Player Matchup

Jormungandr
Jormungandr
BlondPippy
Jormungandr
Level 15
God Stats
2W - 4L
1,627 SR
Queue Stats
4W - 9L
1,451 Elo+
Party 2
Nemesis
Nemesis
NeroHawks
Nemesis
Level 38
God Stats
20W - 13L
1,650 SR
Queue Stats
109W - 89L
1,630 Elo+
Party 2
Ganesha
Ganesha
TriLink7
Ganesha
Level 26
God Stats
20W - 8L
1,713 SR
Queue Stats
93W - 56L
1,659 Elo+
Party 3
Apollo
Apollo
ZoneDynasty
Apollo
Level 40
God Stats
5W - 5L
1,586 SR
Queue Stats
120W - 99L
1,602 Elo+
Party 2
Poseidon
Poseidon
christianator50
Poseidon
Level 135
God Stats
4W - 3L
1,623 SR
Queue Stats
148W - 123L
1,674 Elo+
Party 3
Team Averages
Level 51
1,640 SR
1,603 Elo+

VS

Team Averages
Level 88
1,593 SR
1,565 Elo+
Guan Yu
Guan Yu
AugustIsEcho
Guan Yu
Level 23
God Stats
56W - 50L
1,634 SR
Queue Stats
215W - 174L
1,569 Elo+
Party 1
Fenrir
Fenrir
BoomofDoom007
Fenrir
Level 137
God Stats
3W - 2L
1,728 SR
Queue Stats
128W - 98L
1,682 Elo+
Party 1
Medusa
Medusa
GaryBlaumann
Medusa
Level 41
God Stats
1W - 1L
1,455 SR
Queue Stats
26W - 34L
1,460 Elo+
Solo
Pele
Pele
JeffanoAlbano
Pele
Level 98
God Stats
6W - 8L
1,567 SR
Queue Stats
141W - 144L
1,548 Elo+
Party 1
Raijin
Raijin
SpaceDuckas
Raijin
Level 139
God Stats
6W - 7L
1,578 SR
Queue Stats
176W - 154L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlondPippy
Jormungandr
16
0 / 4 / 2
10,767
414
4,040
15,993
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NeroHawks
Nemesis
20
9 / 7 / 6
14,262
549
17,855
20,467
9,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
TriLink7
Ganesha
20
0 / 6 / 6
12,222
470
8,527
17,993
16,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
19
4 / 7 / 2
12,255
471
9,177
23,629
7,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
6 / 11 / 7
14,614
562
21,870
18,850
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AugustIsEcho
Guan Yu
20
5 / 5 / 3
15,326
589
10,178
26,030
28,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 10
19,068
733
20,309
31,944
38,232
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
7
0 / 1 / 1
9,081
349
1,518
1,607
204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 3 / 6
15,783
607
18,601
25,404
10,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
20
9 / 7 / 5
18,817
724
19,551
24,372
11,047
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
19
Kills
35
35
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AugustIsEcho
Guan Yu
5
5
3
1.3
L
Jormungandr
BlondPippy
Jormungandr
0
4
2
0.25
W
11
3
10
5.33
W
Medusa
0
1
1
0.5
W
10
3
6
4.33
L
Nemesis
NeroHawks
Nemesis
9
7
6
1.71
W
Raijin
9
7
5
1.64
L
Ganesha
TriLink7
Ganesha
0
6
6
0.5
L
Apollo
4
7
2
0.71
L
Poseidon
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,469
Damage
70,157
96,932
Taken
109,357
55,049
Mitigated
88,684
15,757
Healing
39,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AugustIsEcho
Guan Yu
10,178
2,604
1,325
8,472
26,030
28,298
877
8,323
16,863
0
92,781
L
Jormungandr
BlondPippy
Jormungandr
4,040
1,312
0
489
15,993
15,776
21
649
15,344
51,730
0
W
20,309
8,525
0
11,817
31,944
38,232
1,736
7,946
23,900
0
111,932
W
Medusa
1,518
867
0
500
1,607
204
0
30
1,577
0
7,267
W
18,601
2,885
0
8,825
25,404
10,903
3,144
9,059
16,317
0
128,337
L
Nemesis
NeroHawks
Nemesis
17,855
10,880
0
2,890
20,467
9,274
655
4,774
15,641
0
84,818
W
Raijin
19,551
2,270
170
8,356
24,372
11,047
3,746
11,360
13,012
166,810
0
L
Ganesha
TriLink7
Ganesha
8,527
595
0
5,143
17,993
16,882
455
1,081
16,912
71,994
0
L
Apollo
9,177
5,402
0
6,234
23,629
7,548
958
4,256
19,349
0
88,652
L
Poseidon
21,870
3,080
0
1,001
18,850
5,569
0
8,461
10,135
112,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
78,075
680
Minions Killed
754
0
Camps Cleared
0
2,207,371
Distance Traveled
2,126,371
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,326
589
165
6
0
516,650
4
L
Jormungandr
10,767
414
87
3
0
362,746
2
W
Fenrir
19,068
733
145
6
0
529,604
2
W
Medusa
9,081
349
19
1
0
69,471
1
W
Pele
15,783
607
152
6
0
541,145
2
L
Nemesis
14,262
549
150
6
0
500,790
4
W
Raijin
18,817
724
273
11
0
469,501
15
L
Ganesha
12,222
470
111
4
0
445,841
3
L
Apollo
12,255
471
134
5
0
464,339
7
L
Poseidon
14,614
562
198
8
0
433,655
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role