Player Matchup

King Arthur
King Arthur
CatboiDual
King Arthur
Level 27
God Stats
61W - 44L
1,535 SR
Queue Stats
263W - 298L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Im Steinberg
Gilgamesh
Level 14
God Stats
3W - 0L
1,840 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Victor_4-5-6
Jing Wei
Level 21
God Stats
23W - 29L
1,286 SR
Queue Stats
56W - 58L
1,119 Elo+
Solo
Thanatos
Thanatos
Zeta_Andrew
Thanatos
Level 23
God Stats
5W - 4L
1,322 SR
Queue Stats
5W - 4L
1,091 Elo+
Solo
Kukulkan
Kukulkan
elegant_hades451
Kukulkan
Level 28
God Stats
11W - 1L
1,783 SR
Queue Stats
101W - 70L
1,480 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,298 Elo+

VS

Team Averages
Level 19
1,502 SR
1,274 Elo+
Agni
Agni
AP3XF3ARSOM3
Agni
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
DeadGon
Chernobog
Level 17
God Stats
1W - 1L
1,665 SR
Queue Stats
23W - 33L
1,195 Elo+
Solo
Medusa
Medusa
Dracaryz87
Medusa
Level 17
God Stats
0W - 5L
1,350 SR
Queue Stats
4W - 22L
983 Elo+
Solo
Arachne
Arachne
ThatHitter87
Arachne
Level 25
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Fenrir
Fenrir
UpperBuzzard814
Fenrir
Level 16
God Stats
1W - 5L
1,748 SR
Queue Stats
7W - 14L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatboiDual
King Arthur
17
1 / 3 / 6
10,986
458
4,491
16,451
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Im Steinberg
Gilgamesh
20
20 / 2 / 12
14,954
623
27,838
19,154
19,626
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Victor_4-5-6
Jing Wei
19
7 / 2 / 12
12,743
531
9,037
11,728
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zeta_Andrew
Thanatos
16
6 / 5 / 7
11,145
464
7,990
16,206
6,849
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
19 / 1 / 16
15,017
626
37,824
11,142
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,144
423
9,812
19,087
8,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
DeadGon
Chernobog
18
4 / 10 / 1
12,337
514
10,236
21,860
9,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Dracaryz87
Medusa
12
1 / 14 / 3
8,377
349
4,214
18,098
6,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
ThatHitter87
Arachne
15
3 / 10 / 1
9,853
411
10,161
19,044
8,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 10 / 4
9,011
375
3,551
30,880
13,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
53
Kills
12
13
Deaths
53
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
King Arthur
CatboiDual
King Arthur
1
3
6
1.33
L
Chernobog
DeadGon
Chernobog
4
10
1
0.45
L
Medusa
Dracaryz87
Medusa
1
14
3
0.18
W
Gilgamesh
Im Steinberg
Gilgamesh
20
2
12
13
L
Arachne
ThatHitter87
Arachne
3
10
1
0.35
L
1
10
4
0.3
W
Jing Wei
Victor_4-5-6
Jing Wei
7
2
12
6.5
W
Thanatos
Zeta_Andrew
Thanatos
6
5
7
1.9
W
19
1
16
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,180
Damage
37,974
74,681
Taken
108,969
48,192
Mitigated
46,404
24,828
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,812
1,772
173
5,190
19,087
8,238
1,994
4,905
14,032
43,915
0
W
King Arthur
CatboiDual
King Arthur
4,491
671
0
6,201
16,451
11,339
616
3,607
12,844
0
54,663
L
Chernobog
DeadGon
Chernobog
10,236
7,609
0
6,152
21,860
9,499
1,918
4,133
17,697
0
77,283
L
Medusa
Dracaryz87
Medusa
4,214
2,155
0
31
18,098
6,135
1,590
10,657
7,356
0
21,448
W
Gilgamesh
Im Steinberg
Gilgamesh
27,838
9,655
0
3,292
19,154
19,626
3,982
3,216
15,540
0
99,460
L
Arachne
ThatHitter87
Arachne
10,161
7,545
0
2,803
19,044
8,907
567
7,283
11,611
0
55,561
L
3,551
862
0
6,748
30,880
13,625
245
10,846
19,944
0
21,243
W
Jing Wei
Victor_4-5-6
Jing Wei
9,037
6,554
0
1,338
11,728
4,809
2,885
1,763
9,275
0
75,801
W
Thanatos
Zeta_Andrew
Thanatos
7,990
882
0
11,683
16,206
6,849
626
814
14,864
0
59,185
W
37,824
3,552
0
2,314
11,142
5,569
3,027
412
10,730
119,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,845
Gold Earned
49,722
616
Minions Killed
386
0
Camps Cleared
0
2,276,898
Distance Traveled
1,727,417
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,144
423
79
3
0
306,003
2
W
King Arthur
10,986
458
93
4
0
485,313
4
L
Chernobog
12,337
514
121
5
0
340,693
0
L
Medusa
8,377
349
42
2
0
320,761
0
W
Gilgamesh
14,954
623
138
6
0
425,731
3
L
Arachne
9,853
411
108
5
0
383,800
0
L
Fenrir
9,011
375
36
2
0
376,160
2
W
Jing Wei
12,743
531
125
5
0
426,946
2
W
Thanatos
11,145
464
69
3
0
475,824
0
W
Kukulkan
15,017
626
191
8
0
463,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role