Player Matchup

Ares
Ares
BiMdoCorsa
Ares
Level 5
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
Pai-raposa
Thor
Level 17
God Stats
3W - 0L
1,694 SR
Queue Stats
23W - 58L
1,126 Elo+
Solo
Nemesis
Nemesis
SucoDFruta
Nemesis
Level 8
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 2
Anhur
Anhur
Zarak0
Anhur
Level 29
God Stats
40W - 65L
1,565 SR
Queue Stats
283W - 357L
1,403 Elo+
Solo
Ra
Ra
leowerlich
Ra
Level 8
God Stats
6W - 3L
1,766 SR
Queue Stats
14W - 17L
1,416 Elo+
Solo
Team Averages
Level 13
1,598 SR
1,375 Elo+

VS

Team Averages
Level 22
1,404 SR
1,265 Elo+
Nike
Nike
FELPMONSTRO
Nike
Level 25
God Stats
25W - 26L
1,420 SR
Queue Stats
73W - 97L
1,312 Elo+
Party 1
Loki
Loki
ForshaKenn
Loki
Level 29
God Stats
18W - 15L
1,500 SR
Queue Stats
636W - 713L
1,338 Elo+
Solo
Hera
Hera
Maribdo
Hera
Level 24
God Stats
6W - 14L
1,205 SR
Queue Stats
46W - 66L
1,191 Elo+
Party 1
Bellona
Bellona
SlayerTitan
Bellona
Level 19
God Stats
0W - 2L
1,511 SR
Queue Stats
1W - 2L
1,137 Elo+
Solo
Neith
Neith
TITANIABlack
Neith
Level 15
God Stats
8W - 16L
1,385 SR
Queue Stats
18W - 26L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,818
519
5,086
7,418
5,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 5 / 4
7,855
462
3,308
10,543
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
SucoDFruta
Nemesis
15
6 / 0 / 5
9,123
537
5,076
8,352
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Zarak0
Anhur
14
2 / 3 / 7
8,832
520
5,555
10,893
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 3 / 6
9,564
563
7,490
7,350
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,381
375
4,108
11,067
5,757
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 3 / 2
8,816
519
7,701
12,002
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Maribdo
Hera
13
2 / 3 / 2
8,263
486
3,536
6,902
2,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SlayerTitan
Bellona
12
3 / 6 / 2
7,424
437
5,861
8,554
3,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 2 / 1
5,061
298
341
1,318
141
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
12
13
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
8
2
0.25
L
6
3
2
2.33
L
Hera
Maribdo
Hera
2
3
2
1
W
3
5
4
1
L
Bellona
SlayerTitan
Bellona
3
6
2
0.67
W
Nemesis
SucoDFruta
Nemesis
6
0
5
8.5
L
0
2
1
0.25
W
Anhur
Zarak0
Anhur
2
3
7
1.83
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
21,547
44,556
Taken
39,843
18,903
Mitigated
16,380
13,238
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,086
673
0
0
7,418
5,565
965
980
6,438
39,868
0
L
4,108
928
0
0
11,067
5,757
219
3,706
7,219
0
19,109
L
7,701
2,500
0
3,642
12,002
4,183
0
2,582
9,374
0
51,001
L
Hera
Maribdo
Hera
3,536
1,459
0
794
6,902
2,312
1,103
2,781
4,060
38,247
0
W
3,308
1,570
0
1,572
10,543
3,190
38
436
10,107
0
30,089
L
Bellona
SlayerTitan
Bellona
5,861
1,426
0
307
8,554
3,987
368
2,662
5,810
0
26,483
W
Nemesis
SucoDFruta
Nemesis
5,076
2,833
0
3,469
8,352
4,101
1,127
0
8,352
0
49,158
L
341
225
0
0
1,318
141
0
446
804
0
4,229
W
Anhur
Zarak0
Anhur
5,555
2,074
0
4,743
10,893
3,746
1,638
638
10,255
0
52,444
W
7,490
397
1,061
2,393
7,350
2,301
310
1,482
5,868
49,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
35,945
392
Minions Killed
234
0
Camps Cleared
0
1,584,135
Distance Traveled
1,187,553
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,818
519
67
4
0
309,315
1
L
Nike
6,381
375
20
1
0
270,321
0
L
Loki
8,816
519
90
5
0
326,222
0
L
Hera
8,263
486
75
4
0
267,138
1
W
Thor
7,855
462
49
3
0
312,716
1
L
Bellona
7,424
437
43
3
0
265,420
0
W
Nemesis
9,123
537
87
5
0
343,459
4
L
Neith
5,061
298
6
0
0
58,452
0
W
Anhur
8,832
520
89
5
0
280,444
3
W
Ra
9,564
563
100
6
0
338,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role