Player Matchup

Ymir
Ymir
CausingLizard93
Ymir
Level 4
God Stats
9W - 8L
1,344 SR
Queue Stats
10W - 9L
1,347 Elo+
Party 1
Zeus
Zeus
ITheReaperguy
Zeus
Level 37
God Stats
110W - 51L
1,667 SR
Queue Stats
119W - 66L
1,699 Elo+
Solo
Mercury
Mercury
Jiabou
Mercury
Level 148
God Stats
4W - 2L
1,570 SR
Queue Stats
62W - 57L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Raeshaguel
Gilgamesh
Level 137
God Stats
6W - 0L
1,981 SR
Queue Stats
45W - 38L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Zethamar
Heimdallr
Level 109
God Stats
3W - 1L
1,567 SR
Queue Stats
30W - 20L
1,621 Elo+
Party 1
Team Averages
Level 87
1,626 SR
1,545 Elo+

VS

Team Averages
Level 79
1,602 SR
1,684 Elo+
Cthulhu
Cthulhu
Azul15
Cthulhu
Level 157
God Stats
9W - 7L
1,586 SR
Queue Stats
459W - 223L
1,827 Elo+
Party 2
Gilgamesh
Gilgamesh
DavidYonoseque
Gilgamesh
Level 143
God Stats
2W - 4L
1,513 SR
Queue Stats
466W - 242L
1,792 Elo+
Party 2
Baba Yaga
Baba Yaga
Galofakju
Baba Yaga
Level 31
God Stats
50W - 53L
1,464 SR
Queue Stats
145W - 153L
1,456 Elo+
Solo
Anubis
Anubis
TheWoolTiger23
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 9L
1,878 Elo+
Party 2
Pele
Pele
pazdaboy123
Pele
Level 40
God Stats
4W - 1L
1,945 SR
Queue Stats
242W - 217L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 16
11,531
887
4,005
21,049
24,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 7 / 15
14,972
1,152
37,351
14,246
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Jiabou
Mercury
19
8 / 6 / 14
13,837
1,064
21,602
21,092
8,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Raeshaguel
Gilgamesh
20
6 / 0 / 13
13,409
1,031
17,515
34,488
34,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Zethamar
Heimdallr
20
10 / 6 / 16
15,096
1,161
28,934
18,960
8,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

104

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azul15
Cthulhu
19
3 / 3 / 17
12,645
973
18,720
23,622
32,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
DavidYonoseque
Gilgamesh
18
4 / 4 / 10
12,107
931
19,495
29,830
28,894
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
Galofakju
Baba Yaga
19
2 / 5 / 17
12,046
927
18,987
15,272
8,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 9 / 7
11,372
875
9,458
21,141
12,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
14 / 14 / 11
15,494
1,192
36,147
28,925
14,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
88
34
Kills
26
26
Deaths
35
74
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azul15
Cthulhu
3
3
17
3.83
W
0
7
16
1.14
L
Gilgamesh
DavidYonoseque
Gilgamesh
4
4
10
2.25
L
Baba Yaga
Galofakju
Baba Yaga
2
5
17
2.1
W
10
7
15
2.5
W
Mercury
Jiabou
Mercury
8
6
14
2.5
W
Gilgamesh
Raeshaguel
Gilgamesh
6
0
13
12.5
L
3
9
7
0.72
W
Heimdallr
Zethamar
Heimdallr
10
6
16
3
L
14
14
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,407
Damage
102,807
109,835
Taken
118,790
81,069
Mitigated
96,148
16,308
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azul15
Cthulhu
18,720
865
1,483
1,062
23,622
32,355
0
8,000
15,158
42,173
0
W
4,005
635
0
18
21,049
24,579
0
10,943
9,700
18,960
0
L
Gilgamesh
DavidYonoseque
Gilgamesh
19,495
6,980
0
1,522
29,830
28,894
0
9,877
19,564
0
33,028
L
Baba Yaga
Galofakju
Baba Yaga
18,987
1,703
0
2,623
15,272
8,263
0
5,468
9,804
32,447
0
W
37,351
1,088
0
971
14,246
4,782
0
3,847
10,303
63,585
0
W
Mercury
Jiabou
Mercury
21,602
15,236
0
779
21,092
8,460
0
7,740
13,236
0
41,280
W
Gilgamesh
Raeshaguel
Gilgamesh
17,515
4,423
0
10,852
34,488
34,681
0
18,103
15,917
851
29,750
L
9,458
577
136
2,283
21,141
12,312
0
10,585
10,553
19,255
0
W
Heimdallr
Zethamar
Heimdallr
28,934
15,486
0
3,688
18,960
8,567
0
5,386
13,514
0
64,667
L
36,147
12,152
0
1,519
28,925
14,324
0
8,277
20,648
0
80,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,845
Gold Earned
63,664
238
Minions Killed
218
12
Camps Cleared
6
1,235,088
Distance Traveled
1,396,573
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,645
973
31
2
1
300,275
0
W
Ymir
11,531
887
41
3
1
187,820
0
L
Gilgamesh
12,107
931
39
3
3
350,911
2
L
Baba Yaga
12,046
927
47
4
0
271,351
0
W
Zeus
14,972
1,152
61
5
4
218,875
0
W
Mercury
13,837
1,064
34
3
1
303,507
0
W
Gilgamesh
13,409
1,031
28
2
0
298,086
0
L
Anubis
11,372
875
28
2
1
221,246
0
W
Heimdallr
15,096
1,161
74
6
6
226,800
1
L
Pele
15,494
1,192
73
6
1
252,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role