Player Matchup

Da Ji
Da Ji
SrGalinhu
Da Ji
Level 25
God Stats
5W - 6L
1,555 SR
Queue Stats
22W - 17L
1,400 Elo+
Party 3
Artemis
Artemis
charlesbsouza
Artemis
Level 14
God Stats
0W - 3L
1,285 SR
Queue Stats
6W - 20L
1,118 Elo+
Party 1
Sun Wukong
Sun Wukong
htX_VolpZ
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,356 Elo+
Party 3
Ra
Ra
iTz-_-CLD-_-fox
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
956 Elo+
Party 1
Cerberus
Cerberus
soledbybaiano
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 1
Team Averages
Level 15
1,468 SR
1,176 Elo+

VS

Team Averages
Level 12
1,500 SR
1,389 Elo+
Loki
Loki
SopaDoKong
Loki
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,222 Elo+
Solo
Jing Wei
Jing Wei
fryz_gold
Jing Wei
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
143W - 165L
1,331 Elo+
Solo
Kukulkan
Kukulkan
neafer
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
poçodeatenas
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
rafka04
Ares
Level 28
God Stats
19W - 13L
1,500 SR
Queue Stats
262W - 275L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SrGalinhu
Da Ji
11
3 / 4 / 1
7,526
443
4,714
9,692
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
12
4 / 8 / 1
7,919
466
6,154
11,636
4,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
htX_VolpZ
Sun Wukong
10
2 / 0 / 0
6,709
395
4,308
4,747
2,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 9 / 0
6,224
366
2,389
8,998
2,927
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
soledbybaiano
Cerberus
10
1 / 6 / 2
6,696
394
2,785
11,007
4,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 3
9,368
551
6,764
9,983
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
fryz_gold
Jing Wei
13
0 / 1 / 2
8,081
475
1,561
5,740
1,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
neafer
Kukulkan
15
12 / 1 / 3
9,602
565
13,448
6,163
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
1 / 4 / 8
7,423
437
5,243
10,023
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
rafka04
Ares
13
2 / 1 / 5
9,174
540
3,415
9,080
5,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
10
Kills
26
27
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
Da Ji
SrGalinhu
Da Ji
3
4
1
0.88
L
Artemis
4
8
1
0.56
W
Jing Wei
fryz_gold
Jing Wei
0
1
2
1
L
Sun Wukong
htX_VolpZ
Sun Wukong
2
0
0
2
L
0
9
0
0
W
Kukulkan
neafer
Kukulkan
12
1
3
13.5
W
Bellona
1
4
8
1.25
W
Ares
rafka04
Ares
2
1
5
4.5
L
Cerberus
soledbybaiano
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
30,431
46,080
Taken
40,989
16,574
Mitigated
21,286
6,988
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,764
2,909
0
895
9,983
4,457
0
373
9,610
0
56,571
L
Da Ji
SrGalinhu
Da Ji
4,714
1,236
0
2,268
9,692
3,067
0
1,488
8,124
0
24,064
L
Artemis
6,154
3,296
0
710
11,636
4,168
1,510
2,615
8,869
0
36,899
W
Jing Wei
fryz_gold
Jing Wei
1,561
837
735
1,202
5,740
1,819
2,902
0
5,740
0
45,137
L
Sun Wukong
htX_VolpZ
Sun Wukong
4,308
1,195
0
979
4,747
2,008
0
737
4,010
0
31,017
L
2,389
154
380
920
8,998
2,927
750
4,568
4,015
26,170
0
W
Kukulkan
neafer
Kukulkan
13,448
2,543
0
0
6,163
2,319
1,915
2,382
3,781
45,933
0
W
Bellona
5,243
1,281
0
236
10,023
7,053
409
431
9,592
0
25,635
W
Ares
rafka04
Ares
3,415
763
0
1,947
9,080
5,638
495
1,988
7,092
34,347
0
L
Cerberus
soledbybaiano
Cerberus
2,785
305
0
1,731
11,007
4,404
0
6,456
4,199
12,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
43,648
239
Minions Killed
371
0
Camps Cleared
0
1,247,982
Distance Traveled
1,573,754
0
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,368
551
94
6
0
283,927
3
L
Da Ji
7,526
443
48
3
0
312,980
0
L
Artemis
7,919
466
63
4
0
215,410
0
W
Jing Wei
8,081
475
100
6
0
309,133
4
L
Sun Wukong
6,709
395
63
4
0
215,321
0
L
Ra
6,224
366
49
3
0
249,665
0
W
Kukulkan
9,602
565
89
5
0
323,719
1
W
Bellona
7,423
437
38
2
0
320,041
4
W
Ares
9,174
540
50
3
0
336,934
11
L
Cerberus
6,696
394
16
1
0
254,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role