Player Matchup

Kuzenbo
Kuzenbo
Abel
Kuzenbo
Level 160
God Stats
1W - 0L
1,556 SR
Queue Stats
112W - 39L
1,918 Elo+
Party 1
Amaterasu
Amaterasu
EMG Shinano
Amaterasu
Level 37
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 13L
969 Elo+
Party 2
Cthulhu
Cthulhu
churmp
Cthulhu
Level 29
God Stats
3W - 1L
1,673 SR
Queue Stats
113W - 28L
1,783 Elo+
Party 1
Bakasura
Bakasura
idarkfather
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,215 Elo+
Party 2
Heimdallr
Heimdallr
teatamera
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,477 Elo+

VS

Team Averages
Level 44
1,499 SR
1,467 Elo+
Susano
Susano
Boppp
Susano
Level 29
God Stats
4W - 13L
1,120 SR
Queue Stats
101W - 125L
1,288 Elo+
Party 3
Sobek
Sobek
Ma6a
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,683 Elo+
Solo
Chaac
Chaac
Migu3l56
Chaac
Level 38
God Stats
10W - 8L
1,570 SR
Queue Stats
186W - 199L
1,373 Elo+
Solo
Hera
Hera
TT_Thic_Boy
Hera
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
206W - 212L
1,360 Elo+
Party 3
Izanami
Izanami
httpsSaga
Izanami
Level 40
God Stats
50W - 24L
1,803 SR
Queue Stats
287W - 234L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abel
Kuzenbo
20
11 / 3 / 15
13,624
568
19,340
28,082
29,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
EMG Shinano
Amaterasu
14
0 / 5 / 1
9,293
387
2,187
17,575
13,674
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
churmp
Cthulhu
20
13 / 5 / 10
14,141
589
23,290
23,092
11,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
idarkfather
Bakasura
14
1 / 8 / 5
9,996
417
2,986
18,706
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
teatamera
Heimdallr
20
16 / 2 / 10
14,723
613
23,435
19,398
9,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boppp
Susano
16
7 / 9 / 1
11,437
477
11,540
20,050
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Ma6a
Sobek
11
2 / 10 / 4
10,081
420
8,699
24,878
22,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Migu3l56
Chaac
19
7 / 2 / 1
12,160
507
12,699
14,040
15,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 12 / 2
10,045
419
11,556
19,263
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
httpsSaga
Izanami
17
4 / 8 / 4
11,730
489
16,739
17,950
6,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
41
Kills
22
23
Deaths
41
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Abel
Kuzenbo
11
3
15
6.17
L
Susano
Boppp
Susano
7
9
1
0.83
W
Amaterasu
EMG Shinano
Amaterasu
0
5
1
0.1
L
Sobek
Ma6a
Sobek
2
10
4
0.4
L
Chaac
Migu3l56
Chaac
7
2
1
3.75
L
2
12
2
0.25
W
Cthulhu
churmp
Cthulhu
13
5
10
3.6
L
Izanami
httpsSaga
Izanami
4
8
4
0.75
W
Bakasura
idarkfather
Bakasura
1
8
5
0.44
W
Heimdallr
teatamera
Heimdallr
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,238
Damage
61,233
106,853
Taken
96,181
70,071
Mitigated
58,116
28,631
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Abel
Kuzenbo
19,340
4,305
0
6,604
28,082
29,313
444
6,743
21,153
74,114
0
L
Susano
Boppp
Susano
11,540
3,921
0
4,588
20,050
7,596
0
6,745
13,128
0
65,768
W
Amaterasu
EMG Shinano
Amaterasu
2,187
829
195
4,676
17,575
13,674
81
0
17,575
234
43,882
L
Sobek
Ma6a
Sobek
8,699
1,830
0
2,863
24,878
22,405
0
10,619
13,871
18,799
0
L
Chaac
Migu3l56
Chaac
12,699
2,613
0
4,737
14,040
15,464
1,006
4,159
9,577
0
81,760
L
11,556
3,321
0
5,412
19,263
6,373
0
8,757
10,278
54,229
0
W
Cthulhu
churmp
Cthulhu
23,290
3,741
491
2,262
23,092
11,506
917
4,732
18,254
91,046
0
L
Izanami
httpsSaga
Izanami
16,739
10,893
0
2,133
17,950
6,278
634
11,250
6,272
0
85,437
W
Bakasura
idarkfather
Bakasura
2,986
1,882
0
5,052
18,706
6,350
0
2,238
16,388
0
47,716
W
Heimdallr
teatamera
Heimdallr
23,435
13,483
0
9,351
19,398
9,228
2,118
5,930
13,228
0
116,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,777
Gold Earned
55,453
557
Minions Killed
499
0
Camps Cleared
0
2,197,474
Distance Traveled
2,158,856
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,624
568
97
4
0
493,114
1
L
Susano
11,437
477
102
4
0
454,157
0
W
Amaterasu
9,293
387
74
3
0
397,728
3
L
Sobek
10,081
420
21
1
0
477,561
14
L
Chaac
12,160
507
142
6
0
336,250
1
L
Hera
10,045
419
86
4
0
423,189
1
W
Cthulhu
14,141
589
145
6
0
431,344
0
L
Izanami
11,730
489
148
6
0
467,699
6
W
Bakasura
9,996
417
79
3
0
419,574
3
W
Heimdallr
14,723
613
162
7
0
455,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role