Player Matchup

Zeus
Zeus
DangleFlicker
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 1
Ullr
Ullr
Sudzy Soul
Ullr
Level 48
God Stats
3W - 3L
1,539 SR
Queue Stats
57W - 74L
1,393 Elo+
Solo
Hercules
Hercules
TardFase-
Hercules
Level 115
God Stats
2W - 6L
1,396 SR
Queue Stats
21W - 31L
1,308 Elo+
Party 1
Team Averages
Level 76
1,478 SR
1,348 Elo+

VS

Team Averages
Level 28
1,330 SR
1,285 Elo+
Loki
Loki
Fengshweezy
Loki
Level 29
God Stats
23W - 41L
1,463 SR
Queue Stats
398W - 476L
1,415 Elo+
Party 2
Sobek
Sobek
SchevsGanja
Sobek
Level 47
God Stats
9W - 13L
1,207 SR
Queue Stats
387W - 500L
1,400 Elo+
Party 2
Ra
Ra
poleiro_postal
Ra
Level 7
God Stats
0W - 3L
1,322 SR
Queue Stats
3W - 9L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
11,331
667
10,139
6,291
1,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 13
11,281
664
11,617
10,427
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
TardFase-
Hercules
18
18 / 0 / 4
14,093
829
20,642
14,262
12,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
10,233
602
5,173
14,560
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 5
9,470
557
9,142
21,808
26,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 10 / 2
9,978
587
5,100
15,118
6,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
5
5
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
3
7
0
0.43
L
0
5
5
0.5
W
2
2
13
4.25
W
Hercules
TardFase-
Hercules
18
0
4
20
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
19,415
30,980
Taken
51,486
18,739
Mitigated
38,649
7,969
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,139
1,084
555
706
6,291
1,895
531
3,301
2,990
45,067
0
L
5,173
1,225
302
1,527
14,560
5,242
0
882
13,678
0
55,407
L
9,142
958
660
3,268
21,808
26,950
0
6,960
14,848
24,070
0
W
11,617
2,872
0
252
10,427
3,949
743
4,485
5,942
0
43,337
W
Hercules
TardFase-
Hercules
20,642
5,453
1,090
5,366
14,262
12,895
1,642
6,554
7,708
0
50,453
L
5,100
764
424
634
15,118
6,457
0
2,428
12,690
38,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
29,681
161
Minions Killed
144
0
Camps Cleared
0
945,502
Distance Traveled
859,144
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,331
667
62
4
0
264,952
2
L
Loki
10,233
602
65
4
0
304,767
0
L
Sobek
9,470
557
23
1
0
303,875
2
W
Ullr
11,281
664
53
3
0
308,894
2
W
Hercules
14,093
829
46
3
0
371,656
4
L
Ra
9,978
587
56
3
0
250,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role