Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DTownRaised303
Nemesis
Level 6
God Stats
3W - 1L
1,919 SR
Queue Stats
20W - 18L
1,729 Elo+
Party 1
Sun Wukong
Sun Wukong
Maxo_Cream_187
Sun Wukong
Level 14
God Stats
6W - 4L
1,787 SR
Queue Stats
21W - 20L
1,440 Elo+
Party 1
Cerberus
Cerberus
bigdread14
Cerberus
Level 27
God Stats
1W - 4L
1,254 SR
Queue Stats
85W - 93L
1,573 Elo+
Solo
Heimdallr
Heimdallr
hunniedewww
Heimdallr
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
23W - 24L
1,515 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,552 Elo+

VS

Team Averages
Level 14
1,476 SR
1,401 Elo+
Nemesis
Nemesis
Ctaulbz
Nemesis
Level 4
God Stats
1W - 2L
1,368 SR
Queue Stats
15W - 15L
1,250 Elo+
Solo
Hera
Hera
L0TUS x B0MB
Hera
Level 17
God Stats
7W - 11L
1,436 SR
Queue Stats
195W - 179L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tyrantweasel
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Solo
Artemis
Artemis
dondon40
Artemis
Level 16
God Stats
72W - 36L
1,577 SR
Queue Stats
130W - 111L
1,455 Elo+
Solo
Cthulhu
Cthulhu
rich-mail51
Cthulhu
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
279W - 279L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
15 / 7 / 6
18,257
1,217
38,314
27,176
9,789
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 11 / 8
12,578
839
8,491
20,078
8,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Maxo_Cream_187
Sun Wukong
20
4 / 4 / 12
14,973
998
14,266
24,010
24,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
bigdread14
Cerberus
20
4 / 8 / 12
15,665
1,044
12,310
32,933
34,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
hunniedewww
Heimdallr
20
0 / 11 / 16
13,472
898
11,167
27,111
12,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ctaulbz
Nemesis
19
2 / 4 / 10
13,452
897
4,516
18,361
7,226
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 5 / 20
15,973
1,065
41,467
14,407
5,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Tyrantweasel
Kumbhakarna
20
4 / 7 / 23
15,120
1,008
10,806
21,959
25,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
dondon40
Artemis
20
11 / 3 / 15
15,255
1,017
39,520
12,713
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
rich-mail51
Cthulhu
20
15 / 4 / 18
17,602
1,173
27,501
24,505
27,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
23
Kills
41
41
Deaths
23
54
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
15
7
6
2.57
W
Nemesis
Ctaulbz
Nemesis
2
4
10
1.75
L
0
11
8
0.36
W
9
5
20
3.8
L
Sun Wukong
Maxo_Cream_187
Sun Wukong
4
4
12
2.5
W
Kumbhakarna
Tyrantweasel
Kumbhakarna
4
7
23
2.21
L
Cerberus
bigdread14
Cerberus
4
8
12
1.25
W
Artemis
dondon40
Artemis
11
3
15
6.17
L
Heimdallr
hunniedewww
Heimdallr
0
11
16
0.73
W
Cthulhu
rich-mail51
Cthulhu
15
4
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,548
Damage
123,810
131,308
Taken
91,945
90,256
Mitigated
70,543
15,292
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
38,314
12,036
0
10,575
27,176
9,789
0
21,557
5,619
94,656
0
W
Nemesis
Ctaulbz
Nemesis
4,516
2,521
295
1,307
18,361
7,226
0
7,647
10,628
0
15,213
L
8,491
3,600
0
915
20,078
8,521
0
12,707
7,371
0
20,186
W
41,467
9,503
0
0
14,407
5,059
0
8,301
5,950
66,545
0
L
Sun Wukong
Maxo_Cream_187
Sun Wukong
14,266
2,743
0
1,264
24,010
24,593
0
13,358
10,652
50
37,385
W
Kumbhakarna
Tyrantweasel
Kumbhakarna
10,806
1,128
0
0
21,959
25,778
0
12,690
8,859
19,757
0
L
Cerberus
bigdread14
Cerberus
12,310
1,188
0
1,760
32,933
34,456
0
14,832
18,101
33,367
0
W
Artemis
dondon40
Artemis
39,520
17,868
215
1,399
12,713
4,793
0
6,835
5,722
0
85,554
L
Heimdallr
hunniedewww
Heimdallr
11,167
5,611
0
778
27,111
12,897
0
17,320
9,791
0
29,559
W
Cthulhu
rich-mail51
Cthulhu
27,501
2,485
266
1,049
24,505
27,687
0
13,873
10,128
57,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,945
Gold Earned
77,402
268
Minions Killed
262
5
Camps Cleared
10
1,306,799
Distance Traveled
1,495,292
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
18,257
1,217
94
6
1
259,141
1
W
Nemesis
13,452
897
14
1
5
289,287
5
L
Nemesis
12,578
839
28
2
0
220,749
1
W
Hera
15,973
1,065
53
4
0
295,943
0
L
Sun Wukong
14,973
998
57
4
1
338,272
1
W
Kumbhakarna
15,120
1,008
26
2
1
313,583
0
L
Cerberus
15,665
1,044
51
3
2
254,001
0
W
Artemis
15,255
1,017
81
5
0
267,390
1
L
Heimdallr
13,472
898
38
3
1
234,636
0
W
Cthulhu
17,602
1,173
88
6
4
329,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role