Player Matchup

Odin
Odin
ASAP SNAK3
Odin
Level 27
God Stats
10W - 3L
1,500 SR
Queue Stats
242W - 256L
1,521 Elo+
Solo
Nemesis
Nemesis
DannyTroy
Nemesis
Level 4
God Stats
1W - 4L
1,291 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Izanami
Izanami
Daxter_Harper
Izanami
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,333 Elo+
Solo
Kukulkan
Kukulkan
Evorgris
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 106L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
MagesticBRCT
Sun Wukong
Level 17
God Stats
28W - 25L
1,692 SR
Queue Stats
31W - 29L
1,608 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,442 Elo+

VS

Team Averages
Level 19
1,563 SR
1,487 Elo+
Sun Wukong
Sun Wukong
BloodyFairy777
Sun Wukong
Level 2
God Stats
1W - 3L
1,715 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Juju-dragon258
Danzaburou
Level 29
God Stats
124W - 136L
1,455 SR
Queue Stats
153W - 179L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
LOLFUNNY123
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,537 Elo+
Party 1
Zeus
Zeus
Mezleia
Zeus
Level 29
God Stats
27W - 19L
1,635 SR
Queue Stats
174W - 157L
1,598 Elo+
Solo
Pele
Pele
Tarudess11
Pele
Level 8
God Stats
16W - 13L
1,511 SR
Queue Stats
34W - 35L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 23
16,757
1,197
26,433
25,244
33,214
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
DannyTroy
Nemesis
16
0 / 5 / 8
10,719
766
1,510
5,783
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
20
11 / 11 / 18
16,002
1,143
24,922
20,090
8,905
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Evorgris
Kukulkan
20
9 / 6 / 24
15,988
1,142
26,649
25,532
11,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MagesticBRCT
Sun Wukong
20
10 / 5 / 15
14,076
1,005
18,162
28,209
27,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodyFairy777
Sun Wukong
17
0 / 10 / 12
11,502
822
3,664
18,374
13,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Juju-dragon258
Danzaburou
20
2 / 6 / 17
14,779
1,056
20,337
19,977
15,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
LOLFUNNY123
Gilgamesh
20
6 / 11 / 16
15,505
1,108
25,580
33,828
25,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Mezleia
Zeus
20
20 / 4 / 9
18,647
1,332
41,313
15,554
6,178
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 11 / 13
12,665
905
6,870
18,156
7,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
97
42
Kills
30
30
Deaths
42
88
Assists
67
Player
Kills
Deaths
Assists
KDA
W
12
3
23
7.83
L
Sun Wukong
BloodyFairy777
Sun Wukong
0
10
12
0.6
W
Nemesis
DannyTroy
Nemesis
0
5
8
0.8
W
Izanami
11
11
18
1.82
W
Kukulkan
Evorgris
Kukulkan
9
6
24
3.5
L
Danzaburou
Juju-dragon258
Danzaburou
2
6
17
1.75
L
Gilgamesh
LOLFUNNY123
Gilgamesh
6
11
16
1.27
W
Sun Wukong
MagesticBRCT
Sun Wukong
10
5
15
3.5
L
Zeus
Mezleia
Zeus
20
4
9
6.13
L
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,676
Damage
97,764
104,858
Taken
105,889
82,343
Mitigated
68,127
6,144
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,433
7,865
0
2,841
25,244
33,214
0
10,814
14,180
0
59,509
L
Sun Wukong
BloodyFairy777
Sun Wukong
3,664
1,151
0
316
18,374
13,273
0
3,223
14,595
322
9,157
W
Nemesis
DannyTroy
Nemesis
1,510
350
0
100
5,783
1,806
0
2,019
3,569
0
3,200
W
Izanami
24,922
22,445
0
303
20,090
8,905
0
8,073
11,755
0
53,005
W
Kukulkan
Evorgris
Kukulkan
26,649
5,937
0
1,890
25,532
11,250
0
11,572
13,594
60,653
0
L
Danzaburou
Juju-dragon258
Danzaburou
20,337
10,060
565
1,346
19,977
15,524
0
4,249
15,728
0
48,218
L
Gilgamesh
LOLFUNNY123
Gilgamesh
25,580
9,858
0
760
33,828
25,937
0
12,004
21,824
859
65,273
W
Sun Wukong
MagesticBRCT
Sun Wukong
18,162
5,608
0
1,010
28,209
27,168
0
8,577
19,358
182
35,171
L
Zeus
Mezleia
Zeus
41,313
2,921
0
2,675
15,554
6,178
0
2,159
13,395
73,575
0
L
6,870
1,127
0
404
18,156
7,215
0
5,130
13,026
0
20,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,542
Gold Earned
73,098
253
Minions Killed
270
7
Camps Cleared
6
1,069,221
Distance Traveled
1,125,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,757
1,197
46
3
3
274,052
0
L
Sun Wukong
11,502
822
13
1
1
177,836
0
W
Nemesis
10,719
766
6
0
2
71,568
0
W
Izanami
16,002
1,143
70
5
0
167,814
0
W
Kukulkan
15,988
1,142
95
7
2
264,506
1
L
Danzaburou
14,779
1,056
57
4
2
232,555
0
L
Gilgamesh
15,505
1,108
88
6
0
244,467
0
W
Sun Wukong
14,076
1,005
36
3
0
291,281
0
L
Zeus
18,647
1,332
83
6
1
255,133
0
L
Pele
12,665
905
29
2
2
215,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role