Player Matchup

Chernobog
Chernobog
ItsKyleTime
Chernobog
Level 17
God Stats
5W - 2L
1,653 SR
Queue Stats
19W - 15L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kywah17
Tsukuyomi
Level 14
God Stats
2W - 1L
1,339 SR
Queue Stats
32W - 37L
1,324 Elo+
Solo
Nike
Nike
Rumarid
Nike
Level 14
God Stats
4W - 1L
1,733 SR
Queue Stats
46W - 53L
1,330 Elo+
Solo
Scylla
Scylla
g3rm4n1zer
Scylla
Level 25
God Stats
1W - 2L
1,245 SR
Queue Stats
17W - 33L
1,288 Elo+
Solo
Cthulhu
Cthulhu
hurdlexxchamp
Cthulhu
Level 27
God Stats
10W - 1L
1,760 SR
Queue Stats
15W - 6L
1,502 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,379 Elo+

VS

Team Averages
Level 20
1,558 SR
1,378 Elo+
Kumbhakarna
Kumbhakarna
JoeBeThyName
Kumbhakarna
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
96W - 102L
1,220 Elo+
Solo
Nemesis
Nemesis
LukeyChap2004
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,460 Elo+
Solo
Loki
Loki
LyricalMite7787
Loki
Level 29
God Stats
3W - 2L
1,526 SR
Queue Stats
134W - 144L
1,455 Elo+
Solo
Eset
Eset
akaAlexr
Eset
Level 29
God Stats
11W - 11L
1,468 SR
Queue Stats
86W - 96L
1,363 Elo+
Solo
Heimdallr
Heimdallr
jessee3437
Heimdallr
Level 27
God Stats
15W - 27L
1,543 SR
Queue Stats
312W - 326L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItsKyleTime
Chernobog
18
16 / 4 / 4
12,390
620
24,132
15,384
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Kywah17
Tsukuyomi
17
12 / 3 / 1
11,166
558
12,753
14,470
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
Rumarid
Nike
17
2 / 3 / 9
10,783
539
5,361
13,723
5,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
g3rm4n1zer
Scylla
18
3 / 0 / 3
11,469
573
7,891
10,331
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
2 / 3 / 12
10,015
501
12,344
15,895
18,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JoeBeThyName
Kumbhakarna
13
0 / 6 / 4
8,488
424
5,245
23,648
20,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
13
2 / 7 / 2
8,776
439
4,376
13,960
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 3 / 1
9,791
490
5,854
13,791
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
14
2 / 10 / 1
9,298
465
8,780
13,488
4,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
jessee3437
Heimdallr
13
5 / 11 / 1
9,160
458
7,095
16,721
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
35
Kills
12
13
Deaths
37
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ItsKyleTime
Chernobog
16
4
4
4.5
L
Kumbhakarna
JoeBeThyName
Kumbhakarna
0
6
4
0.33
W
Tsukuyomi
Kywah17
Tsukuyomi
12
3
1
4.17
L
Nemesis
2
7
2
0.43
L
3
3
1
1.17
W
Nike
Rumarid
Nike
2
3
9
2.17
L
Eset
2
10
1
0.25
W
Scylla
g3rm4n1zer
Scylla
3
0
3
4.5
W
Cthulhu
2
3
12
2.67
L
Heimdallr
jessee3437
Heimdallr
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,481
Damage
31,350
69,803
Taken
81,608
40,000
Mitigated
41,632
14,912
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ItsKyleTime
Chernobog
24,132
16,930
0
4,596
15,384
5,976
4,404
4,013
11,371
0
73,353
L
Kumbhakarna
JoeBeThyName
Kumbhakarna
5,245
976
0
121
23,648
20,136
0
5,045
18,521
32,910
0
W
Tsukuyomi
Kywah17
Tsukuyomi
12,753
3,235
0
3,141
14,470
5,750
99
1,972
12,498
0
73,844
L
Nemesis
4,376
1,864
0
1,466
13,960
6,503
1,267
836
13,098
0
30,554
L
5,854
776
0
899
13,791
4,472
852
6,163
7,346
0
43,260
W
Nike
Rumarid
Nike
5,361
1,341
0
927
13,723
5,775
23
2,256
11,467
0
70,635
L
Eset
8,780
356
598
1,720
13,488
4,265
835
2,323
11,093
50,417
0
W
Scylla
g3rm4n1zer
Scylla
7,891
1,188
0
3,238
10,331
3,501
1,277
2,551
7,780
72,808
0
W
Cthulhu
12,344
1,371
943
2,067
15,895
18,998
1,640
3,233
12,662
39,884
0
L
Heimdallr
jessee3437
Heimdallr
7,095
5,258
0
1,210
16,721
6,256
0
5,406
11,315
0
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,823
Gold Earned
45,513
495
Minions Killed
312
0
Camps Cleared
0
1,924,144
Distance Traveled
1,591,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,390
620
101
5
0
409,743
2
L
Kumbhakarna
8,488
424
48
2
0
279,839
0
W
Tsukuyomi
11,166
558
90
5
0
401,380
1
L
Nemesis
8,776
439
48
2
0
341,257
0
L
Loki
9,791
490
85
4
0
363,404
1
W
Nike
10,783
539
112
6
0
412,224
1
L
Eset
9,298
465
90
5
0
366,559
2
W
Scylla
11,469
573
133
7
0
318,237
0
W
Cthulhu
10,015
501
59
3
0
382,560
0
L
Heimdallr
9,160
458
41
2
0
239,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role