Player Matchup

Cthulhu
Cthulhu
Cabriani
Cthulhu
Level 18
God Stats
21W - 13L
1,658 SR
Queue Stats
268W - 275L
1,349 Elo+
Party 1
Neith
Neith
Dios Worldx
Neith
Level 21
God Stats
53W - 41L
1,503 SR
Queue Stats
439W - 496L
1,304 Elo+
Party 1
Zeus
Zeus
ItsMarcBih
Zeus
Level 21
God Stats
91W - 88L
1,506 SR
Queue Stats
463W - 495L
1,306 Elo+
Party 1
Team Averages
Level 20
1,556 SR
1,320 Elo+

VS

Team Averages
Level 84
1,515 SR
1,278 Elo+
Tiamat
Tiamat
Blaktino91
Tiamat
Level 148
God Stats
12W - 8L
1,546 SR
Queue Stats
87W - 81L
1,476 Elo+
Solo
Merlin
Merlin
Ion on stixx
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,238 Elo+
Solo
Cupid
Cupid
VicinalRose
Cupid
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 39L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cabriani
Cthulhu
16
10 / 1 / 12
12,372
728
10,400
12,912
15,748
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 1 / 16
11,858
698
6,992
8,935
3,614
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
11 / 7 / 9
12,605
741
12,195
11,568
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blaktino91
Tiamat
15
8 / 6 / 0
11,658
686
12,813
12,351
9,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
11
0 / 10 / 4
9,127
537
3,622
9,358
3,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 10 / 2
9,455
556
5,950
13,084
4,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
26
Kills
9
9
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blaktino91
Tiamat
8
6
0
1.33
W
Cthulhu
Cabriani
Cthulhu
10
1
12
16
W
5
1
16
13
L
Merlin
0
10
4
0.2
W
11
7
9
2.21
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
22,385
33,415
Taken
34,793
23,405
Mitigated
17,316
6,866
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blaktino91
Tiamat
12,813
229
0
2,112
12,351
9,602
0
8,301
3,790
49,176
0
W
Cthulhu
Cabriani
Cthulhu
10,400
986
77
1,269
12,912
15,748
696
5,227
7,194
29,900
0
W
6,992
3,250
183
3,548
8,935
3,614
629
4,075
4,712
0
32,856
L
Merlin
3,622
644
0
485
9,358
3,141
0
5,106
4,048
11,037
0
W
12,195
3,761
405
1,384
11,568
4,043
854
6,301
5,022
48,608
0
L
5,950
3,190
67
1,387
13,084
4,573
600
8,400
4,294
0
26,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
30,240
166
Minions Killed
165
0
Camps Cleared
0
812,093
Distance Traveled
694,620
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,658
686
100
6
0
267,702
4
W
Cthulhu
12,372
728
40
2
0
314,466
5
W
Neith
11,858
698
62
4
0
283,666
2
L
Merlin
9,127
537
13
1
0
204,889
0
W
Zeus
12,605
741
64
4
0
213,961
1
L
Cupid
9,455
556
52
3
0
222,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role