Player Matchup

Ares
Ares
Anklav91
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 57L
1,357 Elo+
Solo
Thoth
Thoth
DartedVictory
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RickyasWhole
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 1
Da Ji
Da Ji
YungFrost
Da Ji
Level 27
God Stats
19W - 19L
1,530 SR
Queue Stats
66W - 58L
1,453 Elo+
Solo
Jing Wei
Jing Wei
chusky4321
Jing Wei
Level 8
God Stats
2W - 6L
1,498 SR
Queue Stats
7W - 15L
1,269 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,293 Elo+

VS

Team Averages
Level 26
1,512 SR
1,428 Elo+
Chaac
Chaac
LankasterSempai
Chaac
Level 21
God Stats
5W - 2L
1,722 SR
Queue Stats
53W - 49L
1,410 Elo+
Solo
Merlin
Merlin
MannyKun2
Merlin
Level 18
God Stats
16W - 10L
1,606 SR
Queue Stats
319W - 300L
1,473 Elo+
Solo
Awilix
Awilix
TheBuketh6532
Awilix
Level 18
God Stats
9W - 10L
1,297 SR
Queue Stats
40W - 46L
1,352 Elo+
Solo
Ares
Ares
phoinexking
Ares
Level 67
God Stats
26W - 13L
1,437 SR
Queue Stats
132W - 132L
1,450 Elo+
Party 2
Artemis
Artemis
whitegunner12345
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 3 / 1
5,269
376
708
3,521
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 9 / 1
6,352
454
4,127
7,334
1,805
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
RickyasWhole
Ah Muzen Cab
8
1 / 9 / 3
6,351
454
3,088
8,991
2,287
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
YungFrost
Da Ji
13
8 / 2 / 0
8,449
604
9,263
9,654
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
chusky4321
Jing Wei
10
1 / 6 / 3
6,342
453
4,476
10,781
2,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,179
584
6,313
8,589
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MannyKun2
Merlin
12
3 / 3 / 1
7,289
521
2,807
6,297
2,058
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 2 / 4
7,784
556
5,118
7,456
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 2 / 9
7,890
564
4,923
7,481
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 3 / 6
7,804
557
7,742
6,386
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
27
29
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
L
2
9
1
0.28
W
3
2
7
3.25
W
Merlin
MannyKun2
Merlin
3
3
1
1.17
L
Ah Muzen Cab
RickyasWhole
Ah Muzen Cab
1
9
3
0.28
W
6
2
4
4
L
Da Ji
YungFrost
Da Ji
8
2
0
4
L
Jing Wei
chusky4321
Jing Wei
1
6
3
0.42
W
7
2
9
5.75
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
26,903
40,281
Taken
36,209
13,676
Mitigated
19,250
8,218
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
708
83
0
204
3,521
1,534
0
109
3,262
7,145
0
L
4,127
350
0
490
7,334
1,805
978
1,863
5,351
18,175
0
W
6,313
1,258
0
3,029
8,589
7,359
410
1,510
7,079
0
40,226
W
Merlin
MannyKun2
Merlin
2,807
188
171
1,860
6,297
2,058
794
303
5,994
41,410
0
L
Ah Muzen Cab
RickyasWhole
Ah Muzen Cab
3,088
1,859
0
1,081
8,991
2,287
1,080
1,059
7,932
0
18,841
W
5,118
2,026
0
2,214
7,456
2,412
0
802
6,654
0
42,831
L
Da Ji
YungFrost
Da Ji
9,263
2,819
219
1,862
9,654
5,107
0
2,237
7,267
0
41,583
L
Jing Wei
chusky4321
Jing Wei
4,476
2,846
0
4,362
10,781
2,943
265
2,462
8,259
0
22,998
W
4,923
516
192
387
7,481
4,819
367
1,471
6,010
15,000
0
W
7,742
3,722
0
60
6,386
2,602
940
749
5,637
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
38,946
203
Minions Killed
326
0
Camps Cleared
0
1,092,332
Distance Traveled
1,343,423
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,269
376
13
1
0
117,417
1
L
Thoth
6,352
454
34
2
0
227,451
0
W
Chaac
8,179
584
82
6
0
283,217
3
W
Merlin
7,289
521
81
6
0
242,656
2
L
Ah Muzen Cab
6,351
454
35
3
0
218,885
0
W
Awilix
7,784
556
86
6
0
307,362
1
L
Da Ji
8,449
604
78
6
0
279,403
2
L
Jing Wei
6,342
453
43
3
0
249,176
0
W
Ares
7,890
564
22
2
0
293,384
3
W
Artemis
7,804
557
55
4
0
216,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role