Player Matchup

Hercules
Hercules
Abigore
Hercules
Level 141
God Stats
3W - 4L
1,306 SR
Queue Stats
310W - 301L
1,458 Elo+
Party 3
Da Ji
Da Ji
RedWillynx
Da Ji
Level 153
God Stats
6W - 9L
1,372 SR
Queue Stats
676W - 688L
1,523 Elo+
Party 1
Medusa
Medusa
SonyaRay
Medusa
Level 128
God Stats
10W - 7L
1,469 SR
Queue Stats
379W - 375L
1,515 Elo+
Party 3
Erlang Shen
Erlang Shen
djony12
Erlang Shen
Level 147
God Stats
2W - 3L
1,385 SR
Queue Stats
281W - 299L
1,478 Elo+
Solo
Discordia
Discordia
lordboduk
Discordia
Level 103
God Stats
4W - 7L
1,621 SR
Queue Stats
228W - 225L
1,515 Elo+
Party 1
Team Averages
Level 134
1,431 SR
1,498 Elo+

VS

Team Averages
Level 87
1,468 SR
1,529 Elo+
Nu Wa
Nu Wa
Anwardinho22
Nu Wa
Level 65
God Stats
4W - 4L
1,083 SR
Queue Stats
246W - 229L
1,512 Elo+
Party 2
Izanami
Izanami
ChknwingZ
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DarkStiffie
Kumbhakarna
Level 141
God Stats
6W - 2L
1,326 SR
Queue Stats
173W - 178L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
GodAlphaPT
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,542 Elo+
Solo
Sol
Sol
Namanoss
Sol
Level 36
God Stats
8W - 2L
1,930 SR
Queue Stats
316W - 260L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abigore
Hercules
16
1 / 4 / 15
9,491
633
9,550
16,311
9,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
15
5 / 9 / 9
9,427
628
9,000
18,521
15,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
SonyaRay
Medusa
18
3 / 3 / 18
10,557
704
12,583
12,748
4,358
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
djony12
Erlang Shen
16
2 / 6 / 12
9,445
630
10,930
19,939
18,450
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
lordboduk
Discordia
20
13 / 4 / 7
12,422
828
25,748
13,783
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 19
11,633
776
18,555
14,358
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ChknwingZ
Izanami
17
4 / 7 / 11
10,701
713
11,279
14,283
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
DarkStiffie
Kumbhakarna
19
3 / 4 / 19
12,475
832
6,366
20,648
26,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
GodAlphaPT
Zhong Kui
19
7 / 7 / 8
12,442
829
14,407
20,315
15,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 3 / 13
11,678
779
20,519
14,084
6,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
96
24
Kills
26
26
Deaths
25
61
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abigore
Hercules
1
4
15
2.13
W
4
4
19
3.38
W
Izanami
ChknwingZ
Izanami
4
7
11
1.36
W
Kumbhakarna
DarkStiffie
Kumbhakarna
3
4
19
3.13
W
Zhong Kui
GodAlphaPT
Zhong Kui
7
7
8
1.57
W
8
3
13
4.83
L
Da Ji
5
9
9
1.06
L
Medusa
SonyaRay
Medusa
3
3
18
4
L
Erlang Shen
djony12
Erlang Shen
2
6
12
1.33
L
Discordia
lordboduk
Discordia
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,811
Damage
71,126
81,302
Taken
83,688
52,331
Mitigated
62,253
29,319
Healing
23,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abigore
Hercules
9,550
2,523
2,316
5,411
16,311
9,098
0
13,825
2,124
0
23,564
W
18,555
6,311
2,298
4,555
14,358
6,889
1,418
2,935
11,150
38,234
0
W
Izanami
ChknwingZ
Izanami
11,279
8,365
347
290
14,283
6,800
648
3,676
10,402
0
22,493
W
Kumbhakarna
DarkStiffie
Kumbhakarna
6,366
452
2,424
1,920
20,648
26,504
213
6,626
13,872
12,391
0
W
Zhong Kui
GodAlphaPT
Zhong Kui
14,407
551
0
4,369
20,315
15,152
332
6,766
13,309
26,360
0
W
20,519
5,116
2,883
4,212
14,084
6,908
2,694
5,745
8,219
44,487
0
L
Da Ji
9,000
688
2,088
1,422
18,521
15,187
11
12,966
5,225
0
14,054
L
Medusa
SonyaRay
Medusa
12,583
2,574
2,485
1,675
12,748
4,358
840
9,786
2,794
0
39,593
L
Erlang Shen
djony12
Erlang Shen
10,930
3,583
2,075
5,933
19,939
18,450
72
11,444
8,225
0
18,382
L
Discordia
lordboduk
Discordia
25,748
1,597
2,779
3,135
13,783
5,238
0
10,574
3,087
52,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,342
Gold Earned
58,929
176
Minions Killed
163
0
Camps Cleared
0
1,137,705
Distance Traveled
1,261,426
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,491
633
31
2
0
221,949
0
W
Nu Wa
11,633
776
45
3
0
238,595
1
W
Izanami
10,701
713
35
2
0
257,740
0
W
Kumbhakarna
12,475
832
13
1
0
264,204
0
W
Zhong Kui
12,442
829
30
2
0
235,745
2
W
Sol
11,678
779
40
3
0
265,142
0
L
Da Ji
9,427
628
9
1
0
199,301
2
L
Medusa
10,557
704
57
4
0
239,967
0
L
Erlang Shen
9,445
630
18
1
0
238,026
0
L
Discordia
12,422
828
61
4
0
238,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role