Player Matchup

Ne Zha
Ne Zha
BlueShark23
Ne Zha
Level 24
God Stats
5W - 1L
1,725 SR
Queue Stats
9W - 3L
1,707 Elo+
Solo
Yemoja
Yemoja
Falar1
Yemoja
Level 27
God Stats
51W - 32L
1,659 SR
Queue Stats
68W - 59L
1,612 Elo+
Solo
Merlin
Merlin
Harmasar
Merlin
Level 14
God Stats
2W - 3L
1,557 SR
Queue Stats
13W - 14L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MuePG
Ah Muzen Cab
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,674 Elo+
Solo
Nike
Nike
augustcat
Nike
Level 22
God Stats
1W - 1L
1,323 SR
Queue Stats
11W - 5L
1,650 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,652 Elo+

VS

Team Averages
Level 10
1,583 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Alexvon6
Gilgamesh
Level 23
God Stats
0W - 1L
1,657 SR
Queue Stats
18W - 6L
1,822 Elo+
Party 2
Loki
Loki
MrPepper01
Loki
Level 8
God Stats
1W - 1L
1,879 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Scylla
Scylla
Vanderinoo
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
WSSmokey
Yemoja
Level 3
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Izanami
Izanami
ZidaneV
Izanami
Level 8
God Stats
1W - 1L
1,625 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
11 / 2 / 6
8,484
707
8,317
11,210
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Falar1
Yemoja
10
2 / 2 / 13
6,799
567
4,841
9,542
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Harmasar
Merlin
13
9 / 2 / 6
8,483
707
9,799
7,115
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
MuePG
Ah Muzen Cab
12
8 / 2 / 4
7,183
599
8,627
7,999
2,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
4 / 2 / 4
7,768
647
6,306
7,047
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexvon6
Gilgamesh
7
0 / 7 / 1
5,140
428
2,248
9,473
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 8 / 3
7,178
598
4,710
9,665
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Vanderinoo
Scylla
12
4 / 5 / 0
7,356
613
7,069
7,293
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
WSSmokey
Yemoja
9
1 / 7 / 3
6,185
515
3,991
11,530
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ZidaneV
Izanami
10
3 / 7 / 2
6,715
560
7,881
9,954
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
34
Kills
10
10
Deaths
34
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alexvon6
Gilgamesh
0
7
1
0.07
W
Ne Zha
11
2
6
7
W
Yemoja
Falar1
Yemoja
2
2
13
4.25
W
Merlin
Harmasar
Merlin
9
2
6
6
L
2
8
3
0.44
W
Ah Muzen Cab
MuePG
Ah Muzen Cab
8
2
4
5
L
Scylla
Vanderinoo
Scylla
4
5
0
0.8
L
Yemoja
WSSmokey
Yemoja
1
7
3
0.36
L
Izanami
ZidaneV
Izanami
3
7
2
0.57
W
Nike
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
25,899
42,913
Taken
47,915
18,452
Mitigated
17,014
16,675
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alexvon6
Gilgamesh
2,248
622
0
1,179
9,473
4,495
0
783
8,264
0
17,045
W
Ne Zha
8,317
3,415
0
5,258
11,210
3,966
0
2,479
8,627
0
52,005
W
Yemoja
Falar1
Yemoja
4,841
1,443
1,145
3,328
9,542
4,248
160
2,765
6,737
15,567
0
W
Merlin
Harmasar
Merlin
9,799
650
0
967
7,115
2,495
63
2,294
4,621
44,787
0
L
4,710
1,726
0
1,965
9,665
2,475
0
1,776
7,771
0
32,179
W
Ah Muzen Cab
MuePG
Ah Muzen Cab
8,627
5,499
0
4,047
7,999
2,484
1,084
1,489
6,482
0
36,858
L
Scylla
Vanderinoo
Scylla
7,069
556
0
734
7,293
2,058
0
2,560
4,357
24,557
0
L
Yemoja
WSSmokey
Yemoja
3,991
1,259
518
643
11,530
5,050
240
5,028
6,406
12,584
0
L
Izanami
ZidaneV
Izanami
7,881
6,055
366
1,374
9,954
2,936
436
3,901
5,967
0
29,232
W
Nike
6,306
658
0
1,930
7,047
5,259
544
1,581
5,386
0
41,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
32,574
349
Minions Killed
223
0
Camps Cleared
0
1,164,541
Distance Traveled
1,133,584
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,140
428
47
4
0
230,794
0
W
Ne Zha
8,484
707
99
8
0
264,180
2
W
Yemoja
6,799
567
21
2
0
242,227
1
W
Merlin
8,483
707
86
7
0
223,663
2
L
Loki
7,178
598
62
5
0
260,753
3
W
Ah Muzen Cab
7,183
599
51
4
0
221,039
2
L
Scylla
7,356
613
43
4
0
215,598
1
L
Yemoja
6,185
515
9
1
0
216,771
0
L
Izanami
6,715
560
62
5
0
209,668
2
W
Nike
7,768
647
92
8
0
213,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role