Player Matchup

Cupid
Cupid
BananaFarmer
Cupid
Level 14
God Stats
0W - 1L
1,457 SR
Queue Stats
30W - 21L
1,773 Elo+
Party 3
Cthulhu
Cthulhu
DarkT1gerr
Cthulhu
Level 15
God Stats
2W - 6L
1,380 SR
Queue Stats
92W - 98L
1,324 Elo+
Party 3
Nemesis
Nemesis
Jana_jgsm
Nemesis
Level 5
God Stats
0W - 1L
1,689 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 3
Thor
Thor
Scar247
Thor
Level 14
God Stats
0W - 3L
1,222 SR
Queue Stats
46W - 46L
1,361 Elo+
Party 3
Ra
Ra
YujiroZ
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,424 Elo+
Solo
Team Averages
Level 11
1,449 SR
1,476 Elo+

VS

Team Averages
Level 20
1,586 SR
1,443 Elo+
Camazotz
Camazotz
Coyote56
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,492 Elo+
Party 2
Vamana
Vamana
DSBDaniels
Vamana
Level 28
God Stats
3W - 0L
1,810 SR
Queue Stats
89W - 109L
1,413 Elo+
Party 1
Ymir
Ymir
SoldiORIG
Ymir
Level 5
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 2
Hades
Hades
ivo_v2
Hades
Level 25
God Stats
51W - 55L
1,518 SR
Queue Stats
89W - 115L
1,362 Elo+
Party 1
Janus
Janus
newplayer283
Janus
Level 26
God Stats
18W - 15L
1,773 SR
Queue Stats
183W - 129L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 10 / 5
11,127
530
20,703
18,840
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DarkT1gerr
Cthulhu
17
1 / 9 / 3
10,173
484
12,475
24,989
19,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Jana_jgsm
Nemesis
9
0 / 14 / 0
6,816
325
3,619
17,562
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Scar247
Thor
15
5 / 10 / 5
9,666
460
8,546
16,286
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 12 / 1
8,436
402
3,603
15,055
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Coyote56
Camazotz
15
6 / 3 / 12
10,684
509
8,120
15,309
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
DSBDaniels
Vamana
17
6 / 5 / 17
11,100
529
8,279
16,247
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
16
3 / 4 / 9
9,993
476
6,656
13,205
12,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
ivo_v2
Hades
16
5 / 7 / 5
10,492
500
5,737
13,007
7,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
34 / 1 / 8
15,080
718
37,423
18,785
8,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
18
Kills
54
55
Deaths
20
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
10
10
5
1.25
W
Camazotz
Coyote56
Camazotz
6
3
12
4
W
Vamana
DSBDaniels
Vamana
6
5
17
2.9
L
Cthulhu
DarkT1gerr
Cthulhu
1
9
3
0.28
L
Nemesis
Jana_jgsm
Nemesis
0
14
0
0
L
Thor
Scar247
Thor
5
10
5
0.75
W
Ymir
3
4
9
1.88
L
2
12
1
0.21
W
Hades
ivo_v2
Hades
5
7
5
1.07
W
34
1
8
38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,946
Damage
66,215
92,732
Taken
76,553
42,921
Mitigated
43,567
13,842
Healing
26,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,703
13,768
481
4,278
18,840
6,482
298
11,135
7,705
0
62,348
W
Camazotz
Coyote56
Camazotz
8,120
1,732
0
8,267
15,309
5,698
1,592
2,984
12,171
0
37,409
W
Vamana
DSBDaniels
Vamana
8,279
3,727
0
4,552
16,247
9,652
3,504
6,504
9,013
0
47,177
L
Cthulhu
DarkT1gerr
Cthulhu
12,475
796
49
5,137
24,989
19,504
1,336
9,486
15,503
61,220
0
L
Nemesis
Jana_jgsm
Nemesis
3,619
1,463
0
1,690
17,562
5,161
0
10,744
6,818
0
20,235
L
Thor
Scar247
Thor
8,546
1,019
0
1,694
16,286
6,959
0
8,858
7,428
0
41,524
W
Ymir
6,656
1,708
0
884
13,205
12,888
1,165
1,923
11,227
38,964
0
L
3,603
1,126
32
481
15,055
4,815
489
9,593
5,462
37,945
0
W
Hades
ivo_v2
Hades
5,737
434
696
3,460
13,007
7,030
2,075
904
12,040
49,946
0
W
37,423
4,640
277
8,163
18,785
8,299
102
2,560
16,024
133,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
57,349
351
Minions Killed
490
0
Camps Cleared
0
1,693,835
Distance Traveled
2,124,513
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,127
530
88
4
0
319,117
0
W
Camazotz
10,684
509
61
3
0
390,935
1
W
Vamana
11,100
529
72
3
0
427,917
0
L
Cthulhu
10,173
484
107
5
0
364,209
0
L
Nemesis
6,816
325
37
2
0
381,895
0
L
Thor
9,666
460
48
2
0
360,106
0
W
Ymir
9,993
476
59
3
0
406,505
2
L
Ra
8,436
402
71
3
0
268,508
0
W
Hades
10,492
500
91
4
0
391,256
0
W
Janus
15,080
718
207
10
0
507,900
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role