Player Matchup

Skadi
Skadi
TTV_bob_the_HOE
Skadi
Level 68
God Stats
7W - 2L
1,746 SR
Queue Stats
130W - 115L
1,500 Elo+
Party 2
Pele
Pele
TheBorckster12
Pele
Level 67
God Stats
24W - 16L
1,558 SR
Queue Stats
341W - 344L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnKnown-500KD
Cu Chulainn
Level 69
God Stats
4W - 6L
1,383 SR
Queue Stats
128W - 114L
1,444 Elo+
Party 2
Ganesha
Ganesha
WreckDaBully
Ganesha
Level 88
God Stats
15W - 10L
1,600 SR
Queue Stats
163W - 148L
1,523 Elo+
Solo
Hera
Hera
dome perro
Hera
Level 105
God Stats
4W - 6L
1,350 SR
Queue Stats
721W - 722L
1,495 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,497 Elo+

VS

Team Averages
Level 89
1,488 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
DMA_9300
Serqet
Level 128
God Stats
6W - 6L
1,535 SR
Queue Stats
309W - 293L
1,535 Elo+
Party 3
Zhong Kui
Zhong Kui
GlassHim3840
Zhong Kui
Level 125
God Stats
1W - 1L
1,569 SR
Queue Stats
8W - 6L
1,589 Elo+
Party 1
Artemis
Artemis
TarzTheVile
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,804 Elo+
Party 1
Sobek
Sobek
da gamerfail
Sobek
Level 91
God Stats
14W - 26L
1,333 SR
Queue Stats
189W - 219L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,271
545
8,457
8,417
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 8
9,590
564
7,983
12,087
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
UnKnown-500KD
Cu Chulainn
18
10 / 0 / 2
11,143
655
13,302
10,382
7,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
WreckDaBully
Ganesha
14
2 / 2 / 13
9,298
547
6,227
10,220
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 2 / 0
10,285
605
11,195
6,940
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 10 / 0
7,039
414
4,492
13,426
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
DMA_9300
Serqet
16
4 / 4 / 0
9,043
532
2,769
12,084
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
GlassHim3840
Zhong Kui
14
1 / 3 / 1
8,221
484
6,437
14,995
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TarzTheVile
Artemis
13
2 / 5 / 2
8,140
479
6,752
10,775
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 5 / 4
6,987
411
5,803
13,937
7,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
27
Kills
8
8
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
10
0
0
L
Serqet
DMA_9300
Serqet
4
4
0
1
L
Zhong Kui
GlassHim3840
Zhong Kui
1
3
1
0.5
W
3
2
5
2.75
L
Artemis
TarzTheVile
Artemis
2
5
2
0.6
W
5
2
8
4.5
W
Cu Chulainn
UnKnown-500KD
Cu Chulainn
10
0
2
11
W
Ganesha
WreckDaBully
Ganesha
2
2
13
4.25
L
1
5
4
0.6
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,164
Damage
26,253
48,046
Taken
65,217
24,525
Mitigated
27,867
14,214
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,492
777
0
2,738
13,426
3,846
1,016
0
13,426
30,085
0
L
Serqet
DMA_9300
Serqet
2,769
302
0
1,347
12,084
4,401
0
2,204
9,874
0
58,559
L
Zhong Kui
GlassHim3840
Zhong Kui
6,437
865
0
7,538
14,995
9,633
0
6,097
8,556
53,454
0
W
8,457
3,859
0
1,430
8,417
2,680
3,080
2,477
5,940
0
56,071
L
Artemis
TarzTheVile
Artemis
6,752
2,283
0
3,135
10,775
2,455
1,328
2,659
8,042
0
48,119
W
7,983
1,852
560
4,562
12,087
4,692
795
3,560
8,527
0
57,798
W
Cu Chulainn
UnKnown-500KD
Cu Chulainn
13,302
2,154
0
3,080
10,382
7,028
1,054
4,722
5,447
0
75,961
W
Ganesha
WreckDaBully
Ganesha
6,227
654
284
2,898
10,220
7,512
0
3,161
6,904
29,743
0
L
5,803
110
378
6,085
13,937
7,532
0
5,899
7,897
24,356
0
W
11,195
2,615
0
1,400
6,940
2,613
1,651
2,812
3,748
68,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,587
Gold Earned
39,430
530
Minions Killed
413
0
Camps Cleared
0
1,723,794
Distance Traveled
1,534,768
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,039
414
52
3
0
282,098
2
L
Serqet
9,043
532
116
7
0
345,968
4
L
Zhong Kui
8,221
484
121
7
0
307,620
7
W
Skadi
9,271
545
110
6
0
325,516
2
L
Artemis
8,140
479
84
5
0
258,458
4
W
Pele
9,590
564
96
6
0
384,013
1
W
Cu Chulainn
11,143
655
155
9
0
354,351
4
W
Ganesha
9,298
547
17
1
0
339,988
5
L
Sobek
6,987
411
40
2
0
340,624
0
W
Hera
10,285
605
152
9
0
319,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role