Player Matchup

Athena
Athena
LAZANIY
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,492 Elo+
Party 2
Discordia
Discordia
MirabiIis
Discordia
Level 128
God Stats
39W - 24L
1,665 SR
Queue Stats
482W - 411L
1,568 Elo+
Party 2
Medusa
Medusa
Zoldaer
Medusa
Level 127
God Stats
8W - 5L
1,652 SR
Queue Stats
431W - 367L
1,559 Elo+
Party 2
Team Averages
Level 114
1,605 SR
1,540 Elo+

VS

Team Averages
Level 63
1,479 SR
1,375 Elo+
Bacchus
Bacchus
Kaumo
Bacchus
Level 86
God Stats
2W - 3L
1,556 SR
Queue Stats
31W - 46L
1,396 Elo+
Party 1
Zeus
Zeus
MaxHunter26
Zeus
Level 85
God Stats
2W - 0L
1,609 SR
Queue Stats
84W - 97L
1,530 Elo+
Party 1
Fenrir
Fenrir
Slanitoo
Fenrir
Level 18
God Stats
7W - 19L
1,272 SR
Queue Stats
27W - 62L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LAZANIY
Athena
13
3 / 6 / 15
11,222
623
8,918
20,846
16,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
MirabiIis
Discordia
18
5 / 2 / 14
12,972
721
17,301
10,706
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zoldaer
Medusa
16
12 / 4 / 8
13,477
749
17,427
15,059
7,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaumo
Bacchus
13
2 / 5 / 5
10,583
588
6,152
21,782
21,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 6 / 1
11,936
663
17,059
15,685
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Slanitoo
Fenrir
15
4 / 9 / 6
12,277
682
8,443
16,432
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
20
Kills
12
12
Deaths
20
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Kaumo
Bacchus
2
5
5
0.9
L
Athena
LAZANIY
Athena
3
6
15
1.75
W
6
6
1
1.08
L
Discordia
MirabiIis
Discordia
5
2
14
6
W
Fenrir
Slanitoo
Fenrir
4
9
6
0.78
L
Medusa
Zoldaer
Medusa
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
31,654
46,611
Taken
53,899
28,479
Mitigated
34,379
9,397
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Kaumo
Bacchus
6,152
372
550
4,324
21,782
21,940
0
8,892
12,590
24,870
0
L
Athena
LAZANIY
Athena
8,918
1,917
0
2,268
20,846
16,647
219
10,190
10,656
19,419
0
W
17,059
651
0
5,019
15,685
5,855
134
8,796
6,588
80,708
0
L
Discordia
MirabiIis
Discordia
17,301
766
0
4,155
10,706
4,606
600
6,820
3,886
84,320
0
W
Fenrir
Slanitoo
Fenrir
8,443
979
253
974
16,432
6,584
0
7,653
8,431
0
24,048
L
Medusa
Zoldaer
Medusa
17,427
9,371
0
2,974
15,059
7,226
1,635
6,241
8,818
0
62,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
34,796
235
Minions Killed
169
0
Camps Cleared
0
891,207
Distance Traveled
899,108
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,583
588
27
2
0
300,489
1
L
Athena
11,222
623
16
1
0
271,249
1
W
Zeus
11,936
663
105
6
0
298,609
1
L
Discordia
12,972
721
137
8
0
305,531
5
W
Fenrir
12,277
682
37
2
0
300,010
0
L
Medusa
13,477
749
82
5
0
314,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role