Player Matchup

Janus
Janus
Astaal
Janus
Level 103
God Stats
1W - 2L
1,147 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Bellona
Bellona
Bourbon__Cabbage
Bellona
Level 87
God Stats
1W - 0L
1,272 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 1
Skadi
Skadi
XXXGekkyume
Skadi
Level 29
God Stats
1W - 0L
1,687 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
lxGrandmaxl
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,623 Elo+
Party 1
Team Averages
Level 72
1,401 SR
1,443 Elo+

VS

Team Averages
Level 81
1,453 SR
1,417 Elo+
Jing Wei
Jing Wei
KozacFPS
Jing Wei
Level 24
God Stats
6W - 9L
1,560 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Hercules
Hercules
Scherliharry
Hercules
Level 85
God Stats
1W - 1L
1,666 SR
Queue Stats
53W - 91L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
SubjectIsDead
Sun Wukong
Level 132
God Stats
0W - 1L
1,273 SR
Queue Stats
56W - 71L
1,449 Elo+
Party 2
Chang'e
Chang'e
scorponina
Chang'e
Level 84
God Stats
1W - 3L
1,314 SR
Queue Stats
29W - 41L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astaal
Janus
20
18 / 6 / 10
35,308
802
78,090
36,267
21,572
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 2 / 18
26,209
596
26,947
57,601
124,901
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 10 / 11
25,570
581
52,044
33,899
24,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
lxGrandmaxl
Guan Yu
20
6 / 5 / 22
27,632
628
21,269
49,905
57,815
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KozacFPS
Jing Wei
20
15 / 8 / 5
30,501
693
59,201
43,185
21,650
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Scherliharry
Hercules
20
3 / 12 / 4
25,940
590
30,668
58,927
67,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SubjectIsDead
Sun Wukong
20
3 / 6 / 8
25,836
587
27,237
59,056
55,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
scorponina
Chang'e
20
2 / 8 / 7
24,937
567
29,383
44,700
36,914
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
34
Kills
23
23
Deaths
34
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Astaal
Janus
18
6
10
3.83
W
4
2
18
6.5
L
Jing Wei
KozacFPS
Jing Wei
15
8
5
2.19
L
Hercules
Scherliharry
Hercules
3
12
4
0.42
L
Sun Wukong
SubjectIsDead
Sun Wukong
3
6
8
1.17
W
6
10
11
1.15
W
Guan Yu
lxGrandmaxl
Guan Yu
6
5
22
3.4
L
Chang'e
scorponina
Chang'e
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,350
Damage
146,489
177,672
Taken
205,868
228,957
Mitigated
182,246
59,901
Healing
62,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Astaal
Janus
78,090
4,679
0
2,876
36,267
21,572
631
6,161
30,106
358,957
0
W
26,947
5,312
0
29,559
57,601
124,901
1,004
12,105
45,496
0
79,200
L
Jing Wei
KozacFPS
Jing Wei
59,201
50,911
0
7,369
43,185
21,650
6,152
14,991
27,764
0
227,409
L
Hercules
Scherliharry
Hercules
30,668
8,376
0
21,088
58,927
67,776
974
19,068
38,111
3,018
105,715
L
Sun Wukong
SubjectIsDead
Sun Wukong
27,237
5,738
0
2,796
59,056
55,906
2,225
19,495
38,351
220
116,396
W
52,044
27,578
0
8,312
33,899
24,669
6,617
5,752
28,147
99
163,903
W
Guan Yu
lxGrandmaxl
Guan Yu
21,269
3,166
4,320
14,834
49,905
57,815
1,898
9,955
39,950
0
98,520
L
Chang'e
scorponina
Chang'e
29,383
4,356
15,198
15,641
44,700
36,914
1,203
24,366
19,640
106,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,719
Gold Earned
107,214
789
Minions Killed
664
39
Camps Cleared
21
3,058,687
Distance Traveled
3,315,085
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
35,308
802
446
10
27
886,352
3
W
Bellona
26,209
596
78
2
2
812,316
1
L
Jing Wei
30,501
693
213
5
11
831,605
0
L
Hercules
25,940
590
147
3
3
729,801
3
L
Sun Wukong
25,836
587
155
4
5
936,400
3
W
Skadi
25,570
581
157
4
6
494,738
1
W
Guan Yu
27,632
628
108
2
4
865,281
1
L
Chang'e
24,937
567
149
3
2
817,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role