Player Matchup

Skadi
Skadi
AcusticMatheus
Skadi
Level 41
God Stats
3W - 5L
1,195 SR
Queue Stats
494W - 524L
1,375 Elo+
Party 1
Bacchus
Bacchus
Em0kidCarCrash97
Bacchus
Level 39
God Stats
24W - 24L
1,411 SR
Queue Stats
448W - 469L
1,375 Elo+
Party 1
Set
Set
EnVi-Blitz
Set
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
939W - 917L
1,395 Elo+
Party 1
King Arthur
King Arthur
J_Steil
King Arthur
Level 43
God Stats
2W - 2L
1,531 SR
Queue Stats
103W - 99L
1,356 Elo+
Solo
Sol
Sol
timbs_are_my_wor
Sol
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
498W - 453L
1,515 Elo+
Solo
Team Averages
Level 48
1,427 SR
1,403 Elo+

VS

Team Averages
Level 47
1,438 SR
1,364 Elo+
Heimdallr
Heimdallr
ArtTuc_tuc
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,197 Elo+
Solo
Ullr
Ullr
ByTy-Rex
Ullr
Level 41
God Stats
0W - 2L
1,275 SR
Queue Stats
121W - 135L
1,387 Elo+
Party 2
Scylla
Scylla
RKO_josoco347
Scylla
Level 68
God Stats
11W - 20L
1,405 SR
Queue Stats
186W - 208L
1,409 Elo+
Party 2
Ymir
Ymir
gordaco01
Ymir
Level 47
God Stats
53W - 55L
1,511 SR
Queue Stats
142W - 151L
1,457 Elo+
Solo
Serqet
Serqet
killawrth69
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,407
458
3,462
5,406
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 9
7,410
529
2,875
8,914
4,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 1 / 5
8,931
638
7,850
9,126
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
J_Steil
King Arthur
13
2 / 1 / 0
7,547
539
7,289
7,413
5,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 1
8,730
624
5,584
7,357
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArtTuc_tuc
Heimdallr
7
0 / 3 / 1
5,082
363
2,180
4,317
1,157
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Ullr
11
1 / 3 / 0
6,527
466
3,775
9,563
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 0
6,311
451
5,039
6,832
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
10
2 / 3 / 0
6,040
431
3,558
7,806
2,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
10
1 / 5 / 0
6,367
455
2,129
9,801
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
5
5
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Heimdallr
ArtTuc_tuc
Heimdallr
0
3
1
0.17
L
Ullr
1
3
0
0.33
W
2
1
9
6.5
W
8
1
5
10.5
W
King Arthur
J_Steil
King Arthur
2
1
0
2
L
1
6
0
0.17
L
Ymir
2
3
0
0.67
L
Serqet
1
5
0
0.2
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
16,681
38,216
Taken
38,319
17,114
Mitigated
12,101
8,379
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,462
1,011
0
500
5,406
1,448
349
2,279
3,015
0
30,822
L
Heimdallr
ArtTuc_tuc
Heimdallr
2,180
528
0
950
4,317
1,157
278
1,426
2,891
0
13,417
L
Ullr
3,775
1,261
0
3,189
9,563
3,465
250
976
8,587
0
36,588
W
2,875
122
0
1,400
8,914
4,667
515
2,076
6,628
12,304
0
W
7,850
3,501
0
514
9,126
3,435
760
1,182
7,712
0
70,514
W
King Arthur
J_Steil
King Arthur
7,289
678
0
1,348
7,413
5,038
0
55
7,358
0
39,788
L
5,039
417
0
1,079
6,832
1,885
656
2,446
4,386
26,186
0
L
Ymir
3,558
514
286
724
7,806
2,930
62
2,192
5,614
22,872
0
L
Serqet
2,129
643
0
2,900
9,801
2,664
0
1,419
8,382
0
26,415
W
5,584
1,891
0
4,617
7,357
2,526
0
2,527
4,558
53,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
30,327
368
Minions Killed
250
0
Camps Cleared
0
1,303,884
Distance Traveled
1,185,355
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,407
458
58
4
0
214,441
1
L
Heimdallr
5,082
363
31
2
0
133,402
2
L
Ullr
6,527
466
76
5
0
257,071
1
W
Bacchus
7,410
529
21
2
0
257,630
2
W
Set
8,931
638
118
8
0
275,879
1
W
King Arthur
7,547
539
68
5
0
275,058
0
L
Scylla
6,311
451
60
4
0
241,440
3
L
Ymir
6,040
431
34
2
0
271,279
4
L
Serqet
6,367
455
49
4
0
282,163
3
W
Sol
8,730
624
103
7
0
280,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role