Player Matchup

Ratatoskr
Ratatoskr
ElMaigel
Ratatoskr
Level 16
God Stats
2W - 1L
1,454 SR
Queue Stats
21W - 16L
1,463 Elo+
Party 1
Vulcan
Vulcan
Erick3691
Vulcan
Level 26
God Stats
1W - 0L
1,705 SR
Queue Stats
33W - 26L
1,462 Elo+
Solo
Anhur
Anhur
GOKU999GAYMER
Anhur
Level 16
God Stats
5W - 3L
1,505 SR
Queue Stats
19W - 14L
1,513 Elo+
Party 1
He Bo
He Bo
TinezTinez
He Bo
Level 13
God Stats
2W - 1L
1,220 SR
Queue Stats
16W - 13L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
barnyvimoni
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,434 Elo+
Party 1
Team Averages
Level 17
1,477 SR
1,469 Elo+

VS

Team Averages
Level 19
1,433 SR
1,406 Elo+
Da Ji
Da Ji
AQUA_Floats
Da Ji
Level 18
God Stats
11W - 7L
1,642 SR
Queue Stats
53W - 43L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Memanator6458
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 162L
1,414 Elo+
Solo
Ra
Ra
Roobahh
Ra
Level 4
God Stats
2W - 4L
1,299 SR
Queue Stats
30W - 38L
1,203 Elo+
Solo
Jing Wei
Jing Wei
ThatGuyIO
Jing Wei
Level 27
God Stats
0W - 4L
1,175 SR
Queue Stats
89W - 87L
1,549 Elo+
Solo
Vamana
Vamana
ty-cruzz
Vamana
Level 22
God Stats
22W - 18L
1,551 SR
Queue Stats
57W - 63L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElMaigel
Ratatoskr
17
9 / 0 / 5
10,725
631
10,873
12,757
5,060
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Erick3691
Vulcan
16
8 / 2 / 5
10,576
622
15,578
12,726
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 5 / 4
9,560
562
6,919
11,433
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
17
8 / 4 / 4
10,576
622
10,043
9,018
2,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
barnyvimoni
Gilgamesh
14
1 / 6 / 5
8,583
505
5,546
12,624
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 4
9,554
562
8,023
13,077
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Memanator6458
Gilgamesh
8
0 / 7 / 1
5,916
348
1,964
12,232
4,889
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 9 / 7
8,333
490
6,190
13,565
4,506
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ThatGuyIO
Jing Wei
13
4 / 7 / 5
8,382
493
9,790
13,370
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
ty-cruzz
Vamana
12
2 / 4 / 1
7,661
451
6,763
10,718
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
32
Kills
16
17
Deaths
32
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
W
Ratatoskr
ElMaigel
Ratatoskr
9
0
5
11.5
W
Vulcan
Erick3691
Vulcan
8
2
5
5.25
W
6
5
4
1.6
L
Gilgamesh
Memanator6458
Gilgamesh
0
7
1
0.07
L
2
9
7
0.61
L
Jing Wei
ThatGuyIO
Jing Wei
4
7
5
0.93
W
He Bo
8
4
4
2.5
W
Gilgamesh
barnyvimoni
Gilgamesh
1
6
5
0.58
L
Vamana
ty-cruzz
Vamana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,959
Damage
32,730
58,558
Taken
62,962
24,628
Mitigated
23,380
14,116
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,023
1,233
0
2,480
13,077
5,097
0
5,005
7,890
0
42,255
W
Ratatoskr
ElMaigel
Ratatoskr
10,873
2,616
0
611
12,757
5,060
486
396
12,361
0
79,133
W
Vulcan
Erick3691
Vulcan
15,578
4,799
0
6,160
12,726
5,478
2,644
1,683
11,043
63,527
0
W
6,919
3,122
0
2,038
11,433
3,977
2,988
1,144
10,289
0
43,275
L
Gilgamesh
Memanator6458
Gilgamesh
1,964
404
0
116
12,232
4,889
0
3,345
8,803
0
15,117
L
6,190
1,366
503
3,103
13,565
4,506
0
7,358
5,903
42,944
0
L
Jing Wei
ThatGuyIO
Jing Wei
9,790
7,996
0
971
13,370
3,451
0
4,166
9,150
0
35,596
W
He Bo
10,043
1,082
870
3,380
9,018
2,945
666
1,480
7,538
64,639
0
W
Gilgamesh
barnyvimoni
Gilgamesh
5,546
1,155
0
1,057
12,624
7,168
258
1,487
11,137
0
35,227
L
Vamana
ty-cruzz
Vamana
6,763
3,891
0
2,368
10,718
5,437
932
5,029
5,595
0
36,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
39,846
480
Minions Killed
314
0
Camps Cleared
0
1,558,982
Distance Traveled
1,469,059
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,554
562
78
5
0
310,081
0
W
Ratatoskr
10,725
631
117
7
0
361,513
2
W
Vulcan
10,576
622
120
7
0
318,610
1
W
Anhur
9,560
562
69
4
0
285,528
1
L
Gilgamesh
5,916
348
28
2
0
253,555
0
L
Ra
8,333
490
85
5
0
267,272
1
L
Jing Wei
8,382
493
55
3
0
343,182
0
W
He Bo
10,576
622
110
6
0
294,303
0
W
Gilgamesh
8,583
505
64
4
0
299,028
0
L
Vamana
7,661
451
68
4
0
294,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role