Player Matchup

Apollo
Apollo
Brazen_Devil
Apollo
Level 16
God Stats
2W - 3L
1,394 SR
Queue Stats
21W - 24L
1,180 Elo+
Party 1
Tyr
Tyr
Midn1te17
Tyr
Level 25
God Stats
6W - 11L
1,261 SR
Queue Stats
239W - 242L
1,389 Elo+
Party 1
Anubis
Anubis
NG vonHinten
Anubis
Level 106
God Stats
12W - 5L
1,771 SR
Queue Stats
152W - 156L
1,451 Elo+
Party 1
Team Averages
Level 49
1,475 SR
1,340 Elo+

VS

Team Averages
Level 53
1,406 SR
1,262 Elo+
Agni
Agni
Nathanator_64
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,199 Elo+
Solo
Gilgamesh
Gilgamesh
Xxalvarotron16xX
Gilgamesh
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 33L
1,211 Elo+
Party 2
Medusa
Medusa
meme32w2
Medusa
Level 78
God Stats
2W - 1L
1,218 SR
Queue Stats
22W - 43L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 3 / 11
8,263
751
6,222
6,666
2,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 10
8,400
764
6,157
7,746
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
13
7 / 0 / 8
8,783
798
9,099
6,993
3,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,407
582
3,030
7,589
1,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
9
1 / 7 / 1
6,927
630
4,121
11,037
3,374
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
meme32w2
Medusa
10
1 / 3 / 1
7,150
650
5,265
8,771
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
3
3
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
3
11
3.5
W
6
0
10
11
W
Anubis
7
0
8
11
L
1
8
0
0.13
L
Gilgamesh
1
7
1
0.21
L
Medusa
meme32w2
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
12,416
21,405
Taken
27,397
13,119
Mitigated
7,489
7,040
Healing
1,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,222
4,465
0
0
6,666
2,294
959
1,314
5,352
0
20,720
W
6,157
1,965
0
1,246
7,746
7,702
130
834
6,912
0
13,303
W
Anubis
9,099
492
637
5,157
6,993
3,123
878
896
6,097
41,600
0
L
3,030
235
0
222
7,589
1,742
0
3,098
4,220
10,770
0
L
Gilgamesh
4,121
397
0
674
11,037
3,374
0
3,784
6,899
0
18,809
L
Medusa
meme32w2
Medusa
5,265
2,003
0
878
8,771
2,373
0
1,863
6,596
0
28,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
20,484
119
Minions Killed
90
0
Camps Cleared
0
591,555
Distance Traveled
535,268
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,263
751
40
4
0
179,509
4
W
Tyr
8,400
764
12
1
0
222,110
3
W
Anubis
8,783
798
67
6
0
189,936
5
L
Agni
6,407
582
19
2
0
168,912
0
L
Gilgamesh
6,927
630
26
2
0
181,735
0
L
Medusa
7,150
650
45
4
0
184,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role