Player Matchup

Sol
Sol
EnvyDark
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Persephone
Persephone
KarateDoctor
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,375 Elo+
Solo
Heimdallr
Heimdallr
Sirhydra67
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Discordia
Discordia
Virtousox
Discordia
Level 14
God Stats
5W - 8L
1,443 SR
Queue Stats
400W - 438L
1,407 Elo+
Solo
Thor
Thor
urmomlul
Thor
Level 28
God Stats
5W - 3L
1,658 SR
Queue Stats
72W - 83L
1,410 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,400 Elo+

VS

Team Averages
Level 26
1,578 SR
1,516 Elo+
Guan Yu
Guan Yu
Dertilam
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,499 Elo+
Solo
Neith
Neith
LSDMTHCBD
Neith
Level 4
God Stats
3W - 3L
1,596 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 1
Ra
Ra
OGiBoSsUS
Ra
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 33L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SalvitaGod
Tsukuyomi
Level 23
God Stats
17W - 15L
1,453 SR
Queue Stats
195W - 219L
1,415 Elo+
Solo
Athena
Athena
víctóríá
Athena
Level 29
God Stats
16W - 5L
1,838 SR
Queue Stats
179W - 77L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,631
411
3,838
14,233
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
KarateDoctor
Persephone
13
2 / 6 / 3
8,805
419
8,204
12,126
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sirhydra67
Heimdallr
13
2 / 8 / 4
8,529
406
7,775
12,416
5,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Virtousox
Discordia
15
5 / 7 / 5
9,787
466
16,693
12,527
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
13
2 / 7 / 0
8,138
388
7,965
18,675
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dertilam
Guan Yu
18
6 / 0 / 9
11,639
554
14,628
16,990
21,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
LSDMTHCBD
Neith
13
3 / 6 / 6
9,128
435
5,341
9,556
3,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 6
10,134
483
6,647
11,449
4,686
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SalvitaGod
Tsukuyomi
20
14 / 0 / 5
13,340
635
14,388
13,022
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
15
9 / 2 / 10
11,297
538
9,940
18,283
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
13
Kills
36
37
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dertilam
Guan Yu
6
0
9
10.5
L
2
9
1
0.28
L
Persephone
KarateDoctor
Persephone
2
6
3
0.58
W
Neith
LSDMTHCBD
Neith
3
6
6
1
W
4
6
6
1.17
W
Tsukuyomi
SalvitaGod
Tsukuyomi
14
0
5
16.5
L
Heimdallr
Sirhydra67
Heimdallr
2
8
4
0.5
L
Discordia
Virtousox
Discordia
5
7
5
1.07
L
Thor
2
7
0
0.29
W
Athena
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,475
Damage
50,944
69,977
Taken
69,300
22,717
Mitigated
50,153
13,937
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dertilam
Guan Yu
14,628
1,866
1,790
7,283
16,990
21,054
2,083
7,501
8,995
0
63,560
L
3,838
1,446
0
3,743
14,233
4,585
61
1,640
12,353
42,307
5,089
L
Persephone
KarateDoctor
Persephone
8,204
1,629
33
1,374
12,126
2,658
24
3,619
8,348
33,832
0
W
Neith
LSDMTHCBD
Neith
5,341
3,428
0
1,016
9,556
3,206
0
3,705
5,378
0
21,154
W
6,647
1,418
2,157
3,445
11,449
4,686
1,311
5,165
5,966
48,682
0
W
Tsukuyomi
SalvitaGod
Tsukuyomi
14,388
3,271
0
2,531
13,022
7,552
1,728
2,592
10,258
0
123,041
L
Heimdallr
Sirhydra67
Heimdallr
7,775
3,977
0
0
12,416
5,878
0
5,112
7,244
0
39,851
L
Discordia
Virtousox
Discordia
16,693
1,856
0
2,596
12,527
3,490
185
3,525
8,912
50,364
0
L
Thor
7,965
2,040
183
6,008
18,675
6,106
0
2,695
15,590
0
47,362
W
Athena
9,940
2,448
0
4,405
18,283
13,655
1,371
7,690
10,039
30,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
55,538
354
Minions Killed
464
0
Camps Cleared
0
1,712,354
Distance Traveled
2,054,604
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,639
554
134
6
0
400,098
2
L
Sol
8,631
411
88
4
0
316,038
1
L
Persephone
8,805
419
53
3
0
328,675
4
W
Neith
9,128
435
38
2
0
409,763
0
W
Ra
10,134
483
86
4
0
344,495
4
W
Tsukuyomi
13,340
635
171
8
0
486,406
9
L
Heimdallr
8,529
406
60
3
0
319,526
1
L
Discordia
9,787
466
84
4
0
375,410
1
L
Thor
8,138
388
69
3
0
372,705
5
W
Athena
11,297
538
35
2
0
413,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role