Player Matchup

Baron Samedi
Baron Samedi
AJH The Smurf
Baron Samedi
Level 29
God Stats
1W - 3L
1,571 SR
Queue Stats
60W - 64L
1,719 Elo+
Party 1
Camazotz
Camazotz
CactusSunshine
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,530 Elo+
Party 1
Neith
Neith
RudderPup
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Solo
Cerberus
Cerberus
TheeChaste
Cerberus
Level 21
God Stats
3W - 1L
1,744 SR
Queue Stats
4W - 4L
1,725 Elo+
Solo
Vamana
Vamana
ty-cruzz
Vamana
Level 22
God Stats
22W - 18L
1,575 SR
Queue Stats
57W - 63L
1,411 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,606 Elo+

VS

Team Averages
Level 21
1,605 SR
1,536 Elo+
King Arthur
King Arthur
Schtompin
King Arthur
Level 4
God Stats
2W - 3L
1,268 SR
Queue Stats
9W - 4L
1,589 Elo+
Solo
Fenrir
Fenrir
WCBC_Menxce
Fenrir
Level 28
God Stats
2W - 0L
1,785 SR
Queue Stats
82W - 82L
1,481 Elo+
Solo
Izanami
Izanami
WhiteVipor
Izanami
Level 27
God Stats
70W - 45L
1,613 SR
Queue Stats
130W - 119L
1,523 Elo+
Solo
Merlin
Merlin
stampxde
Merlin
Level 18
God Stats
6W - 1L
1,881 SR
Queue Stats
119W - 93L
1,586 Elo+
Solo
Hercules
Hercules
wcchradman34
Hercules
Level 28
God Stats
4W - 7L
1,478 SR
Queue Stats
240W - 232L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJH The Smurf
Baron Samedi
10
2 / 4 / 2
6,015
602
3,075
5,724
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
8
1 / 6 / 1
5,344
534
3,172
9,222
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Neith
RudderPup
Neith
8
1 / 7 / 1
5,275
528
3,851
7,468
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TheeChaste
Cerberus
9
2 / 1 / 2
5,177
518
2,508
8,427
3,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vamana
ty-cruzz
Vamana
6
0 / 4 / 0
4,283
428
2,002
5,705
1,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Schtompin
King Arthur
12
5 / 0 / 1
6,992
699
7,314
5,741
3,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
9
1 / 2 / 2
5,577
558
2,318
7,207
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
WhiteVipor
Izanami
11
8 / 2 / 2
6,950
695
9,165
8,027
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
stampxde
Merlin
11
4 / 1 / 1
6,136
614
4,088
4,371
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
wcchradman34
Hercules
10
2 / 1 / 8
5,691
569
3,068
5,299
2,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
20
22
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AJH The Smurf
Baron Samedi
2
4
2
0.75
L
Camazotz
1
6
1
0.25
L
Neith
RudderPup
Neith
1
7
1
0.21
W
King Arthur
Schtompin
King Arthur
5
0
1
5.5
L
Cerberus
TheeChaste
Cerberus
2
1
2
3
W
Fenrir
1
2
2
1
W
Izanami
WhiteVipor
Izanami
8
2
2
4.5
W
Merlin
stampxde
Merlin
4
1
1
4.5
L
Vamana
ty-cruzz
Vamana
0
4
0
0
W
Hercules
wcchradman34
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,608
Damage
25,953
36,546
Taken
30,645
11,480
Mitigated
11,515
9,803
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AJH The Smurf
Baron Samedi
3,075
304
89
1,760
5,724
2,045
198
2,094
3,311
25,839
0
L
Camazotz
3,172
704
0
3,425
9,222
2,091
0
732
8,314
0
19,947
L
Neith
RudderPup
Neith
3,851
2,599
0
1,449
7,468
1,727
0
0
7,378
0
25,359
W
King Arthur
Schtompin
King Arthur
7,314
934
0
2,018
5,741
3,536
0
0
5,741
0
40,437
L
Cerberus
TheeChaste
Cerberus
2,508
282
0
2,695
8,427
3,780
0
353
7,846
14,754
0
W
Fenrir
2,318
453
0
3,466
7,207
2,119
0
1,173
5,932
0
23,103
W
Izanami
WhiteVipor
Izanami
9,165
6,862
0
1,497
8,027
2,218
1,689
994
6,989
0
48,894
W
Merlin
stampxde
Merlin
4,088
132
0
916
4,371
1,176
0
1,183
3,064
27,425
0
L
Vamana
ty-cruzz
Vamana
2,002
800
0
385
5,705
1,837
0
454
5,189
0
8,565
W
Hercules
wcchradman34
Hercules
3,068
1,448
0
1,952
5,299
2,466
0
1,907
3,336
0
11,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
31,346
193
Minions Killed
316
0
Camps Cleared
0
936,352
Distance Traveled
973,436
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,015
602
49
5
0
175,030
1
L
Camazotz
5,344
534
46
5
0
195,961
2
L
Neith
5,275
528
57
6
0
188,866
2
W
King Arthur
6,992
699
91
9
0
190,797
2
L
Cerberus
5,177
518
28
3
0
201,019
1
W
Fenrir
5,577
558
58
6
0
210,041
2
W
Izanami
6,950
695
92
9
0
176,649
2
W
Merlin
6,136
614
53
5
0
194,588
0
L
Vamana
4,283
428
13
1
0
175,476
0
W
Hercules
5,691
569
22
2
0
201,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role