Player Matchup

Tsukuyomi
Tsukuyomi
Biel__BR_GHT
Tsukuyomi
Level 29
God Stats
7W - 7L
1,588 SR
Queue Stats
91W - 113L
1,443 Elo+
Solo
Kukulkan
Kukulkan
M1garand1987
Kukulkan
Level 16
God Stats
6W - 4L
1,593 SR
Queue Stats
14W - 12L
1,470 Elo+
Solo
Athena
Athena
Nerfetari_II
Athena
Level 22
God Stats
4W - 3L
1,608 SR
Queue Stats
39W - 36L
1,546 Elo+
Solo
Cerberus
Cerberus
SandSmesh2
Cerberus
Level 27
God Stats
6W - 6L
1,515 SR
Queue Stats
62W - 56L
1,451 Elo+
Solo
Jing Wei
Jing Wei
TheSmileJoker02
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,482 Elo+

VS

Team Averages
Level 17
1,621 SR
1,464 Elo+
Ravana
Ravana
CheT0Glam
Ravana
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 76L
1,473 Elo+
Solo
Nu Wa
Nu Wa
JauMMMM
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MissRasputina
Izanami
Level 17
God Stats
14W - 2L
2,104 SR
Queue Stats
34W - 30L
1,496 Elo+
Solo
Yemoja
Yemoja
PopeWaa
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,164 Elo+
Party 1
Bellona
Bellona
Viitu0
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Biel__BR_GHT
Tsukuyomi
16
4 / 10 / 2
10,421
434
8,475
18,666
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
M1garand1987
Kukulkan
1
0 / 1 / 0
4,687
195
0
1,974
267
Athena
18
5 / 5 / 5
11,750
490
10,790
25,585
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
SandSmesh2
Cerberus
20
10 / 8 / 3
13,250
552
17,266
29,853
34,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
20
6 / 4 / 1
12,279
512
10,492
17,702
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CheT0Glam
Ravana
20
9 / 3 / 7
14,936
622
20,869
16,653
9,928
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
JauMMMM
Nu Wa
20
7 / 4 / 8
14,261
594
19,266
14,347
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
8 / 0 / 4
16,047
669
17,301
19,897
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
PopeWaa
Yemoja
15
0 / 10 / 4
11,027
459
4,137
16,524
8,053
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Viitu0
Bellona
18
4 / 8 / 3
12,756
532
11,169
16,833
14,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
25
Kills
28
28
Deaths
25
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Biel__BR_GHT
Tsukuyomi
4
10
2
0.5
W
Ravana
CheT0Glam
Ravana
9
3
7
4.17
W
Nu Wa
JauMMMM
Nu Wa
7
4
8
2.75
L
Kukulkan
M1garand1987
Kukulkan
0
1
0
0
W
Izanami
8
0
4
10
L
Athena
5
5
5
1.5
W
Yemoja
PopeWaa
Yemoja
0
10
4
0.2
L
Cerberus
SandSmesh2
Cerberus
10
8
3
1.44
L
Jing Wei
6
4
1
1.63
W
Bellona
Viitu0
Bellona
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,023
Damage
72,742
93,780
Taken
84,254
67,485
Mitigated
45,702
22,986
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Biel__BR_GHT
Tsukuyomi
8,475
1,959
0
1,294
18,666
6,792
0
3,955
14,711
0
60,541
W
Ravana
CheT0Glam
Ravana
20,869
9,624
0
4,776
16,653
9,928
5,694
4,853
11,800
0
116,812
W
Nu Wa
JauMMMM
Nu Wa
19,266
5,970
311
5,045
14,347
4,685
3,071
7,607
6,740
94,188
0
L
Kukulkan
M1garand1987
Kukulkan
0
0
0
0
1,974
267
0
1,575
399
0
0
W
Izanami
17,301
12,432
0
9,547
19,897
8,956
4,542
3,486
16,411
0
159,506
L
Athena
10,790
2,935
0
3,865
25,585
18,304
0
9,222
16,363
54,264
0
W
Yemoja
PopeWaa
Yemoja
4,137
2,149
1,406
1,009
16,524
8,053
418
4,020
12,504
34,111
0
L
Cerberus
SandSmesh2
Cerberus
17,266
1,857
258
9,821
29,853
34,687
94
5,150
24,703
89,670
0
L
Jing Wei
10,492
7,107
0
7,748
17,702
7,435
1,568
3,501
14,201
0
95,812
W
Bellona
Viitu0
Bellona
11,169
3,361
238
1,912
16,833
14,080
2,714
8,090
8,743
0
47,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,387
Gold Earned
69,027
526
Minions Killed
647
0
Camps Cleared
0
1,655,917
Distance Traveled
2,054,378
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,421
434
85
4
0
398,885
4
W
Ravana
14,936
622
172
7
0
490,178
4
W
Nu Wa
14,261
594
130
5
0
418,773
1
L
Kukulkan
4,687
195
0
0
0
0
0
W
Izanami
16,047
669
218
9
0
417,385
1
L
Athena
11,750
490
70
3
0
469,444
10
W
Yemoja
11,027
459
53
2
0
386,301
2
L
Cerberus
13,250
552
220
9
0
377,339
3
L
Jing Wei
12,279
512
151
6
0
410,249
6
W
Bellona
12,756
532
74
3
0
341,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role