Player Matchup

Bakasura
Bakasura
Sneex
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,505 Elo+
Solo
Izanami
Izanami
Wolves21
Izanami
Level 126
God Stats
13W - 10L
1,612 SR
Queue Stats
145W - 152L
1,498 Elo+
Party 1
Chaac
Chaac
kasetas
Chaac
Level 125
God Stats
15W - 14L
1,581 SR
Queue Stats
154W - 175L
1,457 Elo+
Party 1
Raijin
Raijin
rodri4remu
Raijin
Level 102
God Stats
3W - 0L
1,852 SR
Queue Stats
19W - 12L
1,697 Elo+
Solo
Discordia
Discordia
spinachpie
Discordia
Level 88
God Stats
18W - 19L
1,347 SR
Queue Stats
176W - 195L
1,500 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,532 Elo+

VS

Team Averages
Level 75
1,552 SR
1,432 Elo+
King Arthur
King Arthur
BABADOOK88
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,446 Elo+
Party 3
Sol
Sol
Daaros
Sol
Level 43
God Stats
50W - 40L
1,638 SR
Queue Stats
296W - 312L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Raunok
Hun Batz
Level 120
God Stats
0W - 2L
1,433 SR
Queue Stats
56W - 57L
1,363 Elo+
Party 2
Ra
Ra
irakyirakygaming
Ra
Level 76
God Stats
3W - 4L
1,649 SR
Queue Stats
48W - 64L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
pimesokk
Gilgamesh
Level 124
God Stats
1W - 1L
1,540 SR
Queue Stats
120W - 125L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sneex
Bakasura
20
12 / 6 / 11
14,219
1,094
16,710
17,899
8,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Wolves21
Izanami
20
10 / 3 / 21
15,123
1,163
26,182
15,710
7,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
kasetas
Chaac
20
6 / 2 / 28
14,239
1,095
18,530
19,239
22,336
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
rodri4remu
Raijin
20
11 / 1 / 24
14,996
1,154
31,108
16,620
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
spinachpie
Discordia
20
2 / 1 / 29
13,188
1,014
22,168
5,179
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BABADOOK88
King Arthur
17
1 / 9 / 6
11,476
883
8,689
31,293
25,378
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Daaros
Sol
19
4 / 10 / 4
13,230
1,018
21,768
22,710
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Raunok
Hun Batz
19
3 / 8 / 7
12,908
993
11,775
22,791
9,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 7 / 8
13,165
1,013
11,090
15,756
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
pimesokk
Gilgamesh
19
3 / 7 / 8
13,057
1,004
18,103
30,308
23,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
46
41
Kills
13
13
Deaths
41
113
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BABADOOK88
King Arthur
1
9
6
0.44
L
Sol
Daaros
Sol
4
10
4
0.6
L
Hun Batz
Raunok
Hun Batz
3
8
7
0.81
W
Bakasura
Sneex
Bakasura
12
6
11
2.92
W
Izanami
Wolves21
Izanami
10
3
21
6.83
L
2
7
8
0.86
W
Chaac
kasetas
Chaac
6
2
28
10
L
Gilgamesh
pimesokk
Gilgamesh
3
7
8
1
W
Raijin
rodri4remu
Raijin
11
1
24
23
W
Discordia
spinachpie
Discordia
2
1
29
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,698
Damage
71,425
74,647
Taken
122,858
47,394
Mitigated
74,174
20,583
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BABADOOK88
King Arthur
8,689
1,108
0
2,938
31,293
25,378
0
14,833
15,726
511
23,334
L
Sol
Daaros
Sol
21,768
4,081
231
5,155
22,710
8,921
0
12,235
10,178
63,792
0
L
Hun Batz
Raunok
Hun Batz
11,775
2,937
0
249
22,791
9,515
0
9,094
12,836
0
36,567
W
Bakasura
Sneex
Bakasura
16,710
10,190
0
2,953
17,899
8,528
0
7,360
10,539
0
25,259
W
Izanami
Wolves21
Izanami
26,182
20,784
1,404
6,016
15,710
7,483
0
6,279
9,431
0
63,218
L
11,090
377
4,777
1,931
15,756
6,619
0
4,975
10,431
48,617
0
W
Chaac
kasetas
Chaac
18,530
3,383
667
7,497
19,239
22,336
0
7,732
11,507
0
34,775
L
Gilgamesh
pimesokk
Gilgamesh
18,103
6,158
0
2,246
30,308
23,741
0
12,139
16,492
888
31,011
W
Raijin
rodri4remu
Raijin
31,108
3,030
213
1,356
16,620
6,875
0
9,539
7,081
64,473
0
W
Discordia
spinachpie
Discordia
22,168
997
183
294
5,179
2,172
0
3,318
1,861
37,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,765
Gold Earned
63,836
283
Minions Killed
294
9
Camps Cleared
9
1,290,537
Distance Traveled
1,339,281
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,476
883
29
2
1
230,475
0
L
Sol
13,230
1,018
93
7
3
265,885
0
L
Hun Batz
12,908
993
60
5
1
267,982
2
W
Bakasura
14,219
1,094
42
3
4
276,976
1
W
Izanami
15,123
1,163
108
8
1
228,209
0
L
Ra
13,165
1,013
86
7
3
296,991
0
W
Chaac
14,239
1,095
36
3
1
271,926
0
L
Gilgamesh
13,057
1,004
26
2
1
277,948
0
W
Raijin
14,996
1,154
71
5
1
252,358
3
W
Discordia
13,188
1,014
26
2
2
261,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role