+
Solo
Ymir
Ymir
nzGalaxys123
Ymir
Level 3
God Stats
8W - 5L
1,803 SR
Queue Stats
10W - 11L
1,665 Elo+
Solo
Arachne
Arachne
panni200
Arachne
Level 10
God Stats
16W - 15L
1,621 SR
Queue Stats
35W - 42L
1,452 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,511 Elo+

VS

Team Averages
Level 26
1,565 SR
1,646 Elo+
Ao Kuang
Ao Kuang
Big_ramy1
Ao Kuang
Level 24
God Stats
52W - 22L
1,732 SR
Queue Stats
187W - 109L
1,670 Elo+
Party 1
Arachne
Arachne
StarlessTie2000
Arachne
Level 29
God Stats
13W - 14L
1,541 SR
Queue Stats
70W - 71L
1,506 Elo+
Solo
Chang'e
Chang'e
cHeEkYgAnKs420m9
Chang'e
Level 23
God Stats
1W - 2L
1,343 SR
Queue Stats
205W - 62L
1,789 Elo+
Party 1
Aphrodite
Aphrodite
kubanowsky
Aphrodite
Level 25
God Stats
3W - 3L
1,445 SR
Queue Stats
56W - 50L
1,502 Elo+
Solo
Apollo
Apollo
m9AbuHajaar
Apollo
Level 29
God Stats
11W - 2L
1,762 SR
Queue Stats
265W - 103L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 0
5,878
588
5,030
6,330
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
5,567
557
2,133
6,873
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
7
0 / 3 / 0
4,424
442
2,850
5,950
1,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,049
405
932
5,805
3,730
Arachne
panni200
Arachne
6
0 / 4 / 0
4,306
431
2,250
6,491
1,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Big_ramy1
Ao Kuang
12
2 / 1 / 0
6,391
639
4,385
7,595
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 2
5,644
564
1,962
5,268
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 4
7,055
706
5,838
5,331
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
kubanowsky
Aphrodite
11
5 / 0 / 6
7,006
701
3,710
3,971
1,591
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
12
7 / 0 / 5
6,805
681
8,143
7,861
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
17
17
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
W
Ao Kuang
Big_ramy1
Ao Kuang
2
1
0
2
L
0
4
0
0
W
1
0
2
2
W
2
0
4
4
L
Heimdallr
0
3
0
0
W
Aphrodite
kubanowsky
Aphrodite
5
0
6
8
W
Apollo
7
0
5
9.5
L
0
4
0
0
L
Arachne
panni200
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
24,038
31,449
Taken
30,026
11,498
Mitigated
8,799
5,339
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,030
3,327
0
625
6,330
2,104
0
4,451
1,865
0
27,668
W
Ao Kuang
Big_ramy1
Ao Kuang
4,385
219
0
3,227
7,595
1,712
0
0
7,595
30,044
0
L
2,133
105
0
1,890
6,873
2,478
0
4,186
2,407
41,151
0
W
1,962
1,172
0
3,458
5,268
1,400
288
0
5,268
0
18,858
W
5,838
417
310
2,609
5,331
1,783
448
1,588
3,743
42,266
0
L
Heimdallr
2,850
1,005
0
1,700
5,950
1,490
0
1,207
4,697
0
23,753
W
Aphrodite
kubanowsky
Aphrodite
3,710
1,042
2,745
3,396
3,971
1,591
370
355
3,616
14,201
0
W
Apollo
8,143
4,936
0
3,665
7,861
2,313
2,644
1,122
6,739
0
46,731
L
932
127
0
0
5,805
3,730
0
2,200
3,561
5,637
0
L
Arachne
panni200
Arachne
2,250
1,731
0
1,124
6,491
1,696
0
1,505
4,986
0
13,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
32,901
242
Minions Killed
335
0
Camps Cleared
0
892,967
Distance Traveled
1,044,000
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,878
588
69
7
0
168,042
3
W
Ao Kuang
6,391
639
62
6
0
207,112
0
L
Ra
5,567
557
82
8
0
180,718
1
W
Arachne
5,644
564
51
5
0
212,594
0
W
Chang'e
7,055
706
109
11
0
208,093
5
L
Heimdallr
4,424
442
45
5
0
163,435
2
W
Aphrodite
7,006
701
30
3
0
192,227
1
W
Apollo
6,805
681
83
8
0
223,974
4
L
Ymir
4,049
405
12
1
0
160,064
0
L
Arachne
4,306
431
34
3
0
220,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role